BoomerSperg1922
kiwifarms.net
- Joined
- Aug 3, 2021
We're probably going to see dips below 15k this coming week, can't wait.
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I'm several Huxley: The Dystopias old.Jesus Christ I'm getting old. I could probably start measuring my age in failed live service games.
It dipped below 20k on the week leading up to cryo/ranked so yeah 15k might be optimistic.It has only ever dipped that low because of either maintenance or because people are asleep, so this is delusional. It's been averaging 50k every day this week other than Friday.
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That's fair. Todays been a clusterfuck for me so I'm sorry for coming off as a bit of a cunt, but just going off today's peak of 53,000 the game has had a 39% decrease in players over the course of 17 days since its release.I would point out the weekend peaks have been 3-5k less than their previous weeks, while also the 'rest of the game' was live.
Yeah I think you were just talking different points. Going by the peaks, they have gained vs weekday which makes sense, but they lost vs last weekend for a comparable time, even with the hyped cryo archive and ranked release. They have also been steadily dipping lower on the off-peaks, lowest I think was ~17k on the Thursday (maint is Bungie Tuesdays).That's fair. Todays been a clusterfuck for me so I'm sorry for coming off as a bit of a cunt, but just going off today's peak of 53,000 the game has had a 39% decrease in players over the course of 17 days since its release.
Every time I hear about Lawbreakers, I always come back to this classic:You know what was originally being touted as the Dark Souls of FPS's? Fucking Lawbreakers. That's right, time is a flat circle fuck yeah
It dipped below 20k on the week leading up to cryo/ranked so yeah 15k might be optimistic.
I would point out the weekend peaks have been 3-5k less than their previous weeks, while also the 'rest of the game' was live.
i'm enjoying the gunplay enough that i am going to play sporadically until the wipe in June then peace out. a wipe in june means sweaty high schoolers and NEETs will be able to grind 24/7 immediately and will drive out more and more of the casual end of the pool. they have to be nervous about how the wipe is going to affect engagement metrics and wishing they gave this some kind of single player or mp PvE campaign. the biggest issue is the budget - surely they could have figured out a way to create a full single player campaign mode within a $250 million budget or made a pure extraction shooter for $50 million.That's fair. Todays been a clusterfuck for me so I'm sorry for coming off as a bit of a cunt, but just going off today's peak of 53,000 the game has had a 39% decrease in players over the course of 17 days since its release.
Professor Donger, it's looking like you may end up eating your words. It actually looks to be dropping surprisingly quickly (nadir tends to be about an hour from now):It has only ever dipped that low because of either maintenance or because people are asleep, so this is delusional. It's been averaging 50k every day this week other than Friday.
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This is a shit guess. No ones grinding to lvl 25, doing all the introductory quests, just to play Cryo a few times before deciding to dip out.If I had to guess why, I think some people held out for Cryo Archive, and decided to bounce afterwards. Could be that they hated it, could be that it required far more grinding than they were willing to stomach, could be that it wasn't the glorious endgame they were holding out for, could even be they saw it wasn't moving the needle and gave up investing in the game further. Regardless of which, we will probably see a sub-15k in the next two hours.
It seems like it would've been a decent niche game with a much lower budget and less hype. It's the astronomical budget that's so funny. Another Concord-like aspect is the supreme hype and overconfidence that they had a world shaking hit on their hands.The game has found an audience, that already makes it not concord, but it's not big enough to stop the layoffs that are coming.
I think so, but also Concord had about 700 people playing at it's peak. We will never get another concord in our life time, It was the perfect storm for a flop. The people calling everything and anything concord isn't going to make it happen any sooner. Plenty of these kinds of games are going to flop, but for different reasons and it will never steer the industry in a direction that said players want to see. Calling everything concord is just wishful thinking.What kind of drop off would you expect to see in an extraction shooter that was a moderate success?
It seems like it would've been a decent niche game with a much lower budget and less hype. It's the astronomical budget that's so funny. Another Concord-like aspect is the supreme hype and overconfidence that they had a world shaking hit on their hands.
I think it's landing with me bc this is the only Bungie game I've ever played, besides some blood gulch in college. If this is destiny 3 gameplay wise i would think the destiny ppl would be burnt out on itSiGnAtUrE BuNgiE GuNpLaY HurDuRr
People who never played a shooter besides Destiny.
Have you played Destiny? There's a feeling of "rightness" with a properly-rolled gun that I don't get from most other games.People who never played a shooter besides Destiny.
We'll see what the peak is today and then go from there, I suppose.Professor Donger, it's looking like you may end up eating your words. It actually looks to be dropping surprisingly quickly (nadir tends to be about an hour from now):
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That 7pm count of 18k is the peak of the hour, so it's dropped about 2k in the last hour alone.
If I had to guess why, I think some people held out for Cryo Archive, and decided to bounce afterwards. Could be that they hated it, could be that it required far more grinding than they were willing to stomach, could be that it wasn't the glorious endgame they were holding out for, could even be they saw it wasn't moving the needle and gave up investing in the game further. Regardless of which, we will probably see a sub-15k in the next two hours.
Edit:
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It's managed to stay above water past 9pm, so it's not going to be recorded as a sub-15k hour. This means I am now watching and waiting to screencap the moment it bottoms out, please god just let me see 14XXX, nothing else matters
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Double Edit: Damn, looks like it's climbing again. Bottomed out at 15215, so sub 15k is totally doable.
What the fuck. Are there really no cheaper options available? Is it the 60Hz servers™? I guess if the game is super popular they make that back in a day, Out of curiosity I checked out how much #1 gacha game makes in a month:Stolen from twitter:
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This is the pricing for amazon servers. If they're using these servers. I don't think its gonna be around next year with how much they're bleeding a month.
That's not even covering the Bungie CEO's salary for his classic car collectionWhat the fuck. Are there really no cheaper options available? Is it the 60Hz servers™? I guess if the game is super popular they make that back in a day, Out of curiosity I checked out how much #1 gacha game makes in a month:
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So Genshin in January made Marathon server cost in like 4h(next month was worse 55m maybe ~6-8h I am not good with math). I wonder how much Marathon is making an hour. It's not exactly a gacha game that tricks people into gambling for outfits. $1000? They have to continually make that for about 10 days to break even. Sony ain't making its money back, huh?
It makes me wonder how much companies are paying for upkeep for deadbed mmorpgs like Anarchy Online or Rift.