- Joined
- Oct 16, 2019
The first blasphemous had a lot more intact character, but the second one was more fun to actually play imo. Except that means it's a lot more like just a regular Metroidvania.
The second ditched the original pixel-y cutscene style for (I think) standard flash animation which is extremely sad.
Oh and the second one has that nonsense where you need to collect every single one of the little cherub fucks to get the better ending. Dumb.
Overall the genre though feels sort of limiting and immature in a way. The constant progression of collecting things means there's rarely a solid core set of gameplay mechanics to master (like there would be in something like Sekiro, for example), and even being 2D has its limitations just because of the space involved. It's a tough style to take seriously.
The second ditched the original pixel-y cutscene style for (I think) standard flash animation which is extremely sad.
Oh and the second one has that nonsense where you need to collect every single one of the little cherub fucks to get the better ending. Dumb.
Overall the genre though feels sort of limiting and immature in a way. The constant progression of collecting things means there's rarely a solid core set of gameplay mechanics to master (like there would be in something like Sekiro, for example), and even being 2D has its limitations just because of the space involved. It's a tough style to take seriously.