Magic The Gathering

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Just get some yaoihands artists to draw lanky bishounen characters as your primaries for commander decks filled with puppies and women in gauche gothwear and you've got a money printer wotc, hire me

But no seriously, I believe them that Final Fantasy (and LOTR before it) were the best-selling sets of all time, store owners I know were all scrambling to get as many boxes as they could to be able to host drafts, and had to make frequent calls (and desperate pleas) to their distributors for every little scrap of the stuff.

And I mean damn, I really hope they don't cut the supply too hard now that it's shuffling out of the limelight. That draft format was so fucking good, and EoE - now in early-access - already looks like dogshit
 
Somehow I still find myself surprised every time they discover new depths of corporate cynicism to sink to.
I for one can't wait for Corporate Punk Nissa and Chandra with Dyke Hairstyles to be in the band.

Also

>K pop Demon Hunters is popular
>MTG does K Pop set

WOTC has literally no mind of it's own and just chases everything that becomes remotely popular.
 
WHAT THE FUCK IS THAT FLAVORTEXT JFC

spm-90-spider-gwen-free-spirit.webp
 
Anybody else really bothered by "hero" and "villain" being a creature type now?

Like, is there going to be a grand creature type update with those? We going to get hero Gideon or villain Nicol Bolas now?
It would bother me a lot more if we hadn't already introduced all the creature types of the local petting zoo. Its stupid, but it probably fits current MtG.
"To entice women to play".

Setting aside whether this is a desirable thing or not, in my experience the easiest way to entice a woman to play is to entice her husband / boyfriend / brother / son / dad to play, at which point she'll learn because she wants to spend some quality time with him and MtG is the way to do that. Women engage in hobbies for fundamentally different reasons than men do.
Hearing that there is 30% women , and I can't help but feel that's 20% trans, especially because I don't think I've seen a natural-born woman playing one of the competitive formats like modern. Have seen a few women who played commander without a significant other at least, but I don't think that TCGs will ever be much of a field for women.
 
I might actually have to quit this game. Nigga Spiderman was already pushing it, I'm not playing against fucking BTS.

Hearing that there is 30% women , and I can't help but feel that's 20% trans, especially because I don't think I've seen a natural-born woman playing one of the competitive formats like modern. Have seen a few women who played commander without a significant other at least, but I don't think that TCGs will ever be much of a field for women.
Only the minority of cool autistic chicks play games like TCGs (sans prodding from a boyfriend). Most women do not like having to make the kinds of open-ended strategic decisions that appear when you hit the mid-game of a match. Trannies, on the other hand, are just autistic men, and therefore the primary demographic anyway.
 
I mean if they're demon hunters....
https://youtube.com/watch?v=OPMNsU_iRxY
Hey there buddddyyy

It would bother me a lot more if we hadn't already introduced all the creature types of the local petting zoo. Its stupid, but it probably fits current MtG.

Hearing that there is 30% women , and I can't help but feel that's 20% trans, especially because I don't think I've seen a natural-born woman playing one of the competitive formats like modern. Have seen a few women who played commander without a significant other at least, but I don't think that TCGs will ever be much of a field for women.
It was easier to convince my wife to play Commander over tabletop RPG's and it's just competitive enough for women I find to enjoy it.
 
Introduced in Kaldheim, the Norse mythology set whose collector booster art was drawing inspiration from the way black metal bands stylize their names. Because you know what's metal? An androgynous twink with a soul patch advertised as being a heckin valid enby™.
There was also a side story for this set that used neopronouns for a character that is never again referenced.
 
I think the mardu tranny was the first true faggot in the game, though Ral could also potentially take that title. Can’t remember if they said anything back during maze’s end.
 
I think the mardu tranny was the first true faggot in the game, though Ral could also potentially take that title. Can’t remember if they said anything back during maze’s end.
I don't think they did. I also feel like Alesha was being lampshaded at first - it wasn't explicit and could kindof-sortof be reasoned away before they leaned into it. Origins, coming right after khans block, have Guardians of Meletis, referencing what would eventually become the gaybros. I find these guys less annoying, because they're just hardgay and there isn't really an effort to make them seem heccin' valid dood.

That's the catch, I think. For the most part, I don't really care about Ral or Alesha('s first design) or the bros, because they make sense for the settings they're in and fit the aesthetic overall. But then some of the other ones, especially the enbies, stand out like sore thumbs - Kinnan looks fucking stupid, Hallar looks fucking dumb (especially remembering that Radha exists), and of course Niko looks fucking stupid and sticks out like a sore thumb in every single setting they throw him into.
 
I think the mardu tranny was the first true faggot in the game, though Ral could also potentially take that title. Can’t remember if they said anything back during maze’s end.
Technically Xantcha the Phyrexian Newt who was Urza's side kick.

The First Generation of Newts had no genders and eventually Xantcha decided she was a she.

HOWEVER...Xantcha was a fucking Baller to helped kill Gix (yes that one)
 
Alright bros, what do we think of EOE gameplay?

I just finished my prerelease, and honestly I’m hopeful for a good draft format. Prerelease wasn’t great, but sealed is never great.

FF was a happy surprise in terms of drafting, and I’m hoping EOE will be the same.
I’m a bit biased cause I went 3-0, but I think that there’s some potential here for an interesting limited environment. The Station mechanic is a lot easier to hit than I expected and Void is a much better mechanic than I thought. When I first read it, I didn’t catch that it was revolt with additional ways to trigger it. I also didn’t know that all the planets on the bonus sheet showed up in play boosters. I think this set will be a lot better than initially thought, but it’s no FF.

Also, I’m pretty sure some of the void cards are going to be legacy playable, even if just as sideboard cards.
 
Alright bros, what do we think of EOE gameplay?
I have a feeling it'll be like Tarkir. These first few weeks, it'll seem fun and enjoyable and varied - but as soon as the sauce gets found (in that set, it was the globe), I think this'll become a lot less interesting.

The two pressure-points I see are spaceships and landers. Spaceships, like vehicles before them, are complete dogshit if you're behind on board. Some have etb effects, but even then you'll generally have nothing to station them. So they sit there. Meanwhile, whoever is ahead on tempo will be able to convert that advantage into getting even more of a board presence.

Secondly, landers make playing 5c soup extremely easy. There aren't the dual-colored common lands in this set because I guess they realized the risk, but the problem is that there aren't that many cards with double-pips. Want to splash 2-3 additional colors? Just make sure your pairing has green in it, and you'll be fine.

The uncommon-level bomb rares are also looking a little fucking stupid. Godmaw is completely unreasonable, All-Fates Stalker is obscene in a set with so many tokens, and this GB card is ridiculous.
 
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