Metal Gear

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Wait...isn't that what Delta is?
That's what the screenshots make it look like. Same wireframe models that are just reskinned. Which honestly, is the best possible way to do it. Fuck trying to reinvent the wheel and destroying the gameplay that doesn't need an update.

I wouldn't doubt the faggots implement a over the shoulder shooting system. Fucking stop with that inane mechanic in fucking everything. Iron sights view worked perfectly in the original.

The only thing that needs to be changed is quality of life updates. Survival viewer needs to boot in and out much faster so camo changes aren't a slog to do. Beyond that, nothing comes to mind to really change. Maybe a quick change mechanic to immediately flip to the highest camo index outfit in your inventory so you can stay in game, although that takes the immersion out of it and feels too MGS4.
 
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Personally I'm hoping they keep the original control scheme and don't implement crouch-walking. I think the original controls worked perfectly fine, and I feel crouch-walking would make the game too easy.
 
Personally I'm hoping they keep the original control scheme and don't implement crouch-walking. I think the original controls worked perfectly fine, and I feel crouch-walking would make the game too easy.
I never liked the crouch walk mechanic in MGS. That's Splinter Cell shit. Walk/Run/Sneak is perfectly fine the way it is.

MGS3 is the standout game of the series that plays just as good as the day it came out.
 
Stumbled onto the strangest damn thing:

Big Boss ASMR Metal Gear Roleplay (Snake Saves You)​

I understand the concept, although I'm not an ASMR person. My question is how much overlap to expect in these audiences.
 
And it's still my personal favorite Metal Gear game, without a doubt.
I like MGS2 more for it's plot and it's become more relevant as time goes on, but MGS3 unequivocally is the one I'd rather play.

The Master Collection I'm definitely getting and it's the first one I'm playing. Another easy Platinum. I had already gotten it on PS3, but not MGS2. Getting all those dogtags... fuck that noise.
 
I like MGS2 more for it's plot and it's become more relevant as time goes on, but MGS3 unequivocally is the one I'd rather play.
Yea MGS2 is better for sure, but 3 was the one I've playing a lot more and I loved every bit of it and I'll never get tired of it. But sadly all things must come to an end once the fourth game happened. :sigh:
 
Hideo Kojima is a major cinephile
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I never had a chance to play acid series, guess I'll have to get an emulator running. Which I wonder how many people would be interested in buying it as a part of the collection part 2
I assume part two will obviously have 4, PW and 5 for the mainline games, so maybe they can add something like ghost babel (Awesome game btw), the ac!d games could be, tho I am not sure how much work would be porting psp games, so maybe they could leave those for a possible 3rd collection with only spin offs.
 
The biggest problem I have with Kojima's writing is that it gets so convoluted you need to spend hours looking at wikis just to understand what the fuck is going on even if you've played all the MGS games. MGS5 was made pretty much entirely to explain why Big Boss appears in the original MG2 after his defeat in MG1. You have to play every game and still won't understand half of what's going on.

Then Platinum makes MGR, which just has some input from Kojima, resulting in a game that's easily understandable, connected but mostly self-contained, and still has a great plot, characters, and execution. Is it really any wonder it got so many fans that like it over the main series?
The problem ultimately was that he didn't have a solid plan, pun intended, for each installment since MGS1. Just take Ocelot for example. So his supposed goal is pretty much the same as Big Boss right? Establish Outer Heaven and free the world from the "Patriots". Ok, so why did he go behind Liquid's back if that's what Ocelot wanted? Well that was because he was actually working for Solidus. Right, that is until we find out in the next game he backstabs him too. So now you think, um okay, he's working for the "Patriots" then right? No, he's still fighting against them according to MGS2 and 4.

You see how stupidly convoluted that is? That's because Kojima never thought that far ahead. It's why Dr. Clark went from a male in MGS1 to a female in MGS4 so that Para-Medic, a character you would never have expected to become some kind of mad scientist, does become one for no reason. It's why Ocelot went from supposedly being controlled by Liquid through his arm (because of nanomachines?) in MGS2 to, no just kidding, Ocelot was just pretending to be controlled this whole time in MGS4. All so he could fool the Patriots even though we learn by the end of the that game that actually the Patriots were supporting the protagonists all along.

And then we have, the complete and utterly necessary nonsense that was MGS5 "twist ending". An ending which essentially invalidates the whole Le Enfant terribles project by having Big Boss conveniently clone himself by subjecting some random sob to some hynotherapy and applying plastic surgery.
 
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