Magic The Gathering

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So, there's yet another happenings. Not directly related to MTG, but I'd say it is important. If true, that is.

Here's an image that's making rounds in WoTC-orinted spaces, mainly the ones that have something to do with D&D.
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Archive
If somebody's out of the loop, I recommend to do a bit of lurking about their current revamp of OGL, because there's a lot of content being generated right now. If this 'letter' is real and true, it kinda explains whatever is happening in MTG. Difference being, MTG supports lootbox functionality from day 1, while D&D is trickier to plug on microtransactions, and the reaction is more active.
 
So, there's yet another happenings. Not directly related to MTG, but I'd say it is important. If true, that is.

Here's an image that's making rounds in WoTC-orinted spaces, mainly the ones that have something to do with D&D.
Archive
If somebody's out of the loop, I recommend to do a bit of lurking about their current revamp of OGL, because there's a lot of content being generated right now. If this 'letter' is real and true, it kinda explains whatever is happening in MTG. Difference being, MTG supports lootbox functionality from day 1, while D&D is trickier to plug on microtransactions, and the reaction is more active.
This is old news in MTG. WotC has been trying to bleed players dry since Origins, which was when they started pushing planeswalkers and mythic rares were no longer rares with special abilities, they were just more powerful rares.
 
Origins, which was when they started pushing planeswalkers and mythic rares were no longer rares with special abilities, they were just more powerful rares.
I can't say I really buy that, since there's like one powerful non-planeswalker mythic in the set, and of the planeswalkers, Jace was the only one worth anything in the long run - I guess Kytheon could slot into white weenies, but that was the time of mono-blue mono-black devotion. Most core sets had 5 planeswalkers, one for every color.

The mythic rarity was basically from its inception just there as an excuse to improve limited and push packs. Right near Origins, look at Born of the Gods - Brimaz was the chase mythic and then there's oodles of timmy bait. But even if we go back to when the rarity was first introduced in Alara, it's three solid planeswalkers and one with some niche application... and a bunch of timmy bait. In fairness, the rest of that block is nothing but timmy bait in the rarity slot (with such winners as Malfegor, a fun commander in EDH if only because people will never suspect you'll be a threat). By the time that Zendikar rolls around, they already mastered the chase mythic - lotus cobra, jace the wallet sculptor, the titans et-al.

Mythics aren't really why the price of cards are going up in magic, though - if anything, the price of the average mythic has plummeted. Prices are skyrocketing on specific cards because so many people have flooded into the game, and they've convinced themselves that they need to have every single perfect meta-card for their archetype now now now now now. Every two-three sets, I spend around $50 and get about everything I need for EDH to the tune of literally hundreds of cards, and then I'll fork out for some sealed and drafts here and there. If I pull something pricey, I usually just sell it or get store credit. Meanwhile, I see a guy bitching about how expensive the game is getting shell out $50 on sheoldred because, apparently, his Nekusar deck literally can't even without it.

Unless you're a modern player, anyways. Yeah, the D-team over at Wizards dropped MH2 without even playtesting the thing, shocker, and it's often more expensive to play than legacy/vintage because those two allow proxies, lel
 
I can't say I really buy that, since there's like one powerful non-planeswalker mythic in the set, and of the planeswalkers, Jace was the only one worth anything in the long run - I guess Kytheon could slot into white weenies, but that was the time of mono-blue mono-black devotion. Most core sets had 5 planeswalkers, one for every color.

The mythic rarity was basically from its inception just there as an excuse to improve limited and push packs. Right near Origins, look at Born of the Gods - Brimaz was the chase mythic and then there's oodles of timmy bait. But even if we go back to when the rarity was first introduced in Alara, it's three solid planeswalkers and one with some niche application... and a bunch of timmy bait. In fairness, the rest of that block is nothing but timmy bait in the rarity slot (with such winners as Malfegor, a fun commander in EDH if only because people will never suspect you'll be a threat). By the time that Zendikar rolls around, they already mastered the chase mythic - lotus cobra, jace the wallet sculptor, the titans et-al.

Mythics aren't really why the price of cards are going up in magic, though - if anything, the price of the average mythic has plummeted. Prices are skyrocketing on specific cards because so many people have flooded into the game, and they've convinced themselves that they need to have every single perfect meta-card for their archetype now now now now now. Every two-three sets, I spend around $50 and get about everything I need for EDH to the tune of literally hundreds of cards, and then I'll fork out for some sealed and drafts here and there. If I pull something pricey, I usually just sell it or get store credit. Meanwhile, I see a guy bitching about how expensive the game is getting shell out $50 on sheoldred because, apparently, his Nekusar deck literally can't even without it.

Unless you're a modern player, anyways. Yeah, the D-team over at Wizards dropped MH2 without even playtesting the thing, shocker, and it's often more expensive to play than legacy/vintage because those two allow proxies, lel
do these people not own a printer
 
do these people not own a printer
But how am I supposed to win with my c-tier commander deck at command fest if I don’t pay for the latest broken tech???

I honestly think if people stopped using sites like EDHRec and started having to build their own decks and dig for synergy, they’d have a better time. I’d say wizards should dial it back on cards built directly for commander, but they already cast a doomsday and there’s no going back now, even if they didn’t build the pile right.
 
I honestly think if people stopped using sites like EDHRec and started having to build their own decks and dig for synergy, they’d have a better time.
Well, or use it correctly. Recommendations, not requirements -- especially since people are often wrong. One of my favorites from the Warhammer decks, Triarch Praetorian, has as its top commanders Lurrus, Chainer, and Muldrotha - it literally doesn't function with these commanders. It enters from the stack, not from the graveyard, and thus doesn't trigger. Doubling Season is still sitting in 20% of Aeve decks despite it not working with that commander's ability.

Part of the problem is that if you're just trying to pubstomp and munchkin because you're a fucking loser, there's about five choices of cards per commander and everything else is already effectively staple-level, and EDHrec will help you find that. It's a great place to get some ideas for oddball strategies or commanders, but not exhaustive. For example, I want a monoblack deck and I'm leaning towards building a Mari, the Killing Quill - and there's a lot of really old, weird (bad) assassins I wouldn't know about without looking through the primer.

But when it comes to finding something perfect for your brew, it's not really an exhaustive resource. While digging through bulk at a local shop, I found Rekindled Flame. Pretty innocuous card - but perfect for my Malfegor deck. Since it runs a bunch of everyone-discards-on-upkeep effects, getting the opponent empty-handed is an easy sell. The main use of the card is just to repeatedly toss for said discard effects, though it can play double-duty as an inefficient removal spell in a pinch. I don't think the card is actually stuffed into anyone's lists on EDHrec, and yet it's so easy to turn on as repeatable discard fodder when you've got a deck built around making everyone hellbent.
 
especially since people are often wrong.
Funny story about this. Friend created a deck using Moxfield + EDHRec and came to (online) game night with it. Deck seemed pretty strong until he realized after casting Evolving Wilds that, due to just following the reccs, he had included no basic land in the deck. All the great ramp he included in the deck, immediately worthless, which really hurt him playing in tri-colors.

All to say, EDHRec alone doesn't make someone good or knowledgeable, so I agree with you. It's a tool like anything else. Definitely makes things easier, but there's still a lot of just game knowledge that comes from playing/learning that it wont necessarily come out and tell you either.
 
lol I have a friend who was an old school magic player getting into commander. well in one game he got unwinding clock with empowered autogenerator ridiculously early (like turn 2 or 3). After 2 rounds of the table when that damn thing has 10 counters on it by now he mutters, "man all this mana I wish I had something to do."

It was then I pointed out to him his commander was Kenrith.

We didn't get to finish the game but we all had a good laugh. Even he laughed and admitted he was a dumbass for that.
 
A funny thing has happened over on speddit.

Some content creator a few days ago on the bird site decided to deliver a disclaimer about using the word tribal in one of his videos, which spawned the predictable old circlejerk of hugboxing and fun-poking. The fine potatoes over at r/freemagic made a post about it that's actually very funny and the comment section is worth a look if you need a laugh.


That would explain why the new Atraxa lists the card types and "tribal" is missing but there is something called "battle"... least if the Atraxa is real/translated correctly.

1673996133826.png


Tribal in Spanish isn't batalla... It lists all the card types like Tarmogoyf did.
 
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That would explain why the new Atraxa lists the card types and "tribal" is missing but there is something called "battle"... least if the Atraxa is real/translated correctly.

View attachment 4287193

Tribal in Spanish isn't batalla... It lists all the card types like Tarmogoyf did.
To be fair, Tribal should have never been a card type like instant because it requires other types to be playable and should have been a supertype like snow but they threw up their hands at some edge cases where it mattered and did it that way anyway. If being progressive in 2023 is what we need to give them an excuse to sate my righteous autism on this subject then more power to them. I doubt Battle is a replacement to the Tribal type, it's probably something else entirely coming out soon™ that they put in there for future proofing.
 
I just wanted to stop by and say I hate wizards of the coast and what mtg has become the last ten years. In my head canon, phrexia wins and the multiverse can be at peace from tranny diversity hirers that couldn't playtest their way out of a bag made of wet shivian dragons.
 
That would explain why the new Atraxa lists the card types and "tribal" is missing but there is something called "battle"... least if the Atraxa is real/translated correctly.

View attachment 4287193

Tribal in Spanish isn't batalla... It lists all the card types like Tarmogoyf did.
Here's the English version, it is in fact Battle.

1674072989724.png
 
The real question now is how gay and broken are battle cards going to be… I vote gayer than companions but not nearly as broken at release. Same level of reception as stickers maybe.
 
Here's the English version, it is in fact Battle.

View attachment 4291441

Going to lol if they legit did change Tribal to Battle now for woke reasons... considering WotC atm I almost wanna bet it's the case. Cause it's completely disregarding it in reminder text which they normally don't do even with weirder stuff like that.
 
Battle being a replacement for tribal is unlikely, referring to Bitterblossom as a Battle Enchantment Fairy is random and I think the developers can do at least marginally better then that. More likely battle being a new type and tribal getting turned into a supertype or something are two separate changes happening at the same time.

Also it's a good example of why this was always a stupid rule. I cast Atraxa and pull out a fairy creature, an enchantment and a bitterblossom and it would be legal in the current rules.
 
Yeah, tribal being a card type was always just a weird, awkward, stupid piece of rules chicanery. It was impossible to explain intuitively to anyone why your goyf was slightly bigger if you had all is dust in the graveyard. Functionally, the tribal cards can still work with the tribal type being ripped off of them in an intuitive way. You can still cast a Cateran Summons to go find your Nameless Inversion if tribal is retired and the card is just allowed to have a creature type.

I mean, vehicles have already obviously demonstrated that you can have permanent attributes for a card that have no use or application in certain zones. IE, the power and toughness of vehicles doesn't matter in the deck for Imperial Recruiter effects or in the graveyard for Alesha effects, because these types of cards will always specify "creature." The old idea, that Tribal had to be there to explain why an enchantment or a sorcery had a creature type, is just outdated.
 
Gatherer still displays tribal but doesn't have battle so it's probably just not updated. Though the funny thing is they've printed cards with tribal not that long ago, and even made some new ones in those test cards for Mystery Boosters. If they acknowledge it's a bad thing, that will be exceedingly retarded on their end and they should just pretend like it's not a thing, which it shouldn't be, because how fucking thin skinned do you have to be to get upset about the word tribal?
 
Gatherer still displays tribal but doesn't have battle so it's probably just not updated. Though the funny thing is they've printed cards with tribal not that long ago, and even made some new ones in those test cards for Mystery Boosters. If they acknowledge it's a bad thing, that will be exceedingly retarded on their end and they should just pretend like it's not a thing, which it shouldn't be, because how fucking thin skinned do you have to be to get upset about the word tribal?

It's Hasbro worried about their ESG score more than anything at this point I believe. Would explain the shittier cardstock too.
 
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