Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

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I'm saying those four things are the reason why we didn't get a "true" MK9.
It still doesn't make sense to me that they could develop 7 and 8 within something like a five-year span start to finish, and yet don't have the resources to release a full sequel nearly a decade later because of a phone game, an RC car and some DLC.

I think the real reason there is no new Mario Kart is because 8 is still selling like hot cakes. Hard to blame Nintendo for not putting the resources into something new if they're still making money on 8, but it doesn't scratch my itch, personally. Part of a fun for a new game like that for me is getting to fuck around with the new mechanics they've come up with, so new tracks just aren't the same.
 
Still well ahead of their release schedule two years into Switch's lifecycle. If you just take original titles developed in house or by second parties, the release schedule for Switch actually appears to be comparable to the Wii U, except we were also getting shit for the 3DS at that point as well. One would think that with one console to support instead of two, the frequency of releases would increase. Granted, handheld releases generally require fewer resources than home console ones, but one would think the resources freed up would result in an appreciably greater number of releases per year for the Switch.
You miss the point. Nintendo could not support both a handheld and a home console adequately by the time of the 3DS and Wii U. One or the other was always experiencing a drought. Funny that you ignore the Wii U's first full year, though. I guess you didn't want the Switch's 2018 going up against this list:

Lego City Undercover
Game & Wario
Pikmin 3
New Super Luigi U
Wonderful 101
Wind Waker HD
Wii Party U
Mario and Sonic at Sochi (actually developed and published by Sega but I'll give it to you, you know, if you want it...)
Super Mario 3D World

Not an awful year for Wii U, though one that had very little to offer "core" gamers until Zelda and Mario came out at the end. Anyways, this is what it is competing with, the legendary "dud year" that only got saved by Smash and Pokemon in November. And bear in mind, Nintendo didn't actually cease first party 3DS development until the end of 2019:

Dragon Quest Builders
Bayonetta 1+2
Kirby Star Allies
Donkey Kong Country: Tropical Freeze
Hyrule Warriors: Definitive Edition
Sushi Striker: The Way of Sushido
Mario Tennis Aces
Captain Toad: Treasure Tracker
Octopath Traveler
Go Vacation
Xenoblade 2: Torna - the Golden Country
Super Mario Party
The World Ends With You: Final Remix
Pokemon: Let's Go, Pikachu and Eevee!
Super Smash Bros. Ultimate
 
You miss the point. Nintendo could not support both a handheld and a home console adequately by the time of the 3DS and Wii U. One or the other was always experiencing a drought. Funny that you ignore the Wii U's first full year, though. I guess you didn't want the Switch's 2018 going up against this list:

Lego City Undercover
Game & Wario
Pikmin 3
New Super Luigi U
Wonderful 101
Wind Waker HD
Wii Party U
Mario and Sonic at Sochi (actually developed and published by Sega but I'll give it to you, you know, if you want it...)
Super Mario 3D World

Not an awful year for Wii U, though one that had very little to offer "core" gamers until Zelda and Mario came out at the end. Anyways, this is what it is competing with, the legendary "dud year" that only got saved by Smash and Pokemon in November. And bear in mind, Nintendo didn't actually cease first party 3DS development until the end of 2019:
What was released for 3DS in 2013? We got a whole new Animal Crossing, Mario Party, Fire Emblem, Pokemon and Zelda for 3DS at the same year these were released on Wii U. That's a new Pikmin, Mario, Zelda, Fire Emblem, Mario Party, Pokemon and Animal Crossing all in the same calendar year besides third party titles, smaller titles like Game & Wario and remakes/rereleases. Their total output now in terms of the big Nintendo franchises not even close to their total output where they had to support two consoles at once.

Dragon Quest Builders- 3rd party/multi console
Bayonetta 1+2- rerelease
Kirby Star Allies
Donkey Kong Country: Tropical Freeze-rerelease
Hyrule Warriors: Definitive Edition-rerelease
Sushi Striker: The Way of Sushido
Mario Tennis Aces
Captain Toad: Treasure Tracker-rerelease
Octopath Traveler- 3rd party
Go Vacation
Xenoblade 2: Torna - the Golden Country
Super Mario Party
The World Ends With You: Final Remix- remake
Pokemon: Let's Go, Pikachu and Eevee!- sort of remake
Super Smash Bros. Ultimate

If you take out rereleases, remakes and third party games, that's like six original first or second party games, dude. That's very comparable to the number of original first & second party releases on the Wii U list you provided. So where did all those resources that went into make 3DS games go? Did they just go into remakes?
 
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What was released for 3DS in 2013? The point is that their total output now doesn't match their total output where they had to support two consoles at once.
It doesn't matter. We all know the total amount of releases has decreased, the Switch wasn't supposed to stop that, it was supposed to prevent that from resulting in there not being enough releases per platform to support those platforms. Two platforms was no longer an option so Nintendo went down to one.

edit: If you take out remakes, rereleases, 3rd party titles and DLC (sorry, Super Luigi) then the Wii U only had four titles total. Two of those were party games. Thats dog shit. Granted, Switch only had six but three of those were Kirby, Pokemon and Smash Brothers. And while Octopath Traveller was not a Nintendo developed game -or a good game- it did sell 3 million copies and was the talk of the town in its release window.

edit 2: And just to remind you, Nintendo still supported 3DS that year. So where did all those 3DS teams go? Well there were 8 Nintendo published 3DS retail releases in 2018 so you tell me. FWIW, they were as follows:

Kirby: Battle Royale
Detective Pikachu
Sushi Striker: The Way of Sushido
Captain Toad: Treasure Tracker
WarioWare Gold
Yo-kai Watch Blasters: Red Cat Corps
Yo-kai Watch Blasters: White Dog Squad
Luigi's Mansion
 
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It doesn't matter. We all know the total amount of releases has decreased,
Ok? This is all I argued and then just asked where all those resources used to develop 3DS games went.

Two of those were party games. Thats dog shit. Granted, Switch only had six but three of those were Kirby, Pokemon and Smash Brothers.
I mean, two of those four were a mainline Mario and a new Pikmin. A number of games for the Switch such as Super Mario Party were party games as well. Plus that Pokemon game is just a 3D remake of the original with stripped down mechanics. So take your pick in original big franchise titles from Nintendo. Do you prefer a new Mario and Pikmin or a new Smash and Kirby? There's no wrong answer, but it's very much comparable in terms of Nintendo's tentpole titles.

And while Octopath Traveller was not a Nintendo developed game -or a good game- it did sell 3 million copies and was the talk of the town in its release window.
Who gives a shit? If I can buy the good games on Steam, why do I have a Nintendo?
 
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wonder who's gonna be taking over?
MV5BZjdkYjg1NzMtOTY2YS00ZWI1LWEwZWYtOTU1YTM2ODA2ZWY5XkEyXkFqcGdeQXVyMTM1MjAxMDc3._V1_FMjpg_UX1...jpg
 
It doesn't matter. We all know the total amount of releases has decreased, the Switch wasn't supposed to stop that, it was supposed to prevent that from resulting in there not being enough releases per platform to support those platforms. Two platforms was no longer an option so Nintendo went down to one.

edit: If you take out remakes, rereleases, 3rd party titles and DLC (sorry, Super Luigi) then the Wii U only had four titles total. Two of those were party games. Thats dog shit. Granted, Switch only had six but three of those were Kirby, Pokemon and Smash Brothers. And while Octopath Traveller was not a Nintendo developed game -or a good game- it did sell 3 million copies and was the talk of the town in its release window.

edit 2: And just to remind you, Nintendo still supported 3DS that year. So where did all those 3DS teams go? Well there were 8 Nintendo published 3DS retail releases in 2018 so you tell me. FWIW, they were as follows:

Kirby: Battle Royale
Detective Pikachu
Sushi Striker: The Way of Sushido
Captain Toad: Treasure Tracker
WarioWare Gold
Yo-kai Watch Blasters: Red Cat Corps
Yo-kai Watch Blasters: White Dog Squad
Luigi's Mansion
that's five total games since Luigi's Mansion is a GC remake for 3DS and Captain Toad was a downport from the Wii U. make it four if you count Yo-Kai Watch Blasters as one game and not the pokemon versioning you listed them as.
 
that's five total games since Luigi's Mansion is a GC remake for 3DS and Captain Toad was a downport from the Wii U. make it four if you count Yo-Kai Watch Blasters as one game and not the pokemon versioning you listed them as.
Not only that, but Kirby was a small eshop game that was like $10 and Wario Ware Gold was just a collection of previously released content. Sushi Striker was also released for Switch at the same time, so that leaves you with Yo-Kai Watch and Detective Pikachu as full-blown exclusive new releases. Even with Smash and Kirby for Switch that year, it's not even close to the amount of new original content released on 3DS alone in 2013 terms of quality or quantity.

I'm really baffled that someone would be this argumentative about the opinion that getting more new Nintendo games is better than getting less. Like, we were getting two new Mario Karts, Mario Bros, 3D Marios and Zeldas a generation not too long ago. Is it better or worse to get less?
 
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Not only that, but Kirby was a small eshop game that was like $10 and Wario Ware Gold was just a collection of previously released content. Sushi Striker was also released for Switch at the same time, so that leaves you with Yo-Kai Watch and Detective Pikachu as full-blown exclusive new releases. Even with Smash and Kirby for Switch that year, it's not even close to the amount of new original content released on 3DS alone in 2013 terms of quality or quantity.

I'm really baffled that someone would be this argumentative about the opinion that getting more new Nintendo games is better than getting less. Like, we were getting two new Mario Karts, Mario Bros, 3D Marios and Zeldas a generation not too long ago. Is it better or worse to get less?
You got N64 looking DS shit. I'd gladly trade five or more handheld games for a single home console level game.
 
You got N64 looking DS shit.
Dragon Quest Builders
Bayonetta 1+2
Kirby Star Allies
Donkey Kong Country: Tropical Freeze
Hyrule Warriors: Definitive Edition
Sushi Striker: The Way of Sushido
Mario Tennis Aces
Captain Toad: Treasure Tracker
Octopath Traveler
Go Vacation
Xenoblade 2: Torna - the Golden Country
Super Mario Party
The World Ends With You: Final Remix
Pokemon: Let's Go, Pikachu and Eevee!
Super Smash Bros. Ultimate
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I'd gladly trade five or more handheld games for a single home console level game.
 
getting more new Nintendo games is better than getting less.
quality > quantity nigger
how have you so quickly forgotten the massive droughts the 3DS and Wii U went through when both were out? Do you not remember 2014-16 when all we got was dog shit on one platform or another because Nintendo was stretched thin trying to accommodate both platforms and make up for the 3rd party support they lost with the Wii U?

Almost every single first-party game released in 2016 for both platforms was deemed universally dogshit or from a smaller series when it released.
  • Mario and Luigi Paper Jam was a desperate crossover that sold like shit and squandered its concept
  • Fire Emblem Fates was a rip-off with a horrible story that I still like fuck you and, as far as I'm aware, is the worst-received title in the series
  • Hyrule Warriors was a spin-off
  • Mario & Sonic was a spin-off
  • Pokémon Rumble World was a mobile game disguised as a 3DS game + a spin-off
  • Mario Party Star Rush was a post-8 Mario Party title
  • Mario Maker 3DS was a terrible port that killed half the reason to play the game and ran like ass
  • Pokémon Sun and Moon were well-received at the time, but still had vocal criticism against them and are now considered "part of the downfall" by many
The only arguably well-received title was Kirby: Planet Robobot, which came out of nowhere and released within like 3 months of its announcement. The entire fucking year sucked ass for the company and I still remember it vividly because I was so confused by that. I was having enough fun with Pokémon, Fates, and Kirby that I didn't care lol.

2014-15 were only marginally better, with 2015 sucking major ass for the Wii U (god forbid we forget Amiibo Festival) but being a little better for the 3DS (only a little. It was mostly spin-offs and quality third-party, still) and 2014 being the opposite of that (3DS' only notable title was a pair of Pokémon remakes, meanwhile Wii U got a new Smash Bros, Mario Kart, Zelda spin-off, Mario spin-off, Wii Fit, Wii Sports).

Anyways, my point is- even the Switch's weakest years have been nowhere near as bad as the Wii U/3DS', partially due to the huge 3rd party support and partially due to the fact that even the worst years still have quite a few quality original titles in them. 2018 had Smash Ultimate and WarioWare Gold (as well as a bunch of cool first-or-second party ports like Bayonetta, Tropical Freeze, and Katamari Damacy), 2021 had Metroid Dread and Bowser's Fury, etc.
 
The argument wasn't they shouldn't have combined two platforms into one to save resources or that they've never had drought years. The argument was where the fuck are all the games that should have resulted when they combined their resources into a single platform?

In the Wii U/3DS generation we got Mario Kart 7, Mario Kart 8, A Link Between Worlds, BOTW, Mario 3D World, Mario 3D Land, NSMB2, NSMB U. Between 4 series, that's 8 fantastic games(well, NSMB2 is debatable), that came out within the span of about six years. Since the Switch was released we've gotten three original releases from those four series combined if you include the upcoming SMB Wonder.

If those are the games I'm into, then yeah, of course I'm going to like the Wii U/3DS generation more. I don't know why there is such an issue with some guy on the Internet who likes Mario Bros., Mario Kart and Zelda going, "Man I miss when we used to get a new one of those every 3-4 years as opposed to once a decade," but here we are

If you think the combined first party library of original titles for 3DS/WiiU is worse than what is currently out for Switch, I don't know what to tell you. We have very different tastes in games. However, I don't see the point in losing your spaghetti over over the objective fact that there has been a lack of new releases for a number of Nintendo's traditionally big IPs over the last decade.
 
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  • Pokémon Rumble World was a mobile game disguised as a 3DS game
How so? I didn’t play it, but the Wii Rumble was great, and the Wii U and actual mobile Rumble were also good.
  • Mario Party Star Rush was a post-DS Mario Party title
FTFY
2021 had Metroid Dread and Bowser's Fury, etc.
You shut your whore mouth if you want to talk about 2021 and not mention the best game of the entire console generation.
Mario_Party_Superstars_cover_art.jpg
"b-but I said etcetera" I don't wanna hear it
 
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