Military Equipment Sperging Thread - The Tiger II is a better tank than the M1 Abrams edition

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Everyone on Earth that isn't the USAF or uses a USAF jet uses probe and drogue

The F-35B and C have a little refuelling probe that folds up in the nose
The vast majority of F-35s are the A model. Nations that are abandoning the F-18 are converting their tanker fleets to Boom and Spine. Or just biting the bullet and buying new tankers. Using a C-130 as a tanker is one of those things that frustrates the hell out of pilots, due to how slow it is, and many are looking forward to a being drug by a tanker that flies faster than the speed of smell.

But yes, the USN and it's subordinate command the Marines(Fight me). Are keeping Probe and Drogue. Because the Navy is about tradition, and they aren't going to abandon their proud tradition of Probe and Drogue tankers, just like they won't abandon their proud tradition of sucking duck, and naming their enlisted after the contents of their stomach.

(Although the ships themselves are pretty cool)
 
Had a idea for a light cruiser (in space) for my book. Tell me what u think:

So first we're basing it loosely off the Brooklyn class:
1280px-USS_Helena_NH_95812.jpg
But instead of 5 turrets of 15 152mm guns, we're doing 5 turrets of quad 140mm guns, for 20 guns total. Dual purpose, so you have a ENORMOUS amount of flack. Secondary guns are 8 114mm dual purpose guns, and 12 37mm 'Grug' CWIS rotary cannons. Half of the point defense will be on top of the ship, half are on bottom, because space.

Also Since this is space, we also have lasers, two on top of the ship, two on bottom. Now for missiles. 122 normal VLS cells (Ticonderoga cruiser refererence) and 12 large cells for nuclear weapons and other odd sized ordnance.

Also four 800mm 'torpedo' tubes on the bow and two on the stern for extremely heavy anti ship weapons and more extermanatus grade anti planet weapons.

The normal VLS cells can carry a number of ordnance, from point defence missiles, long range AA missiles, anti ballistic missiles, anti ship missiles, cruise missiles, and even some of the smaller hypersonic missiles in universe.

For misc specs, It does have shields, though they are not the toughest in the world, and are power drains at the best of times. Armor is just ok. Sensors are very good, a product of wartime experience for the ailen species that built it. Countermeasure systems are solid but boring.

As for classification I consider it a light cruiser due to its guns and more anti air leaning. And before you ask, the guns are based on old British calibers. 140mm, 114mm, and 37mm were all British at one point. Even the lasers are a nod to the British Dragonfire program.

So thoughts? Any improvements or concerns on this space light cruiser?
 
His point is though that the airfield can move towards the planes, making the need for tankers LESS. Not eliminated, but less. Yes they built the Stingray, it filled a capability gap. Still doesn't change that a moving airbase gives options. You can launch fully loaded F-18's just off the coat to attack a target 10 miles in, 17,000 pounds of ordnance each, and just annihilate everything in sight, no tankers needed. A drone is still limited by its payload capacity because it put all its stats into range.
Hear me out as this may sound crazy.

You design a drone that dials back the 20+ hours of endurance for a larger ordnance capacity or just smaller footprint altogether so you can simply have more drones on hand.

So thoughts? Any improvements or concerns on this space light cruiser?
Needs massdrivers/railguns in place of cannons in for an advanced warship in space imo.
 
Hear me out as this may sound crazy.

You design a drone that dials back the 20+ hours of endurance for a larger ordnance capacity or just smaller footprint altogether so you can simply have more drones on hand.
Currently those don't exist. Development would take years. This is what you got right now.
Needs massdrivers/railguns in place of cannons in for an advanced warship in space imo.
Well part of the point is that the 'feel' is it's less advanced than it's enemy. There is a reason I chose old British calibers like 140mm and 114mm for the guns. Now the guns are still fast, the regular shells are as fast as sabot rounds, and they have nuclear rounds.

And don't forget there are lasers and shields still. It does have some advanced tech in it, just limited.
 
Currently those don't exist. Development would take years. This is what you got right now.

Well part of the point is that the 'feel' is it's less advanced than it's enemy. There is a reason I chose old British calibers like 140mm and 114mm for the guns. Now the guns are still fast, the regular shells are as fast as sabot rounds, and they have nuclear rounds.

And don't forget there are lasers and shields still. It does have some advanced tech in it, just limited.
The question is.... Where do the shell casings go or are the guns caseless?
 
I mean it's a naval gun, so powder charges for the 140 and 114mm guns. As for the 37mm guns, the cases get fed back into the ammo drum to be disposed later.
As an aside, would the firing positions have men in spacesuits manning them or is it purely the realm of robotics? I would expect them to be in hard vaccuum and having some sort of an umblical cord that serves both as the line of oxygen and the thing that prevents them being forcibly ejected in the zero-G environment. Even then, if the gunning is purely done with robots, I would assume there would be at least a team on staff who are dedicated on doing EVA work and maintenance.
 
As an aside, would the firing positions have men in spacesuits manning them or is it purely the realm of robotics? I would expect them to be in hard vaccuum and having some sort of an umblical cord that serves both as the line of oxygen and the thing that prevents them being forcibly ejected in the zero-G environment. Even then, if the gunning is purely done with robots, I would assume there would be at least a team on staff who are dedicated on doing EVA work and maintenance.
Heavy automation with some crew. They're fast firing, so manual loading is way too inefficient. For the quad 140mm guns, 45rpm per barrel, so 180 rpm with all barrels going off in sync. This is so it can hit spacecraft that are zipping around at the speed of fuck. You need machines and autoloaders to do that, full stop.
 
You design a drone that dials back the 20+ hours of endurance for a larger ordnance capacity or just smaller footprint altogether so you can simply have more drones on hand.
Sure, that'd solve some of the issues but if we're talking pure hypothetical future designs with no specific technical specifications then we could say any old shit and it'd all amount to the sum total of jack shit.
and they have nuclear rounds
Probably not all that effective in space, most of the damage from a nuke comes from the shockwave and vacuum. That doesn't happen in space so you've basically got the world's smallest localized star and some radiation, but starships would probably be heavily radiation shielded anyways.
Heavy automation with some crew. They're fast firing, so manual loading is way too inefficient. For the quad 140mm guns, 45rpm per barrel, so 180 rpm with all barrels going off in sync. This is so it can hit spacecraft that are zipping around at the speed of fuck. You need machines and autoloaders to do that, full stop.
How do they deal with that amount of thermal build up? Space is a vacuum and so hot things tend to stay hot due to the lack of a fluid medium for heat exchange. Those guns are gonna need some serious radiators.
 
Probably not all that effective in space, most of the damage from a nuke comes from the shockwave and vacuum. That doesn't happen in space so you've basically got the world's smallest localized star and some radiation, but starships would probably be heavily radiation shielded anyways.
Three ways really. 1: shaped charge, Ala the cabasa howitzer concept for nukes, where the blast gets focused. 2, delayed fuse. It'll do damage inside the ship. 3: planetary bombardment.
How do they deal with that amount of thermal build up? Space is a vacuum and so hot things tend to stay hot due to the lack of a fluid medium for heat exchange. Those guns are gonna need some serious radiators.
I mean liquid cooling is a thing. Cycle it around each gun barrel and you should be gtg.
 
Three ways really. 1: shaped charge, Ala the cabasa howitzer concept for nukes, where the blast gets focused. 2, delayed fuse. It'll do damage inside the ship. 3: planetary bombardment.
Makes sense.
I mean liquid cooling is a thing. Cycle it around each gun barrel and you should be gtg.
Sure but you still need to cool that liquid somehow. Either a liquid to liquid system of some sort or by ejecting it from the system.

Here, just so I'm not a faggot I decide to actually look it up and a fluid transfer into a radiator would work. It would just have to be fucking massive for a gun like that.
 
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Makes sense.

Sure but you still need to cool that liquid somehow. Either a liquid to liquid system of some sort or by ejecting it from the system.

Here, just so I'm not a faggot I decide to actually look it up and a fluid transfer into a radiator would work. It would just have to be fucking massive for a gun like that.
I mean the ship would be massive in of itself. Having the fluid transfer to a radiator is possible. Yes it'd be big, but there would be space on the ship for it.
 
But instead of 5 turrets of 15 152mm guns, we're doing 5 turrets of quad 140mm guns, for 20 guns total. Dual purpose, so you have a ENORMOUS amount of flack. Secondary guns are 8 114mm dual purpose guns, and 12 37mm 'Grug' CWIS rotary cannons. Half of the point defense will be on top of the ship, half are on bottom, because space.
I hope you're planning these things as at least railguns, given the distances involved. Conventional guns don't have enough power/projectile-dV to hit anything on a fast interception course. Grug CIWS is questionable, you can utilise lasers for that. They're more accurate and hit near instantly on very, very short range. On the other hand, conventional dakka-based CIWS can be kept around as a reserve in case the lasers are down.
Also Since this is space, we also have lasers, two on top of the ship, two on bottom. Now for missiles. 122 normal VLS cells (Ticonderoga cruiser refererence) and 12 large cells for nuclear weapons and other odd sized ordnance.

Also four 800mm 'torpedo' tubes on the bow and two on the stern for extremely heavy anti ship weapons and more extermanatus grade anti planet weapons.
Scrap the 122, waste of space better used for other things, like ECM. Keep the 800 mm torps, tho. You can deliver some nasty megatonnage with that. Blowing shit up with torps that move >30k km/s is always fun.
 
I mean the ship would be massive in of itself. Having the fluid transfer to a radiator is possible. Yes it'd be big, but there would be space on the ship for it.
Most sci-fi spaceships forget the absolute gigantic radiators that would be necessary...... Unless you're introducing inertia control and artificial/anti gravity.

Now.... Is this a space battleship Yamato situation where it's an ocean-going ship on space?

Or a clean sheet design?
I hope you're planning these things as at least railguns, given the distances involved. Conventional guns don't have enough power/projectile-dV to hit anything on a fast interception course. Grug CIWS is questionable, you can utilise lasers for that. They're more accurate and hit near instantly on very, very short range. On the other hand, conventional dakka-based CIWS can be kept around as a reserve in case the lasers are down.

Scrap the 122, waste of space better used for other things, like ECM. Keep the 800 mm torps, tho. You can deliver some nasty megatonnage with that. Blowing shit up with torps that move >30k km/s is always fun.
Yep

Zero need for chemical propellants of you just want to move metal or metal/ceramic REAL FAST.

Coilguns and railguns have you covered.

Missiles/torpedoes and lasers and particle beams are also excellent

Fwiw, the Aliens Colonial Marines technical manual goes into space combat a little bit and is surprisingly well though out.

Tl;DR signature masking and decoys are extremely important as most weapons will royally fucked up a spaceship with one hit or less than 10 hits.

Long range missiles/torpedoes are the primary weapons with railguns, lasers and particle beams be used as well.

CIWS is important against missiles.
 
Personally I'd go for a missile cruiser design with lasers for point defense. Fuck guns as cool as they are they have no in flight correction capability. Shaped charge and tandem warheads, or even kinetic hit to kill missiles are probably the way to go in space. Plus you could do some sneaky shit like load them into a modular add on tube filled with pressurized gas like CO2 or O2 to give them an initial kick away from the ship without creating a heat spike so that they can drift a bit before initiating the engine burn. That engine burn could be long term or you could potentially deploy them as effectively mines where if they detect something they wake up and initiate a hard sprint with RCS for mid flight course correction into the target. Could use LIDAR to guide them in or make them self guiding. Heat seekers would be your worst nightmare in space but flares would (potentially) make effective countermeasures.
 
There's actually a few reasons why one would want conventional CIWS on a space ship. First is the matter of small asteroids that inevitably would take much more punishment than what a laser CIWS could reasonably do. Second would be the constraints of energy where a gun system would benefit from having considerably less drain even when accounting all the mechanical items needed for automated loading. Third would be that it can incorporate multiple different kinds of munitions for a variety of different tasks.
 
There's actually a few reasons why one would want conventional CIWS on a space ship. First is the matter of small asteroids that inevitably would take much more punishment than what a laser CIWS could reasonably do. Second would be the constraints of energy where a gun system would benefit from having considerably less drain even when accounting all the mechanical items needed for automated loading. Third would be that it can incorporate multiple different kinds of munitions for a variety of different tasks.
They'd also probably be more heat efficient too since cased ammunition has a very effective heat sink built right in with the ejected casing. So long as you could keep the barrels cool it'd work quite well.

I'd also imagine that every fleet or task group would have at least one dedicated EW ship in it.
 
Most sci-fi spaceships forget the absolute gigantic radiators that would be necessary...... Unless you're introducing inertia control and artificial/anti gravity.

Now.... Is this a space battleship Yamato situation where it's an ocean-going ship on space?

Or a clean sheet design?
A bit of both. Rule of cool and all that.
I hope you're planning these things as at least railguns, given the distances involved. Conventional guns don't have enough power/projectile-dV to hit anything on a fast interception course. Grug CIWS is questionable, you can utilise lasers for that. They're more accurate and hit near instantly on very, very short range. On the other hand, conventional dakka-based CIWS can be kept around as a reserve in case the lasers are down.
I believe in the spirit of Gerard Bull and ailen exotic propellants lol. We can make it work.
Scrap the 122, waste of space better used for other things, like ECM. Keep the 800 mm torps, tho. You can deliver some nasty megatonnage with that. Blowing shit up with torps that move >30k km/s is always fun.
Nah, VLS pods are cool as fuck and useful. That's your fighter screen.
 
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