Nintendo Fanbase Stupidity General - Rants on the explosive fanbase

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Does Nintendo have a bad fanbase

  • Yes

    Votes: 915 93.2%
  • No

    Votes: 67 6.8%

  • Total voters
    982
I played through Twilight Princess on Gamecube. It was OK but left a sour taste in my mouth. I was really unhappy with all the forced tutorials and faggy melodramatic final-fantasyisque story crap that was creeping into the series by that point.
You know what’s funny? I remember there being a lot of hype for Twilight Princess before it launched, since it was all dark and gothy and shit which was so popular back in the mid 2000s, and it was considered a breath of fresh air counter to how bright and cheerful the much maligned Wind Waker was.

But today? Everybody seemed to forget about that, and now Wind Waker is more beloved than Twilight Princess. Seems like very few people ever talk about Zelda: 🧻 as a classic.

The best Zelda universe game of the 00s, in all seriousness, was Tingle’s Rosy Rupeeland. It’s all about the finer things in life: being a 35 year old bachelor whose goals are to get paid and get laid, which he does. Literally. The game never came out in America because of that probably. His assistant is a thot with big ol booba and the entire game’s mechanics center around guesstimating how much everything is worth and trying to be as greedy as possible. @SsethTzeentach plz cover this game on your television programme
 
You know what’s funny? I remember there being a lot of hype for Twilight Princess before it launched, since it was all dark and gothy and shit which was so popular back in the mid 2000s, and it was considered a breath of fresh air counter to how bright and cheerful the much maligned Wind Waker was.

But today? Everybody seemed to forget about that, and now Wind Waker is more beloved than Twilight Princess. Seems like very few people ever talk about Zelda: 🧻 as a classic.

The best Zelda universe game of the 00s, in all seriousness, was Tingle’s Rosy Rupeeland. It’s all about the finer things in life: being a 35 year old bachelor whose goals are to get paid and get laid, which he does. Literally. The game never came out in America because of that probably. His assistant is a thot with big ol booba and the entire game’s mechanics center around guesstimating how much everything is worth and trying to be as greedy as possible. @SsethTzeentach plz cover this game on your television programme
Twilight Princess ultimately disappointed because the gameplay was a step back from Wind Waker and the world was barren, dead and boring. Skyward Sword was very disappointing due to its linearity and because The Imprisoned isn't fun once so by the time you have to fight it for the third time you're about ready to use the game disc as a coaster. Wind Waker was great and it is a real shame that they rushed it and never included the extra dungeons, even if they were later repurposed and used in Twilight Princess. I'll give Skyward Sword some credit though; there is a late-game dungeon that uses time crystals to create pockets of "the past" and manipulating them makes for an incredibly entertaining and fun dungeon.

Tingle's Rosy Rupeeland. Let's talk about that shit for a moment. It is a really good game, the guy isn't joking. But Tingle's Rosy Rupeeland is hard as fuck. It is so goddamn difficult to beat that game. But it's a good one for sure.
 
Twilight Princess ultimately disappointed because the gameplay was a step back from Wind Waker and the world was barren, dead and boring. Skyward Sword was very disappointing due to its linearity and because The Imprisoned isn't fun once so by the time you have to fight it for the third time you're about ready to use the game disc as a coaster. Wind Waker was great and it is a real shame that they rushed it and never included the extra dungeons, even if they were later repurposed and used in Twilight Princess. I'll give Skyward Sword some credit though; there is a late-game dungeon that uses time crystals to create pockets of "the past" and manipulating them makes for an incredibly entertaining and fun dungeon.

Tingle's Rosy Rupeeland. Let's talk about that shit for a moment. It is a really good game, the guy isn't joking. But Tingle's Rosy Rupeeland is hard as fuck. It is so goddamn difficult to beat that game. But it's a good one for sure.
While Skyward sword isn't my favorite in the series, it has the best water temple and the desert was the best area.
 
While Skyward sword isn't my favorite in the series, it has the best water temple and the desert was the best area.
Not a lot of people will agree with me, but the Ghirahim fights along with the waggle controls were really great. If your setup was optimal and the motion controls worked, some of those sword fights were pretty fucking fun. I really like how he can take the Master Sword from Link and use it against him. And that he gets more and more pissed at Link with each encounter is great. He was a good character. You can't knock Skyward Sword for its characters, they actually created and fleshed out a decent cast.

 
I just want to post that the Mario Golf: Super Rush is probably the best Mario Golf game in the series. It’s right up there next to Toadstool Tour.
 
How, exactly?

Sure, XCOM was a bugged mess with framerate issues, but I haven't run into any problems with Bravely Default. But then again, small sample size.
Unreal is primarily built around Xbox, Playstation and PC. So shit like reflections, lighting, and stuff like that are real issues when it comes to having stuff run on the switch. You have to usually bake in the lighting to the textures themselves if the game is anything larger than an indie title. Physics is another one where how unreal calculates just winds up causing your game to turn into a clipshow. It's why switch ports are not usually the same day as all the other platforms all that stuff takes time to unfuck. You can read the notes for the newest versions of Unreal, there's zero concessions for it to be able to run on Nintendo's hardware and you usually wind up having to rig things up with their IOS and Android settings and hope that works. Anything involving Ray tracing would turn your switch into a hotplate, so with that being the big new feature with improved raytracing for unreal that's only going to benefit PC, Xbox, and PS5.

Even proprietary engines like Divinity Engine take noticeable hits when it came to the switch ports of games that run on that.

There's been instances where they've needed to remodel assets from their PC,Xbox, and Playstation ports into lower poly with lower resolution textures. Like the switch is not something that's easy to port to due to it's hardware bottlenecks. And if the switch port is then ported to regular hardware without any changes the downgrades become instantly noticeable.
 
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How, exactly?

Sure, XCOM was a bugged mess with framerate issues, but I haven't run into any problems with Bravely Default. But then again, small sample size.
Unreal Engine is a scale-able engine and the Switch can definitively support it. Densha de Go and EDF World Brothers are both running well on the handheld for instance.
And Dragon Quest always goes by tradition on the most popular system in the home japanese market, graphic fidelity was never the focus for that franchise.



I haven't seen much issues with japanese third-parties & indies overall on Switch which is night-and-day compared to how things used to be on the Vita.
 
Unreal Engine is a scale-able engine and the Switch can definitively support it. Densha de Go and EDF World Brothers are both running well on the handheld for instance.
And Dragon Quest always goes by tradition on the most popular system in the home japanese market, graphic fidelity was never the focus for that franchise.

2021051018591600_c.mp4

I haven't seen much issues with japanese third-parties & indies overall on Switch which is night-and-day compared to how things used to be on the Vita.
You're talking about low resource games

Densha De Go is made on a shoe-string budget like the euro simulators (a quarter to half the budget goes towards paying for the use of the brand names of the vehicles) and EDF Brothers has the same system requirements as Pix Ark. Unreal is in no way able to be scaled once you're finished exporting the game.

Anything remotely high resource like Dragon Quest needed to be entirely redone from the ground up because the work they did already for the PS4 version was not able to be used on the Switch. People and Companies don't do shit like that for shits and giggles.

densha.jpg

Lets break it down, the NPCs are extremely low detail and low poly. Many objects have the bare minimum of textures, the lighting is baked, the trees are flat planes with textures, and the only thing there that had the most amount of work put into it was the train itself. Lots of things in the scene have fuzzy low rez textures.

You can also notice the unnatural noodle arms the NPCs have when they bend like a pipe cleaner, but that's more the fault of the rig envelopes.

So yeah the switch isn't running anything big that uses Unreal. Unless you want half the shit to be untextured like that railing. Even rusted and dull metal in texture programs have a slight amount of reflectivity. But that railing has zero attributes like that.
 
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Damn lol.

I had a WiiU, but I only played ~3 games and never touched MiiVerse.
I still have mine, thinking it'd be worth something at least to the Nintendo drones lol :'( :'(

I went and bought a good deal of Wii U games for cheap (except actual Nintendo titles, those were still like 60 used) only for every single one of them but some Yuji Naka garbage to get ported to the Switch.
 
I remember a picture of young couple at wedding with Nintendo Switch on table for these two. The description of the photo was something like "We are having fun on dull wedding" or so. I replied in comment section with something like "If you don't enjoy staying at the wedding why did you come at first place?". If I only knew what shitstorm I would start with it, I would never dare.

First: Mass downvotes because herd thinking.
Secondly: Number of comments blaming me for SHAMING them was overwhelming. How I dare saying terrible things about them while they are having fun not socializing with wedding reception?

I have found the picture:
https://www.reddit.com/r/NintendoSw...nd_they_said_no_one_would_actually_play_this/

I like that someone is sitting at front of them with thought in mind that she's sitting at kid's table.
 
I remember a picture of young couple at wedding with Nintendo Switch on table for these two. The description of the photo was something like "We are having fun on dull wedding" or so. I replied in comment section with something like "If you don't enjoy staying at the wedding why did you come at first place?". If I only knew what shitstorm I would start with it, I would never dare.

First: Mass downvotes because herd thinking.
Secondly: Number of comments blaming me for SHAMING them was overwhelming. How I dare saying terrible things about them while they are having fun not socializing with wedding reception?

I have found the picture:
https://www.reddit.com/r/NintendoSw...nd_they_said_no_one_would_actually_play_this/

I like that someone is sitting at front of them with thought in mind that she's sitting at kid's table.

Archive.

But it's not as bad as the guy who was busy playing on his Switch while his wife was in labor, though.
 
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