Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

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A part of me hopes it'll be like what Xbox did where the project just updates the old game to higher graphics and improved code but your old game purchase is transferrable.
That's how it should be. If they are going to sell BOTW enhanced it should also come with TOTK enhanced IMO.

Nintendo double dipping like Sony. You hate to see it.
 
I've seen a rumour that the WiiU game Kirby and the Rainbow Curse might be getting a port to Switch. I could see that being a fall release this year.
Haven’t heard that one. Would be a surprise, and also feel like Nintendo pouring salt into the wounds of Xenoblade fans. Every game, but the one people most want.

Main rumors I have heard are centered around Donkey Kong getting a comeback soon and Fire Emblem 4 getting remade. I have a feeling that DK is true, but we won’t see anything till Switch 2.
 
I always shake my head at autists who do stuff like insist on upscaling Playstation 1 games to 4K - exactly which of the ten triangles being rendered wasn't pristine enough at 720p? Do the textures in that 4kb cache finally have sufficient clarity now?
I've noticed ever since TV's got bigger, people started to actually give a shit about graphics and pixels. When I used to have a CRT for my retro gaming, I always heard the same complaints from other people: "Wow, how can you see ANYTHING out of that!? It's so small!! Doesn't your eyes hurt from staring at that for so long!?"... they say this with zero irony as they have their big-ass 4k TVs so close to their faces their eyeballs could get a suntan from it.

It reminds me of those certain group of friends i used to have as a teenager that INSISTED on sitting in the very front row of the movie theater, having to always have their head tilted up so they wind up with a stiff neck after the movie. Bitch, you can see the movie just fine even from the very back, wtf are you doing?
 
I don't know if it looks better at 720p, but there are definitely very, very quickly diminishing returns.

I always shake my head at autists who do stuff like insist on upscaling Playstation 1 games to 4K - exactly which of the ten triangles being rendered wasn't pristine enough at 720p? Do the textures in that 4kb cache finally have sufficient clarity now?
Not going to comment on movies but IMO 360 era games look much better at 720p than higher res.
 
Haven’t heard that one. Would be a surprise, and also feel like Nintendo pouring salt into the wounds of Xenoblade fans. Every game, but the one people most want.

Main rumors I have heard are centered around Donkey Kong getting a comeback soon and Fire Emblem 4 getting remade. I have a feeling that DK is true, but we won’t see anything till Switch 2.
Nintendo has purchased so much expensive liquor and so many whores for Xeno fans that two months without a release feels like spite.

Ask Punchout fans how they're doing next time.
 
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Not going to comment on movies but IMO 360 era games look much better at 720p than higher res.
I mean that makes sense, 360p is half the height and half the width of 720p so the pixels line up perfectly (four 720p pixels make one 360p pixel), but they are offset for 1080p as 360p is one-third the width and one-third the height of 1080p
 
I mean that makes sense, 360p is half the height and half the width of 720p so the pixels line up perfectly (four 720p pixels make one 360p pixel), but they are offset for 1080p as 360p is one-third the width and one-third the height of 1080p
Ignoring the Xbox 360 vs. 360p shitposting, integer scaling is integer scaling. It doesn’t matter if it’s 2x or 3x, they both look equally clear.
 
I mean that makes sense, 360p is half the height and half the width of 720p so the pixels line up perfectly (four 720p pixels make one 360p pixel), but they are offset for 1080p as 360p is one-third the width and one-third the height of 1080p
You are looking in the wrong direction. A Xbox 360 game looking better at 720p than 1080p would be because compared to a native 720p, a higher resolution such as 1080p can have scaling problems from being non-integer scale, and cause issues depending on how good and effective the scaling implementation is.
 
I don't know if it looks better at 720p, but there are definitely very, very quickly diminishing returns.

I always shake my head at autists who do stuff like insist on upscaling Playstation 1 games to 4K - exactly which of the ten triangles being rendered wasn't pristine enough at 720p? Do the textures in that 4kb cache finally have sufficient clarity now?
The 720 stuff is for movies specifically, at least for me. Unless someone is going to go through the effort of the Star Wars 4K77 project where they do years and years of work to get it right (by the way get the version without DNR), most upscaled stuff comes out looking like shit.

720p on an older movie gets you a level of quality that literally fits a modern screen but retains enough blurriness to smooth over any imperfections, just like old TV sets used to do naturally.
 
Switch 2 doesn't have to do much. Mostly just play Switch games and whatnot. Like I said in the PC thread, 1080p at 60fps is fine and dandy.
I essentially care about :
-Backwards compatibility (whether it will give a performance boost on games I have such as Serious Sam 3, Resident Evil 6, Age of Calamity, Earth Defense Force 4.1 or instead run them in a specific canvas close to the Switch 1's specs is up to be seen)
-No region-locking (it worries me a bit considering Japan is trying to find various ways in cracking down export scalpers)
-More third-party game support
30fps or 60fps doesn't really phase me either way, as long as it's consistent overall.

I'm not gonna read any leaks until the successor is fully revealed though.
 
The myth is that the extra RAM allowed it to run longer until a memory leak finally took it down. DK64 did actually need the expansion pack, but it barely used it. With some clever optimization it could have been made unnecessary, but they ran out of time because they spent too long manually placing 600 billion bananas.
It's funny because back in the day, word was DK64 needed the expansion pack purely to do its dynamic lighting effects. Then in the 2010s, based on some misinterpreted interview people on the Reddit and whatnot have been going "Ackchyually it's because it was poorly programmed and the expansion pack was only to fix a memory leak, and including the pack with all copies of the game cost Nintendo x dollars." Now in recent years a developer has confirmed that there is no memory leak and the expansion pack was indeed for lighting effects. Like, where did these terminally online faggots even get the it costed Nintendo a oodles of cash narrative?

Breath of the Wild might be getting an enhanced version for Switch 2.
Hot take, TOTK is already an enhanced version of BOTW.
 
What's the opinion on cartridges?

I really liked them and was glad to see them return after years of discs.
They never really left since handhelds (minus PSP) always used them and a Switch can’t use discs for obvious reasons, but I like cartridges nonetheless. Especially since the idea of actually playing a game off its storage medium has become a foreign concept to everything else.
 
Especially since the idea of actually playing a game off its storage medium has become a foreign concept to everything else.
this video will never not be relevant whenever the topic comes up:

Related: I was astonished by this when I got to playing the Mario RPG remake. I got it physically for Christmas. Plugged the cartridge into my Switch, and it was ready to go. Why can't the other two be like this?
 
Cartridges were never not a superior storage medium for games. CDs and DVDs where just cheaper per MB and making a 600 megabyte cartridge in the 90s would have been prohibitively expensive. Optical discs were always a cost saving measure.
 
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