Mega Man General Thread - Mega Man Battle Network Legacy Collection announced

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Been on a Mega Man kick since playing the X8 Demake and replayed X4. It's still GDLK albeit it's kind of an easy game and IMHO it's the last great X game. X5 is okay but it's a copy/paste of X4 and -as mentioned- it suffers from obnoxious interruptions of gameplay with obvious as fuck tutorials "Megaman! Look out for those spikes!" and constant fucking dialogue. I know there's a romhack that addresses the tutorial and dialogue bullshit but X5 is still mid.

Then I played a little bit of 8 which I never played before. It could best be described as a charming game. It's slow paced but the cartoon aesthetics just make it a breezy fun game to play if you're an old fag. It reminds me of games like Earthworm Jim, Violent Storm and Boogerman where it feels like you're playing a Saturday morning cartoon. But again, it's very easy.

I also tried a little bit of that mod of the X8 Demake that adds Axl and Zero. It has since been patched and the DRM/spyware put in there by the sperg has been removed. Axl is a fag. Zero feels... Off. At least in comparison to his later incarnations. I didn't realize it until I re-played X4 but the big thing the mod is missing is that when playing as Zero there's no stun lock for enemies that take more than one hit. It feels like you just tank hits sometimes until you get some decent weapon upgrades.
 
X5 being copy-paste is unfortunately explained by the fact the budget after X4 was cut to pieces. Xtreme, X5, Xtreme 2, and X6 were basically all made in rapid succession, and were partially outsourced to a company called Value Wave. X3 was outsourced as well, to Minakuchi Engineering. Yes, this means most Mega Man X games were outsourced.

Despite this, X5 sold as much as X4. Meaning that given the smaller budget, it secured higher profit. Some argue that the in-stage interruptions are on purpose, because without them the lack of budget and how bare-bones the stages are supposedly become very obvious. In other words, it's padding. I am not sure how plausible that is.

I would say the Tweaks mod makes X6 the most interesting of the PS1 games. It has some difficulty at least.
 
X6? The same game with Gate being the worst boss fight in the series ever?

At least Tweaks mod remove the stupid gimmick of that battle? Even High Max is morr memorable.
 
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Just give me a new X game and legends content and my life is yours Capcom :optimistic:
 
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I decided to replay Megaman 9. I played it before but never bothered to finish it and replaying it reminded me why: it's a cool idea to say "Hey, let's just do Megaman 2 again!?" But it's kind of uninspired. It really disappoints when it comes to boss weapons because very few of them are worth a damn. And the few good ones aside from the Hornet gun use too much ammo. Also also, bosses are not really weak to these weapons... They don't seem to do any more damage than your peashooter. Which means that you're not as beholden to following boss order but it makes following the boss order largely pointless. Which is something that the Charge Buster (whatever you nerds call it) already addressed... Just focus on the stage where you get an upgrade to Jet that makes other ultra annoying levels less annoying. Boss weapons in a game like this are a big deal: imagine playing Contra without the Spread gun or a licensed Alien game without Pulse Rifles or any FPS that lacks a shotgun. You get the idea.

And that's my other caveat; the level design is mostly clever and it rewards you for looking for patterns like all oldschool games. However, this game REALLY leans into "Gimmick section with instant death platforming where you have to wait for platforms to appear."

This is my one gripe with oldschool games: challenge based on waiting. You're not giving the player something really difficult to overcome, or surprising them with something new, no, you're just annoying the player and forcing them to wait for platforms to spawn. Splash Woman's stage is especially obnoxious in regards to that. Most old games are merciful enough to limit this to 1-2 screens for the entire game but Mega Man 9 overdoes this. And I guess the devs felt like they could get away with it with the shop and being able to purchase lives and upgrades.

Overall I'd rank it as another overall mediocre entry in the series. Not bad but there's barely anything new to justify it's existence.

I couldn't even complete Megaman 10. It bored the shit out of me. I thought 11 was alright.
 
That's pretty close to what I thought. At the time they were new I was playing the Classic games after only playing the X/Zero ones and I just felt like 9 was lacking that certain something. Didn't bother with 10 and 11 was just eh.

I will say that starting with the X titles and then going back to classic fucked me up because I kept wanting to wall kick.
 
I couldn't even complete Megaman 10. It bored the shit out of me.
It becomes easier and more fun playing as Bass, give that a shot.

Is Capcom even going to let him back after all the dumb shit he's done and said?
Capcom has said and done a bunch of woke shit, he shouldn't take them back.
 
MM9 is the shit and I still love it. The bosses definitely have weaknesses, which is good because buster dueling some of them is a huge pain.
 
Looks like the worst Mega Man series is getting a legacy collection. I never understood the appeal of a watered-down Battle Network with 2/3rds of the playable area removed, but I guess people wanted this.

https://youtube.com/watch?v=8KG9kEUxNOA
Weird that this got announced silently considering there was a Nintendo Direct today. Apparently it was shown in the Japanese one, so maybe Nintendo of America gave Capcom only one spot, and they decided that it'd be better to show Resident Evil Requiem AGAIN.
 
Looks like the worst Mega Man series is getting a legacy collection. I never understood the appeal of a watered-down Battle Network with 2/3rds of the playable area removed, but I guess people wanted this.
testing waters, they want to see how much they can cash in for the global market.
i'm not a nip and i don't speak moonrune so i have no idea about the nip market.
 
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