Most overrated games.

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I didn't love the new God of War like a lot of people did. I found it to be pretty good but honestly the concept of being a grizzled middle aged man escorting a child/woman feels totally unoriginal at this point as its been done before (TLOU, Bioshock Infinite). It is just an easy way for devs to build a "deep" story imo.
 
Any game made in Japan. You get so many people thinking that the Japanese can still make good games when in reality they're some of the most unbalanced, buggy games created. They still don't understand how the internet works so they think they can use the same five network codes out there for their online games.
 
Most of the "throwback genre" games.

More specifically, games from genres which were considered dead before suddenly re-appearing in the 2010s, dungeon crawlers, top-down hack&slash RPGs and collect-a-thons. Examples would be Legend of Grimrock, Grim Dawn, and Yooka-Laylee. These kinds of games have outdated mechanics and sell purely on the nostalgia-factor, since IMO their already constraining mechanics are implemented poorly. Their gameplay doesn't hold up today.

Generally, the same goes for metroidvanias and roguelikes, but those genres were kept alive by indie devs, and tend to have better known, well executed games, like the new wave of "dumb shooters" like Ion Fury or Dusk.
 
They still don't understand how the internet works so they think they can use the same five network codes out there for their online games.
Nintendo's ongoing incompetence in providing online services for their products utterly astonishes me. It's aggressively, almost deliberately awful. I can only guess it's as bad as it is because Japanese culture makes it a no-no for the younger, actually-knows-how-this-stuff-is-supposed-to-work employees with less seniority to dare question their superiors when they generate these idiotic designs by committee in the board room.

Examples would be Legend of Grimrock, Grim Dawn, and Yooka-Laylee.
Agreed, but I'm not gonna lie: I would kill for a proper sequel to Conker's Bad Fur Day. Only if the developers could have (and promised to fully exploit) all the same freedom they had for the original. Not like the xbox remake, but the original. MS made them censor more naughty words. Nintendo only made them censor the word "fuck," and only just barely (they only "beep"ed out the "uh" sound, not the rest).

That's a collectathon I could play for days and days.
 
Agreed, but I'm not gonna lie: I would kill for a proper sequel to Conker's Bad Fur Day.
Conker's Bad Fur Day had a lot more than gameplay. Yooka-Laylee? No, not really. The plot was also the usual "big bad does something bad and you must stop them", using the same old tropes straight. Plus there was that idiotic JonTron "controversy" surrounding it.
People can usually forgive mediocre gameplay for a great plot or vice-versa, but not mediocre plot and gameplay.
 
Legend of Zelda: Ocarina of Time is one of the most boring games I have ever played. Maybe it's because I played Brave Fencer Musashi, and I like to interact and actively fight in video games, but Link to the Past is a much better game than this. Ocarina of Time is legit just a glorified puzzle game in the form of an action adventure game, with very boring padding and little to keep you interested from playing the game again, unless you're one of those players who enjoys "immersion factor", to which I say GO OUTSIDE.
 
There's also the fact that it's partially responsible for the slew of shitty """quirky""" indie RPGs, and that sours my opinion of it somewhat.
Disagree overall but this part rang true. The problem is that the quirky indie RPG devs are all westerners and Earthbound sprang almost exclusively from the brain of a Japanese man whose autism put even the rest of his country's to shame. Earthbound is weird and charming just because that's how Itoi is, rather than a bunch of 20-somethings in a discord smoking weed and starting every message with "haha wouldn't it be funny if...".

I won't lie and say it's a wonderfully written game, but it's one with a world that I kept wanting to see more of as I played it. Also the soundtrack is excellent.
 
Dragon Age anything.
I only played Origins but remember playing that thinking this is just modernised Baldur's Gate/Icewind Dale, its decent.

Its a good game but the praise heaped on it left me scratching my head at the time. I think it was a case of it being a few years since a decent CRPG came out so when DA:O launched people loved it. When you are starving a mouldy cracker will seem like a gourmet meal.
 
I think it was a case of it being a few years since a decent CRPG came out so when DA:O launched people loved it. When you are starving a mouldy cracker will seem like a gourmet meal.
It, along with Mass Effect, was also big on giving players waifus and husbandos to coo over, something a lot of very annoying people wouldn't shut up about while in the same breath complaining about misogyny in all computer games everywhere.

I found I didn't care. About the world, the people in it, anything. And the gameplay was way too weak to make up for that.
 
The original Super Mario Bros. The jump in this game is atrocious (just like 90% of the early NES library).
 
Nintendo's ongoing incompetence in providing online services for their products utterly astonishes me. It's aggressively, almost deliberately awful. I can only guess it's as bad as it is because Japanese culture makes it a no-no for the younger, actually-knows-how-this-stuff-is-supposed-to-work employees with less seniority to dare question their superiors when they generate these idiotic designs by committee in the board room.


Agreed, but I'm not gonna lie: I would kill for a proper sequel to Conker's Bad Fur Day. Only if the developers could have (and promised to fully exploit) all the same freedom they had for the original. Not like the xbox remake, but the original. MS made them censor more naughty words. Nintendo only made them censor the word "fuck," and only just barely (they only "beep"ed out the "uh" sound, not the rest).

That's a collectathon I could play for days and days.
As late as the Game Cube Nintendo still thought that the Internet was just a "fade" that would go away. Even though FPS games were already big, eSports was starting to be a thing, and MMO's were popular with tens of millions of players.

Over the course of a decade I found myself taking on less and less work from Japanese developers and now I wont even read their emails because I'm not going to bother getting stressed out because of a rushed game or piece of software that will never see any work done. At least when I work for a Western company they'll actually read my emails about any issues I find and they rarely act like entitled shits that should be treated as geniuses or gods because that's how weebs treat them.
 
League of Legends. Why anyone would enjoy wasting 20 minutes to an hour doing almost the exact same role on the exact same map over and over again is beyond me.
 
Transistor. Looks and sounds nice, but the gameplay is complete arse. Boring, linear and with the worst combat system I've seen in an RPG.

The Witcher series aren't "bad games" by any stretch but I could never get on with them. The writing was great but the controls and combat were clunky and annoying and I gave up after a while. Particularly in the Witcher 2, moving Geralt about feels like reversing with a trailer. Weird considering that games like Just Cause 2 and Dragon Age Inquisition, for all their faults, got 3rd person movement feeling fluid and natural. Never once in those games did I flail about uselessly facing completely the wrong direction as I tried to swing a weapon, accidentally put my sword away when trying to cast a spell or have to perform a 5-point turn just to pick up something off the ground.
 
Death Stranding. I literally could not give any less of a shit about Kojima or Norman Reedus.

Speaking of The Walking Dead I don't care about the telltale game series either. Overrated.

TLOU is also overrated overhyped crap. Post apocalyptic zombie shit is cliche.
 
Age of Mythology.
I always liked liked Age of empires, but the 2D Games were before my time.
Mythology is a bit of a mess. AOE 3 is much, much better as a 3D Age of Empires game.
I could never wrap my head around Age of Empires. I tried. But it just felt like a Blizzard RTS with the boring micromanagement doubled down on. Which is great if you like that, but it's not my cup of tea.
 
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Bloodborne. It had almost all the same flaws from Dark Souls 2 and then some. Warping from the beginning of the game destroyed any sense of exploration. A worse healing system that was basically Dark Souls 1 but you had to grind if you died too much. Enemies that flail around with no sense of rhythm, stamina, or flow. Having to warp back to the hub to level up for no reason other than "remember Demons Souls?".
Also HP Lovecraft was just William Hope Hodgson if he was a virgin nerd and didn't know how to write.
 
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