- Joined
- Jul 30, 2017
@Ebonic Tutor
That is what is going to set me off. So MaRo revealed today why they did "toxic" instead of "poisonous."
magic.wizards.com
Anyway I was going to complain that MTG felt the need to create a whole new keyword for "digital" reasons rather than just update the rules for poisonous and say "oh yeah that text is semi out of date." Hell the old reminder text would still apply in 99.9% of game instances.
That is what is going to set me off. So MaRo revealed today why they did "toxic" instead of "poisonous."
Phyrexia: All Will Be One Direction, Part 2
Mark introduces the Phyrexia: All Will Be One Set Design team and shows off more new cards from the set.
There is one change they made, but it's a little subtler: poisonous became toxic. What exactly is the difference, and why did they change it? Here are the two abilities side by side:
Poisonous 1 (Whenever a Sliver deals combat damage to a player, that player gets a poison counter.)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
The major change is poisonous is triggered and toxic is not. This is a big deal for digital play. For example, a while back we changed deathtouch to not be triggered. Poisonous had only appeared on two cards (both "futureshifted" hints at a possible future), so the team didn't feel obligated to keep the old template and instead used a template that matched modern standards.
Anyway I was going to complain that MTG felt the need to create a whole new keyword for "digital" reasons rather than just update the rules for poisonous and say "oh yeah that text is semi out of date." Hell the old reminder text would still apply in 99.9% of game instances.
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