Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

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What does Microsoft have to do with this discussion, nigger? You keep coming into this thread and being like, "bwuh bwuh what about when MICROSOFT or SONY did [thing]? Did you ever think about that?"

Yes and I also clowned on them for that when they did it.
Personally I really like the XB1 era 360 reprints in XB1 cases. I bought a copy of Oblivion like that because it is just wonderfully anachronistic, and it is neat it just works on both 360 and XB1. The downloads are a bit annoying on XB1 but once done they will work pretty well forever; I've had my One X completely offline for about a year now as proof of that.

Wouldn't mind a small collection of those sorts of games, I assume they are all very cheap.
 
So it’s largely similar to what Microsoft did with 360 game reprints for the One/Series (they pressed new 360 discs with the packaging reworked to fall in line with the newer case size/branding style) except with people being passive aggro online over it this time.
Reminder that the Xbone backwards compatibility versions of 360 games were horrible and games like Halo Reach were virtually unplayable.
 
But he somehow comes off as being more racist, in a way
New Donkey kong design in the year 2030:
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I don't think Nintendo is trying to ape Disney or Apple here. I think it's a much simpler situation. Japan's economy is in the toilet, and the western world is viewed as doing economically better. So Nintendo hopes to make gains by pumping foreigners for more money. There's a lot of backlash, but I don't think they're going to adjust it. Their mindset will be "people bitched when we raised them to $70, but we still sold similar amounts of copies. So $80 should be fine too." Nintendo is also infamously stubborn, and the tariffs provide a PR smokescreen as well.
I thought they recovered fine after covid due to early shut down of travel in and out of China? I know things for them have been shit since the bubble era but did it really get bad in the 4 intervening years?
 
A lot of them are just references to past games, related to audio, or small differences in animations; a small variation on Mario's sleeping animation does happen in each world where they have a different coloured bird perches on his nose, but that's about it.
And that ""tech"" was already done in TP over a decade prior. Hell it was probably done in Sunshine and 64 too, so Oddysey isn't even unique in that.
fairy fountain.gif

I thought they recovered fine after covid due to early shut down of travel in and out of China? I know things for them have been shit since the bubble era but did it really get bad in the 4 intervening years?
Those who know, know that Japan's economy hasn't been ""fine"" since the late 1980s. Japan has been stagflating for over 30 years. Not joking, all the tech and clean peaceful streets without niggers makes it seem perfect and flourishing, but Japan's economy has been languishing behind the scenes for decades now. The move to have China make all the cheap shit instead of Japan really gimped them, and using any sort of Rothschild fiat-derived debt is a recipe for national destruction long term. Americanda prints Trillions of unbacked debt notes now - but Japan, has been printing Quadrillions of unbacked debt notes for a while...
 
From the 80s til the late 2000s, the Mario universe kinda had to be weird and out there with original characters and settings in order to expand and build the world of Mario. But then came the 2010s where Nintendo pretty much got comfy (well "comfy" in the sense of what they want to do with Mario) and decided to play it safe and have it as sterile and serialized as possible for what you would expect in a Mario game.
I believe Mario is sort of a similar situation Sonic, rather than the series just got comfy.

Mario had a defined identity in the NES and SNES era, that had to be fully changed when making the jump to 3D. Gameplay-wise, Nintendo always intended for 3D Mario to be like 3D World, but hardware limitations made it impossible to have short form levels. You can actually see this as the games got progressively more linear going from 64 to Sunshine then to Galaxy.

Many of the oddities of the series were brought about due to refinement. F.L.U.D.D. was created solely to improve platforming as many struggled in 64, so they built a game around this mechanic. Galaxy came about to create a platformer that would warp players back to the playform if they fell + help with camera. Even the side titles like Luigi’s Mansion more came about as tech demos for hardware.

The issue with this is now the series identity has been screwed with, and you fall into the Sonic dilemma of having branching fanbases. It is not a secret that many long-time Mario fans hated Sunshine upon release for being too different. Luigi’s Mansion similarly got a mass amount of backlash. If we are speaking on Paper Mario, Super Paper Mario easily killed the side brand with the numerous complaints of how bizarre it is and how fans hated there being a story.

In terms of marketing, it was extremely hard to market the IP as there was little iconography between games. This was a huge reason as to why the New and 3D games came into being. These titles provided a very specific style and power ups that can be marketed. Everyone now knows what a Mega-Mushroom looks like.

With tons of backlash and insults hurled at Nintendo during the GC, record sales during the Wii and DS and the Gen X Mario nostalgia boom they brought, this is how we ended up getting the sterilized Mario of today.
 
Personally I really like the XB1 era 360 reprints in XB1 cases. I bought a copy of Oblivion like that because it is just wonderfully anachronistic, and it is neat it just works on both 360 and XB1. The downloads are a bit annoying on XB1 but once done they will work pretty well forever; I've had my One X completely offline for about a year now as proof of that.

Wouldn't mind a small collection of those sorts of games, I assume they are all very cheap.
Some of them are actually more valuable than the regular versions because they had small print runs and collectors also want full collections of them.
 
What's funnier is that all the levels in which fludd was gone, are my favorite portions. Much harder and reflex based, much more fun to be had from beating them imo.
I have memories at uni of spending hours to do some bullshit level with bird made from bricks or something. I can't remember, I just remember the bullshit and the bird.
 
I have memories at uni of spending hours to do some bullshit level with bird made from bricks or something. I can't remember, I just remember the bullshit and the bird.
Oh yeah the bird where you had to collect red coins? Hated that thing.
 
I have memories at uni of spending hours to do some bullshit level with bird made from bricks or something. I can't remember, I just remember the bullshit and the bird.
Shit that's easy compared to the awful pachinko level or the one with the leaf boat and poisonous water. I had to cheese that one by jumping in the edge and crawling all the way back to the star cuz my boat broke
 
Many of the oddities of the series were brought about due to refinement. F.L.U.D.D. was created solely to improve platforming as many struggled in 64

I never had any issue playing Mario 64, whereas playing Mario Sunshine was a headache because the camera was horrendous, Lost count of how many times I died because the camera decided to reposition mid jump in those bottomless pit special levels or it would spaz out on certain underwater sections.
 
I'm probably part of the minority here, but I actually thought the non-Fludd portions of Sunshine were actually the weakest part of the game. Mario is so god damned slippery that he'll fly off moving platforms even without my cack-handed assistance.

Game is comfy overall, though.
 
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