Magic The Gathering

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I've heard he's a chaser. Never actually watched him for more than like 30 seconds, he seems insufferable.
oh absolutely. every fucking episode there's a tranny. he has tranny staff working for him. he's absolutely getting some of that bussy (or just sucking cock like the faggot he is). but you can't surround yourself by so many of them and not be considered a chaser
 
Mtg community needs to be labeled as plagued to be honest. With all the degenerates who play it. It used to be fun back in the day now it's just a bunch of faggots who complain and whine if you counter anything.
 
Interesting question from the MTGoldfish Podcast this week.

How much life would a land have to give an opponent to work like the Shocks do? For Both Two Typed Dual lands and Triome Typed Dual lands?
3 and 4 if it's a choice on ETB like shocks. Everyone would feel like it isn't enough though until they started noticing all the games they lost by 3 health. Also it would be funny against Death's Shadow
 
3 and 4 if it's a choice on ETB like shocks. Everyone would feel like it isn't enough though until they started noticing all the games they lost by 3 health. Also it would be funny against Death's Shadow
They raised a good point and that a large amount of decks are capable of doing ridiculous damage, infinite damage, or don't even care about damage so giving your opponent life isn't much of a cost.
 
Interesting question from the MTGoldfish Podcast this week.

How much life would a land have to give an opponent to work like the Shocks do? For Both Two Typed Dual lands and Triome Typed Dual lands?
Considering how many effects can be triggered off opponents gaining life, I don't think any amount works, it's just too easy to exploit. Now, if you had to let them draw cards or something, that would be something else.
 
They raised a good point and that a large amount of decks are capable of doing ridiculous damage, infinite damage, or don't even care about damage so giving your opponent life isn't much of a cost.
Sure, but that just makes them sound about balanced with shocks. Many decks running shocks in modern or older don't care about effectively starting at 14 health because game's probably over turn 2 anyway but I don't think that makes 2 damage too low of a life loss.
 
Sure, but that just makes them sound about balanced with shocks. Many decks running shocks in modern or older don't care about effectively starting at 14 health because game's probably over turn 2 anyway but I don't think that makes 2 damage too low of a life loss.
Having access to so many colors with untapped lands with the only downside being dealing maybe 20 extra damage if you get access to perfect 5 color mana without having to care about tapped lands.
It has to be way more than 3 or 4 life.
 
Everybody remember this loop?

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Or why not play the red "can't gain life" cards then have the lands come into play untapped for essentially free?
 
Having access to so many colors with untapped lands with the only downside being dealing maybe 20 extra damage if you get access to perfect 5 color mana without having to care about tapped lands.
It has to be way more than 3 or 4 life.
There's already 10 triomes and 3 good fetchable lands in all 10 color pairs and 1 bad fetchable land too, that ship has fucking sailed my friend.
 
After playing with Braids in a few games, ive been officially "banned" from playing her. Although was funny seeing people lose their shit and ponder their existence when braids hit the field. Although i got the achievement of making someone rage quit because i kept blowing their permanents.
 
After playing with Braids in a few games, ive been officially "banned" from playing her. Although was funny seeing people lose their shit and ponder their existence when braids hit the field. Although i got the achievement of making someone rage quit because i kept blowing their permanents.
I used Braids in a draft one time and essentially locked the other player out of the game turn Three because they weren't able to draw lands and had to keep sacking there lands with an empty board state. It was a pretty good curbstomping session overall guy was so tilted.
 
We all talking about fetchable triomes that enter untapped which does make a difference.
I am VERY doubtful that letting people fetch triomes that can provisionally come in untapped with downside will be the final straw that will lead everyone to start playing 5 color goodstuff piles. Even now in the very rare 4/5 color control piles in legacy or Domain Zoo in modern actually getting fucked by your mana base is very rare (outside of getting hit with nonbasic hate or whatever) and running into an issue where you need to fetch a triome but you need it untapped is basically a skill issue.

I don't even think Domain Zoo, for example, would actually run a version that could heal the opponent for 4 because triomes being cycleable is more important than fetching an untapped triome that effectively counters one of your tribal flames to the dome.

That said, yeah they are probably pretty good in Commander where health doesn't matter
 
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