Mindustry - Factorio but with tower defence, and all open source

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Halo Cipher

kiwifarms.net
Joined
Apr 10, 2024
images (53).jpeg

No Mindustry thread? OK, I'm game.

If you haven’t played Mindustry, it’s an open-source indie game that blends factory automation, resource logistics, and real-time tower defense. Think Factorio’s conveyor logic crossed with classic TD, but faster, leaner, and built for experimentation. It's also free.


A bit of history
Mindustry was created by Anuken as a minimalist automation game that could run on basically anything. Over time it evolved into a surprisingly deep systems game with active modding, multiplayer, and a strong community. Despite its simple visuals, it rewards serious planning and creative problem-solving.

Core mechanics: Mine resources → route them via conveyors/liquids → feed factories
  • Use outputs to build defenses, units, and tech
  • Protect your core from enemy waves
  • Constant trade-offs between expansion, efficiency, and defense
Logistics matter as much as firepower. Bad routing will kill you faster than weak turrets.

Campaign mode
  • Structured progression across sectors
  • Tech is unlocked gradually
  • Forces you to learn logistics, power, ammo types, and enemy behavior step by step
  • Very “teach by pressure”... mistakes are survivable early, punished later

Custom / Sandbox / Multiplayer
  • You choose the map, rules, starting resources, and tech
  • Can be chill co-op survival, brutal wave challenges, PvP, or pure sandbox builds
  • Perfect for experimenting with designs
  • Easily modded and very tweakable

Available platforms: PC (Windows, Mac, Linux), Mobile (Android, iOS).

Here is a setup I just used to finish sector Intersect on Erekir in the campaign. It looks simple but it took a while to get tanks, ships, and mechs running to fend off waves before destroying the opposition core (off screen, not attached).

Screenshot_20260105-184557_Mindustry.jpg Screenshot_20260105-184604_Mindustry.jpg

Happy playing, hope someone will enjoy this game as much as I do. I don't doomscroll as much and it's become a family favourite here with the quick LAN option. It is easy to set up a public server as well.

Do share thoughts, gripes, designs, etc.
 
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looks like one of these games that need a very specific type of autism to get into
I also thought that until I tried it and 3 hours disappeared in a pleasing array of ducts, factories, mechs, and blasting through enemy territory. Factorio is just keeping the bugs away but at least I feel like I've achieved something with sector captures. I dunno, I think I like it because I can play it on my phone anywhere and it keeps my brain going.
 
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