Monster Hunter Wilds

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Will you play it at launch?


  • Total voters
    238
Sorry but not even close, the thirsting for Gemma is probably at it's peak even after the game releases, the Lady D thirst birthed a fucking wave of "mommy" fetishists that persists to this day.
That is true. I hate that shit too.
Are they actually considered attractive? I thought it was just a meme that went viral.
I think it’s real. Then again, it could’ve been a big part of spawning the “safe-horny” trend, so it might be half real/half politically performative.


I wonder, since this is supposed to be fully open world, how they’ll handle biome transition? I’m guessing there will probably be some fast travel too?
My guess is multiple camps and Palamutes come back in a bigger way
 
I miss the double note system from GU. Yet, I'll be happy if it was World's iteration. HH has been my main since it was added to the weapon roster. Rise's HH is just a different weapon in entirety, it's garbage. The MoHun team just needs to accept HH will forever be the least popular weapon in the game, and don't need to change it for people who are going to play long sword or duel blades anyway.
i really only use the hunting horn cause none of the other weapons click with me but the new weapon swapping might make me actually use something else along with the hunting horn witch might be fun buffing my self and dragging out a great sword for some hits could be cool.
 
i really only use the hunting horn cause none of the other weapons click with me but the new weapon swapping might make me actually use something else along with the hunting horn witch might be fun buffing my self and dragging out a great sword for some hits could be cool.
I have a feeling that they are going to reset song buff on weapon switch. Getting Self improvement off, and switching completely negates the need for Mind's Eye.
I ended up learning Hammer as a result of Rise's changes, so I might try that combo if they don't fuck to HH. A +Attack XL song into a brutal big bang sounds interesting, but I might just have two types of status/element HH in the end.
 
I don't know but I feel like that would be weird to have the buffs reset on weapon switch that would basically make it so you can't use it if you're using a hunting horn and given that it's been put in advertisements and shown off as a mechanic for the game it would be weird to kneecap and already underused weapon that they clearly want more people to use
 
So far I'm not really "wowed" at the new monsters. I think Chatacobra and the mystery possibly flagship wyvern look the best thus far.
I remember seeing World's first trailer and seeing Anjanath, and Great Jagras. It was great. But Balahara and Doshaguma are really underwhelming, forgettable. I get they are really leaning into the realism, the ecology, but I feel like it's losing some of Monster Hunter's design personality of pervious games. A lot of neutral, bland, and desaturated colors. I'm all for ugly monsters but I can't really tell what I'm looking at when it all blends together. I am interested in returning monsters more than seeing any more new ones.
 
Shit is looking grim. All the marketing is about MUH STORY AND MUH IMMERSION, there has been no gameplay really as of yet. I'm even seeing genuine World niggers making posts in the wild about how they're not quite sure what the hell the dev team is going for here. I think they may have gone a bit too far trying to appeal to westerners to the point where they're even alienating the World babies which is impressive in a way. Anyway, playable demo they said in a few months, can't wait to try that and probably be disgusted for a few days.
 
Honestly I kind of like the new monster designs having a pitbull hord and the monsters from tremor is kind of neat I think the largest thing is that the coloring is dull but it reminds me of resident evil Go shoot Africans so I don't mind it that much I think my biggest question is the fact that there's always a hoard of monsters running around I'm curious how that's going to play out I really hope that they all have regular monster health and not just gimped bullshit so it encourages you to lure them off to fight them one at a time
 
Shit is looking grim. All the marketing is about MUH STORY AND MUH IMMERSION, there has been no gameplay really as of yet. I'm even seeing genuine World niggers making posts in the wild about how they're not quite sure what the hell the dev team is going for here. I think they may have gone a bit too far trying to appeal to westerners to the point where they're even alienating the World babies which is impressive in a way. Anyway, playable demo they said in a few months, can't wait to try that and probably be disgusted for a few days.
Indeed, second trailer impression is not much better. The whole railroaded section with the shark things wanking around reeks of shitty cinematic setpiece. I don't need fucking set pieces in monster hunter, at most a quick cut here (introduce new monster) and there for some hype factor mid hunt (Apex Zinogre coming in during fight vs Amatsu) is as much as it should be and I should not fucking be losing control for some shitty railroaded segments.

Aside from dreading the story campaign, not much else to really get from the trailer. Again it shows me shit about anything the hunter can actually do while controlling it and we only saw that possible Flaghhip monster that I thought was just Alatreon again for a moment. I can only imagine the people that made the world trailers got sacked for some godforsaken reason or their "the chart says filthy westeners don't want games, they want theme park rides" is completely dictating their marketing plan, I can only pray it doesn't infect the gameplay and just hunting shit doesn't involve going through a bajillion cutscenes or other wank. The people that gave shit to Rise for being too arcade may come to regret those statements.

And we still don't know what the whole "open world" thing that is being implied left and right actually means. Because open world MH could be either very cool or an absolute disaster.

Also, any of the youtube monster hunter grognards giving actual impressions or are they all sucking dick?
“You can’t do this alone!”

You mean like our character does in every MH game?
Pretty much, I just have a very hard time giving a damn about a narrative in these games. Any immersion goes out the window anyway the 5th time you hunt "super unique critter 17" because you want a new hat and poke stick.
 
Buying a game day one for a series that's delivered as reliably as Mon Hun has isn't a bad call dickhead.
>Buying a game day 1
>In current year
>From Capcom
>Especially after recent Capcom shenanigans.
I may be a dickhead, but at least I have a brain in there :smug: ...that's disgusting when you think about it.
I'd give it a few days grace period for the usual stuff
Speaking of brain, that's easily the smartest thing a fan can do, just wait. Day 1 purchases is brainlet, normie consoomer behavior.
I fucking hate coomers
I've never met a tolerable coomer. The sad thing is they wouldn't be fucking awful with they were smart enough to pretend to be normal, instead of showing off their "death grip bloodshot semi-chub with their roided doomfist." Not even adverse to smut but fuck me I at least have a month cooldown, these fucks can't wait 20 seconds.
These look less like monsters that at least believable and grounded in its design to Eldritch monstrosities in the case of the worms and that electric wyvern (I think, can't tell too well with the latter). I do not vibe with it, in fact I don't vibe with the trailer as much as I wished. Hope it's mid so the pre-order and day 1 fools look like...well, fools. But if it's good I'll eat my hat that's definitely not a fedora I swear. Also full voice acting was a fucking mistake, and if I have to rely on that mount more than just basic traveling I'm not touching this shit (even then, mounts are a sign of a large world, which is usually a sign of an empty as fuck one).
 
Also full voice acting was a fucking mistake
Agreed, the palico talking made me cringe and the hunter actually talking cannot end well because it suddenly means they intend to tell a narrative that demands more than a few grunts, scowls, yahoos and nods. I'm a JRPG fag, so I don't mind a long story, but I just cannot conceive how you can make one where the game's life cycle spins around hunting the same shit multiple times to get better geared to hunt the next batch of shit ad nauseum. "Lightning Magala is a primordial threat!" then proceed to bonk it 8 times in a row and make a dapper set out of it does not allow for a high stakes narrative, it just doesn't.
and if I have to rely on that mount more than just basic traveling I'm not touching this shit (even then, mounts are a sign of a large world, which is usually a sign of an empty as fuck one).
We already see that you can shoot the HBG from atop of it. I can't think of how they are going to balance it out so that kiting everything to death isn't the default option for anybody that doesn't want to engage with the game. God forbid if the critters are constantly trashing and flailing, going up structures, dropping down and jumping between biomes, though I'll be optimistic and think this is me just overthinking things for now. I did very much enjoy the palamute mobility though think it should not have allowed sharpening, eating or drinking on top of it since it made shit too easy and having the monsters be able to counter that means that doing those actions on foot would become hellish.

Aside from staying mounted and shooting everything to death, I'm also worried about the whole "separate thing from pack" shit. It seems like the Rampage of Wilds where it will be some gimmick that will be pushed hard, everybody will hate it after the fifth time since I don't want to waste separating a diablos from his pack before I can kill it to try and get a gem and suddenly it will be removed in the expansion.

And as for the world being empty... aside from that, Monster Hunter has never really been a game that rewards exploring that much, there's some neat stuff to find here and there but outside of getting the palico tools in World and the fast travel points in both World and Rise, there's not much of a real incentive to just go into every nook and cranny, since what is a rare material today will be shit you can buy by truckloads from the market later down the line and I don't see the difficulty going up again, if it's between World and Rise, you won't need to care about Dash Juices or Demon Drugs till endgame endgame stuff.

Basically, Elden Ring gave you an incentive to actively fuck around (and find out) since there was a new spell, set or weapon to be found, but in MonHun, unless you do a full paradigm shift where you suddenly either have to find a lot more materials just int he wilderness to craft sets or the ship system gets axed and you are always forced to gather for pretty much everything (which is padding), odds are you will fast travel everywhere once you've done a pass through it all. I mean, I guess the legendaries could just be chilling into you bump into them and that will be cool... the first time.

It all goes back to the core MH lifecycle, I hunt to become more powerful to hunt the next thing, anything getting between me hunting my prey for it's parts so I can proceed to the next prey must be fucking amazing to justify itself. That they wish to expand the prep part by making gathering more important? Fair enough, but I don't want to have to spend hours doing gathering rounds just to keep a stock of potions and mega potions. And god forbid we have a "tired" and "hungry" meter outside of just keeping Stamina high.
 
>Buying a game day 1
>In current year
>From Capcom
>Especially after recent Capcom shenanigans.
I may be a dickhead, but at least I have a brain in there :smug: ...that's disgusting when you think about it.
You can refund a game if it’s that bad right out of the gate. You’re getting smug over a hypothetical that’s fixable even if it does play out retard. Unlike you I’m not some defeatist loser who just gives up the moment they realized they bought a bad product.
 
You can refund a game if it’s that bad right out of the gate. You’re getting smug over a hypothetical that’s fixable even if it does play out retard. Unlike you I’m not some defeatist loser who just gives up the moment they realized they bought a bad product.
Counter point. There is 0 value to preorders, it's not like you have to fear being stocked out and things go so fast that in a few hours you can already know of there is anything dodgy from a technical standpoint.

I bought Elden Ring day 1, but I was already aware that performance was sus when I dumped the cash. Not preordering (which again never benefits you) and waiting some word of mouth can save you some grief. I can only imagine that kick to the balls being hyped for Cyberpunk and instantly install only to have it spaz out like crazy must have been.

This isn't a "the game will be shit and everything is shit" and more "what's the hurry" and what need is there to dance to the tune pf the publisher's tempo?

Not being an early adopter has saved me from a few games I know now would have not worked for me like Dragon's Dogma 2 which I was interested in and from what I heard it was mostly "meh". Since DD1 never clicked with me, impressions made it clear that 2 wouldn't suddenly blow my mind, so 60 bucks saved.
 
Counter point. There is 0 value to preorders, it's not like you have to fear being stocked out and things go so fast that in a few hours you can already know of there is anything dodgy from a technical standpoint.
That has nothing to do with what I said. Buying day 1 isn't preordering. You'll always have access to tons of resources like footage and sometimes even a cracked version day 1 before you buy. If someone piddles around too long on a game they're not sure on to the point where they can't refund it or they buy it for a platform that doesn't allow refunds, then that's entirely their own fault. It's not consoomer behavior to buy day 1 if you're not an idiot about it.
 
Also, any of the youtube monster hunter grognards giving actual impressions or are they all sucking dick?
So far I've only seen is Gaijinhunter post about he thought Chatacabra was carrying the new monsters and he didn't like any of the others so far, but he deleted it because he's a milk toast bitch that doesn't want to upset his community of western World babies. I remember a lot of replies being upset and saying "rare Gaigin L."

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He hasn't deleted these yet.
Boiling down to lack of gameplay is concerning, I was overhyped.
 
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That has nothing to do with what I said. Buying day 1 isn't preordering. You'll always have access to tons of resources like footage and sometimes even a cracked version day 1 before you buy. If someone piddles around too long on a game they're not sure on to the point where they can't refund it or they buy it for a platform that doesn't allow refunds, then that's entirely their own fault. It's not consoomer behavior to buy day 1 if you're not an idiot about it.
My point remains, unless you MUST buy now, you can perfectly be a day 2-7 adopter and have a much clearer idea of what you are getting into. Also, we have known cases were early footage was tightly held on a leash and lied about things. But whatever, you do you.
Mh is the only franchise I've ever bought special additions for because they do them so well. I hate gen 5 for the simple fact that there are no real special additions, just digital deluxe crap.
Everything is digital crap, specially when it comes to PC... also, good to know Capcom delivered with MH gen 4 and earlier because I still remember the piece of shit special edition that was released for MvC Infinite. But I'm not much of a collector outside of maybe an art/designs book.
 
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