Pokemon Company controls its own release schedule, thats why I don't put their releases into Nintendo's "strategy." And since Nintendo's strategy is what my original response was about it did not make sense to include them. The argument is whether Nintendo is going to push to break new ground with big games or whether it will play it safe by "realiz(ing) they can be as lazy as they want and just give us shit like Origami King, AC, and NSMB Deluxe U. That, and just rerelease OoT, Starfox 64, and Pokemon Kanto remakes over and over."
If your post proves anything, its that a lot of Nintendo's smaller games are either breaking new ground or at least being polished to a shine as well. There are lazy Nintendo releases, but there aren't that many of them. Even Nintendo's failures, by and large, at least look like they were trying. PMOK has a new battle system, NSMBU is a hell of a lot better than the Wii and 3DS versions, Arms is only the second game ever in its genre, Labo stands alone in its, TMS is a well made if poor selling game, Astral Chain and DEM are new franchises (DEM not even owned by Nintendo,) Bayonetta never sells well yet Nintendo keeps doubling down on it.