Mgs 3 pretty much spells that the boss was set up from the start, PO just confirms it
Then PW reconfirms it...again and snake acts like he's never heard this....despite the fact that he abandoned the US army due to the poor treatment to the boss
Yeah, it's why I say they could have ended it at MGS3 and everything would have been fine. It's obvious that at worst they set the boss up to die, at best they just didn't give a fuck about her, which sets up the perfect storm of Big Boss resenting "Governments" and wanting to create a world of war by soldiers for soldiers. It's why I find Kojima fanboys to be ridiculously retarded when they say we needed Big Bosses motivations, because we already had them and they only got more wildly inconsistent and wishy washy as they continued diving into his story.
And then there are the people who say "if they stopped at MGS3 you'd never know who the Patriots were!" and I shake my head because the end result was ultimately "a bunch of AI's" which is exactly where we were at the end of MGS2. The idea that there needed to be an identity to "the illuminati", let alone that identity being every fucking character from MGS3, was ultimately a huge waste and just ruined what little good there was in the overall plot of the series.
Lore-wise, DOD dude is the biggest douchebag in this series.
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Honestly, I think the exchange between Big Boss and the DOD dude in Peace Walker is about the only cool part of that game and is the only time in any of *his* games that you really feel like Big Boss is a big deal and not just some cult leader.
"Sir, there's someone on the line."
"The President?"
"No, he claims to be...Big Boss."
"Big Boss!? Patch him through!"
And truth be told, if the game had ended with them standing down on nuking the Soviets on the word of Big Boss alone instead of just having some asshole in the room go rogue and try to nuke them anyways and then having the whole hooplah with "the Boss ghost" drowning Peace Walker it would have been way better.
So I heard that MGS5 can be modded heavily so what are some recommended mods in order to make the game fun? I've already started fucking around with trainers because the grind was such a complete fucking slog that an optimal situation at one point was to climb into the back of a truck while it moves for a chance for my materials to finally fucking process.
The whole game feels like Red Dead Redemption 2 levels of "how can we waste peoples time the most?" and those chopper sequences are atrocious, simply fucking horrible.
It's been a few years since I've seriously played MGS V, but I always stuck with the tried and true
Infinite Heaven mod. It lets you mod all sorts of shit, but the specific shit I would mess with were adding Helicopter/Tank patrols to the open world, random skull attacks to the open world as well as random events (helicopter crash causing you to enter the open world injured and with few supplies, random radio jams that would require you to use flares to call in support instead of idroid, stuff like that). It also had a cutscene viewer too and a rudimentary use of the chopper as in game transport instead of it just teleporting you (complete with use of the guns and stuff as you moved across the map)
I think I also used a mod that added S and above soldiers from the start. Made for an interesting playthrough.
I also used appearance mods that would remove the horn and give Venom a more Big Boss/Solidus look. Specifically
Saladin and the OGs MGS4 Big Boss Variant because fuck Venom Snake.
I know there was some mod I had that gave Venom a beret too but I can't remember it or find it now. Around the time I stopped they were also starting to be able to develop their own side missions. I remember playing one or two that, while a bit janky with "gameplay" cutscenes, were as complex if not more so than the regular games side missions. I have to assume they have gotten better since then.
Besides that there are various mods to remove development timers, add more animals, remove mission score penalties, make Quiet nude, make Quiet fully clothed. Pretty much what you'd expect, although I'm surprised to find some of the stuff they've added since I last looked but also disappointed since I see a lot of new characters and models but can't seem to find Big Boss in a trench coat look.
Edit: They have a mod manager called Snakebite that is required at this point for most mods I think.
Edit Edit: I see someone added the classic Outer Heaven logo to the games
Emblems. I'm probably just being a super oldfag but this is something I'd definitely want if I replayed it today.