Metal Gear

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What's everyone's opinion on MGO3 so far? I'm kind of disappointed that there are only 3 game modes when past versions had more variety. On the other hand, it loads a lot nicer with fewer lags.

I'm a little disappointed. The game modes are pretty bland and stealth options are severely limited because everyone bunches together and just usually holds an area using squad tactics.
 
I disagree, many guys actually try to play stealthy or can overcome the shock trooper tactic. Still a clusterfuck but stealth works.
 
It's very hard to do multiplayer stealth well, especially player vs player.

The games that have done it well usually take a vastly different approach than shooters. One example that comes to mind is The Ship which takes place on a luxury ocean liner and all of the players look identical to the rest of the NPCs. And the objective is to blend into the crowd and try to spot another player and kill them. This was later copied extensively in the Assassin's Creed games for their multiplayer.

I'm not surprised that MGO3 is played more like an action game, especially considering MGS5 has action game controls.
 
I tend to survive way more when I play stealthy, let others in my team play the shock trooper game: in Bounty hounter is better not getting killed or fultoned than botched attempts at being rambo. Also I'm surprised they are many crawling areas, many guys run to fast to notice enemies under trucks.
 
Can't you be tempbanned on SA if you don't like Metal Gear enough?
 
So, I've got a question. It's been about a month now, and so far every secret in the game's current state has been found (As far as we know, at least). But has anyone found out exactly what "taboo" Kojima was talking about? I have one or two ideas of what he might have been talking about, but really it doesn't seem like that big of a deal. So does anyone have any theories or was Kojima basically just saying "Look at this edge, bruh. Don't cut yourself!"?
 
So, I've got a question. It's been about a month now, and so far every secret in the game's current state has been found (As far as we know, at least). But has anyone found out exactly what "taboo" Kojima was talking about? I have one or two ideas of what he might have been talking about, but really it doesn't seem like that big of a deal. So does anyone have any theories or was Kojima basically just saying "Look at this edge, bruh. Don't cut yourself!"?
I honestly feel like there was going to be much more fleshed out ethnic conflict, but for whatever reason was removed.
 
So, I've got a question. It's been about a month now, and so far every secret in the game's current state has been found (As far as we know, at least). But has anyone found out exactly what "taboo" Kojima was talking about? I have one or two ideas of what he might have been talking about, but really it doesn't seem like that big of a deal. So does anyone have any theories or was Kojima basically just saying "Look at this edge, bruh. Don't cut yourself!"?
My guesses have been:
- the insidious nature of Camp Totally-not-Gitmo
- child soldiers
- racism, which chapter 2 promised but didn't deliver
- or just discrimination in general
 
I was dissapointing that we didn't see the race war that we were promise in Chapter 2. That would be an epic taboo to break. Seeing Kaz "pull the trigger on the nigger" Miller going apeshit.
 
I was dissapointing that we didn't see the race war that we were promise in Chapter 2. That would be an epic taboo to break. Seeing Kaz "pull the trigger on the nigger" Miller going apeshit.

I would have loved to see some infighting between the PFs. The game takes place during the Apartheid era and they don't even take advantage of it. The closest thing we got to a "Race War" was that final story mission with the PFs building up their forces near Nova Braga airport, but even then we were just told that they were going to roll out to fight the PLA, I think. So much potential, wasted.
 
I screwed up FOB when I misjudged a jump.

He saw my face...
I would have loved to see some infighting between the PFs. The game takes place during the Apartheid era and they don't even take advantage of it. The closest thing we got to a "Race War" was that final story mission with the PFs building up their forces near Nova Braga airport, but even then we were just told that they were going to roll out to fight the PLA, I think. So much potential, wasted.
The literary references were a waste too.
I would have preferred the flaming whale to be symbolic rather than literal. The Lord of the Flies references didn't seem to matter and they barely did anything with 1984.
 
I screwed up FOB when I misjudged a jump.

He saw my face...

The literary references were a waste too.
I would have preferred the flaming whale to be symbolic rather than literal. The Lord of the Flies references didn't seem to matter and they barely did anything with 1984.

....Wait. The whale...was REAL? o_O I thought it was just some weird hallucination that ended up never being mentioned again!
 
they barely did anything with 1984.
Eu6Obid.jpg

The game implies and outright states that the player is not Big Boss. That he's the medic from Ground Zeroes who became big boss. And that the real big boss is watching the events of the game while staging a more covert war against another enemy.

This felt like the biggest Nineteen Eighty Four reference to me. The feeling that the main character has essentially ceased to exist. You have become a representation of something else, of Outer Heaven.
Winston Smith: Does Big Brother even exist?

O'Brien: Of course he exists.

Winston Smith: No, I mean... does he exist like you or me?

O'Brien: You do not exist.

Much like the rest of the series (like MGS2's recurring message of misinformation) MGS5 has a theme of surveillance and loss of identity. And it's open to multiple interpretations as to what that represents.

But that's just my opinion on the matter. I like that the Nineteen Eighty Four references are subtle.
 
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....Wait. The whale...was REAL? o_O I thought it was just some weird hallucination that ended up never being mentioned again!
I thought it was clear that Mantis created the flaming whale because someone wanted to fuck that helicopter up.

I tried to do Backup Back Down Extreme because it had staff I needed. I spent too long trying to save the prisoners and when I died at Wakh Sind I had to start all over again. It's pointless to get mad at games but that really rustled my jimmies.
 
Finally completed the first chapter, Saherablahblahblahlongname gave a good fight, sadly i need to grind MORE fuel to complete mother base

also this game is weird how you can fulton sheeps and eagles but you cant fulton childrens? you need a special upgrade to fulton them, now i have to do some missions again to get the secondary objectives

by the way there is a special way to knock out eli without he able to see you? im thinking in using a Sleeping gas grenade
 
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