Mega Man General Thread - Mega Man Battle Network Legacy Collection announced

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Well, he is probably the biggest war criminal among the Repliforce loyalists.
It sucks that the format of some of these games prevented stuff like this from being explored without having to refer to the Complete Works books.
 
It sucks that the format of some of these games prevented stuff like this from being explored without having to refer to the Complete Works books.

I was referring to the in-game text.

In game intro:
MARINE BASE: Repliforce decimated the city and left. Pursue them aboard the Land Chaser.

Level selected:
Jet Stingray: He destroyed the city and escaped to the sea
 
I was referring to the in-game text.

In game intro:
MARINE BASE: Repliforce decimated the city and left. Pursue them aboard the Land Chaser.

Level selected:
Jet Stingray: He destroyed the city and escaped to the sea
We didn't get that much dialogue from him in X4 the way we got dialogue from some of the bosses in X5 though. Also I thought Storm Owl or Mattrex/Burn Dinorex would have been more qualified for that since Storm Owl had an armada actively fucking shit up and Dinorex was a weapons dealer on the side (and escaped into X5)
 
We didn't get that much dialogue from him in X4 the way we got dialogue from some of the bosses in X5 though. Also I thought Storm Owl or Mattrex/Burn Dinorex would have been more qualified for that since Storm Owl had an armada actively fucking shit up and Dinorex was a weapons dealer on the side (and escaped into X5)

Storm Owl was in the process of fucking shit up, by the time you get to Jet Stingray, he had already fucked shit up. The city you fight him in had been described as "decimated" and "destroyed".

It's like Jet Stingray said "You want to falsely accuse Repliforce of destroying a city? We'll show you how Repliforce destroys a city!"
 
Storm Owl was in the process of fucking shit up, by the time you get to Jet Stingray, he had already fucked shit up. The city you fight him in had been described as "decimated" and "destroyed".

It's like Jet Stingray said "You want to falsely accuse Repliforce of destroying a city? We'll show you how Repliforce destroys a city!"
And then he was all "HYEAAH!" and then he was all "HYEAAH!" while shooting his baby stingrays at you and then he got his ass beat by whoever you were playing as. And you couldn't switch between them.
 
New Robot Master. Only one more to go.

He's basically Freeze Man's gay younger brother.

EDIT: Oh, looks like the last guy has been revealed as well. Yeah, that's everyone. Fancy that.

And it looks like he's the obligatory shield guy. Also, we've known this ever since the game was first shown, but to anyone who's bored with their Splash Woman waifu pillow, I'm sorry to say, you'll have to wait until next game (whenever that happens) to get a new one because all of these Robot Masters are confirmed to have robo-penises.

Now we'll have to wait and see how Proto Man and Bass are handled, if they're even in the game at all.
 
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We gotta wait for it to release for realsies, and then we let it sit for a while and see how people feel after the honeywomanmoon period is over. That is the next step.
It's possible Megaman 11 is like Force Awakens
-Rave reviews at first
-A couple months pass
-People notice the problems
-Public opinion is soured
-People dread X9/BN7/SF4/ZX3/L3
 
Happy launch day, everyone!

Finally have the game myself for the Switch after pre-ordering it. Got the Wily Numbers DLC and everything all ready to go. This game so obviously wants you to start with Block Man, but now I'm trying to find out if Torch Man is also a good first choice.
 
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Odd, I've heard nothing but good things about Mega Man 11. Then again, I don't listen to game journalists for obvious reasons.
 
God this game's fucking kicking my ass. Feels like they're using the Double Gear system as an excuse to turn the difficulty to NES levels. Not complaining though.

That was my feeling with the demo, there also seemed like there was going to be a lot of upgrades to even the difficulty level not included.
 
In other news...this is a thing.

Mega Man Live-Action Film is Moving Forward

20th Century Fox's live action Mega Man film (you didn't forget about it, did you?) is indeed very much alive. Tonight, Capcom reconfirmed that development on the film is moving forward. Tentatively titled "MEGA MAN", the film will be written and directed by Henry Joost and Ariel Schulman, and is scheduled to be produced by Chernin Entertainment (Planet of the Apes series).

Full press release after the jump!

Mega Man to be Adapted into Live-Action Hollywood Film for the First Time!
- Capcom aims to energize the brand further on the series' 30th anniversary milestone -

Capcom Co., Ltd. (Capcom) today announced that its popular Mega Man IP is scheduled to be adapted into a live-action Hollywood film for the first time.

Since Mega Man debuted on the Nintendo Entertainment System in 1987, the series secured its position as one of Capcom's major brands, boasting cumulative sales of 32 million units worldwide (as of June 30, 2018 ).
Mega Man gained a following due to the challenging gameplay that contrasted with the memorable design of its characters; in the 30 years following its launch, the series has spawned numerous spin-offs, which altogether still enjoy the support of a deeply passionate fan base, consisting of everyone from younger players to hardcore gamers alike. Further, the Mega Man brand has been utilized in a wide variety of mediums around the globe, such as in character merchandise, comic books, animated television shows and movies. Mega Man 11, the newest title in the series, was released on October 2, 2018 in North America and Europe and October 4 in Japan.

The feature film, tentatively titled MEGA MAN, will be written and directed by Henry Joost and Ariel Schulman, and is scheduled to be distributed by 20th Century Fox. Chernin Entertainment, responsible for the Planet of the Apesseries, will be producing it with Masi Oka, of Heroes fame. Based on the influential and globally beloved Mega Man franchise, Capcom aims to appeal to a diverse audience, including not only game players but action movie fans as well, with an adaptation that maintains the world of the Mega Man games, while incorporating the grand production and entertainment value that Hollywood movies are known for.

Capcom proactively leverages its rich library of original content in film and screen adaptations in conjunction with its Single Content Multiple Usage strategy. In addition to the release of Hollywood film Resident Evil: The Final Chapter in 2017 (released December 2016 in Japan), Mega Man: Fully Charged, an animated television show, began airing in North America in August 2018.

Going forward, Capcom remains committed to increasing the brand value of its game content by maximizing the significant promotional effect of visual media.
 
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