Magic The Gathering

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Ironically everytime you hear MaRo talk about it (like on a recent podcast about power levels) he claims MH1 was originally a Time Spiral 2 set.
From a lore and art perspective, I can see it. From a power level and interest level not at all. Time Spiral was great because it had a lot of depth, MH1 was raw power with little deep complexity.
 
From a lore and art perspective, I can see it. From a power level and interest level not at all. Time Spiral was great because it had a lot of depth, MH1 was raw power with little deep complexity.
From their perspective the issue is that Time Spiral was big for enfranchised players, but left newbies cold. Part of that proof was the fact that sales for the set and tournament participation of the set (IIRC) diverged for the first time. (He even states it was the first clue to WOTC that they were missing a whole segment of the player base with their data.)

So from their perspective, MH1 was TS2 because it was designed for enfranchised players with a lot of call backs and return of mechanics but wasn't designed for newbies to join the game on.

At least that's their perspective on the matter. I was playing standard some around Time Spiral so I have a soft spot for it.
 
From their perspective the issue is that Time Spiral was big for enfranchised players, but left newbies cold. Part of that proof was the fact that sales for the set and tournament participation of the set (IIRC) diverged for the first time. (He even states it was the first clue to WOTC that they were missing a whole segment of the player base with their data.)

So from their perspective, MH1 was TS2 because it was designed for enfranchised players with a lot of call backs and return of mechanics but wasn't designed for newbies to join the game on.

At least that's their perspective on the matter. I was playing standard some around Time Spiral so I have a soft spot for it.
I can definitely see where they're coming from, I just think they failed to achieve it. It even makes sense a Modern set would be a Time Spiral set if that's true as Modern isn't for new players but long term players, the issue is that MH1 completely warped Modern so much that it would alienate anyone who enjoyed the throwback nature of Modern as opposed to elevating what the format was about.

Time Spiral was probably my favorite set, it hit my nostalgia hard and the creativity of Rav-TSP and TSP-Lor thanks to Cold Snap was amazing. Something like Solar Pox wasn't exactly broken but it was strong and rewarded intelligent play, same with Spine Rock Knoll with Dragon Storm that wasn't discovered until well into the pro season. Or even weird big combos like Project X, and if you didn't want to play something complicated you could run Goblins or Proc-Martyr which could be very easy or hard depending on how you wanted to play it. Dralnu De Luvre was also just the best of the best when it came to control.

The special guest slot really hit hard too as you got Psionic Blast, and even Kird Ape was nuts, and Mutation was one of those goofy cards from the past that was just fun to play. Flagstones was a crazy card, it was one of those things they printed that looks bad and ends up making whole new meta decks.

Oh yea, it even had an LD deck with KBBK thanks to Avalanche Riders and then Yeti gave that deck control elements.

And Brine Lock, dude I miss playing that dumb deck.

The Time Spiral era felt like they took Legacy and Vintage, and made it playable in Standard by removing the bad aspects. MH1 felt like they took Modern and added all the bad elements of Legacy and Vintage.

Edit: I feel like it was a shame Kamigawa and Time Spiral were never a Standard format. Kamigawa sucks, but it has a lot of interesting stuff Time Spiral would probably enjoy having access to.
 
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The run of Standard formats from Kamigawa to Lorwyn was the best the game ever had. If you could dream it, you could probably build it, and it was probably at least decent.

Man, I miss that era of Magic so much.
 
Credit where it's due, OG Kamigawa (well, two-thirds of it) is a meticulously designed draft/block constructed environment, they seemingly just didn't design with anything else in mind.
As a set it was fine, the problem was it existed with Mirrodin completely overshadowing it in every way. Once it was Kami-Rav it was actually a solid Standard environment with every kind of deck imaginable as a lot of what we saw in Time Spiral started with Kami-Rav, such as Ghost Dad/Hand in Hand, Ghazi Glare, Solar Flare becoming Solar Pox, etc.

Even for Type 1 and 1.5 Kamigawa had some ok stuff like Gifts, Glimpse, Jitte, Goryo's, Kira, and Kataki all come to mind.

Edit: Just look at the pro tour top 8 from back then, multiple different aggro builds, multiple combo decks, multiple control decks, a tron deck, and so much going on in one event
 
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Niggos of all different shapes, sizes and colors (probably all the wrong ones), I come back to report that my glorious LCS did a small RCQ and out of 15 autismals, I was on the top 4 (with a borrowed Boggles deck)!!! I am very happy to take home my meager win and thus I report to you. The ultimate winner was Ruby Storm I think, Boros Energy was up there, the only rogue contender was me and some guy running mill that almost got there but not quite a couple times. He did mill out Boros guy on a fetch with 4 archive traps, it was glorious to see, got absolutely blown the fuck up for the rest of the entire day though. Had a whole 7 hours of tournament magic so I am a happy camper, now I can go back to work like a little wagecuck until next cardboard event. This has been my report from third world shithole-istan!
 
Mono green now has hard removal if they don't errata it.
kill yourself now.webp
 
You can target your opponent's creature with the spell so the creature kills itself.
If it's power is enough to kill itself. Though it would be funny to target an opponent's creature with deathtouch to take out some fatty they control. Or even in a multiplayer game to have one player's creature kill another.

Yeah I'm starting to wonder who in the world is doing proofreading at WOTC nowadays. They've been letting slip too many errors like this lately. I know some may blame the firings (though I'd like to see if any of the fired staff were proofreaders), but it almost looks more like it's the glut of product and rushing through more than they can handle.
 
Any reason to assume it isn't intended? It seems like exactly the kind of pie bending they've said they want to do more of (like giving black shitty answers to enchantments and letting red and white touch more cards)

Can't give blue a proper counterspell in standard though, that's too egregious.
 
Can't give blue a proper counterspell in standard though, that's too egregious
It actually is though. See, when your opponent plays a permanent and you use a removal spell on it, you're actually down cards, because all permanents these days have enters, leaves, end of turn, and beginning of upkeep triggers, and abilities that used to be worded, "Whenever [this card] does [something]..." are now worded, "Whenever any card in any game anywhere does [something]...". By the time you gain priority to cast your removal spell, your opponent has gotten half a dozen cards' worth of value out of their one permanent. By contrast, when you counter my spell, you're trading your one card for my one card, and that might make me feel bad because I don't get all my sweet triggered abilities first.
 
It actually is though. See, when your opponent plays a permanent and you use a removal spell on it, you're actually down cards, because all permanents these days have enters, leaves, end of turn, and beginning of upkeep triggers, and abilities that used to be worded, "Whenever [this card] does [something]..." are now worded, "Whenever any card in any game anywhere does [something]...". By the time you gain priority to cast your removal spell, your opponent has gotten half a dozen cards' worth of value out of their one permanent. By contrast, when you counter my spell, you're trading your one card for my one card, and that might make me feel bad because I don't get all my sweet triggered abilities first.
They had the perfect opportunity to push counterspells a LITTLE while still giving aggro/midrange a handy in Bloomburrow but they cucked out.
1751979270827.webp
This card should have been
"Gift a Fish (1/1 tapped fish token)

Counter target noncreature spell. If a gift was promised instead counter target spell"

But instead they decided to make draft chaff you might play if you were in blue
 
Counterspell should be printed in standard, if they are gonna keep fucking around with Mana costs like with the Overlords I kind of think we just need a straight "Fuck no" card.
 
Any reason to assume it isn't intended? It seems like exactly the kind of pie bending they've said they want to do more of (like giving black shitty answers to enchantments and letting red and white touch more cards)

Can't give blue a proper counterspell in standard though, that's too egregious.
MaRo's latest couple of podcasts (how the color pie interacts with artifacts/creatures) deliberately mentions that they've been adjusting things color-pie wise. Like black getting answers to enchantments while still not hitting artifacts (except in roundabout ways).
 
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