The only strange thing about it is that the game has been going... pretty easy?
15 hours in, I want to revoke my statement. Game has been kicking my ribs for the past 3 hours lol (at least you get some progress for game overs funnily enough)
I mostly died because I wanted to be too greedy and do everything at once (2 cats died [one of them colourless], still going to the caves cuz mama didn't raise no coward), but even then, there are some aspects that are legit difficult, like the many map traps or even just get screwed in a Event tile.
Which fight keeps sending you back to the alleys? What's your team composition? Having a ranger, cleric, and fighter/tank on my team with whatever else usually works out.
Not them, but there's 2 fights in particular that I only escape at Death's door or have one cat survive at least:
That one hallway hard fight with t4 sharks, 2 of them are elite and a daddy shark (they all inflict bleeding and gain an extra turn for EACH unit with bleeding on the map. Not only that, daddy shark will one-shot your cats if he gets in range)
And one hard hallway fight in the Caves where there's 6 bats and 2 of them are elite with an Epic Fetus. All bats have a 50% to dodge whatever you throw at them and they pretty much stun your units for 3 turns in a row with Confusion.
Also this game lies about only being "25% chance", because I swear to you, my Tank killed himself because he kept hitting himself 6 times in a row. I couldn't even use anyone else because they were all Confused as well (and they all kept hitting themselves more than half the time so what gives).
I legit save up whatever Thorns equipment I have just to deal against these freaks of nature.
I also despise the boss in Boneyard, but usually my team is pretty strong to deal with them propely so eh, it's all good.