💰 Grifter "Mad at the Internet" - a/k/a My Psychotherapy Sessions

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I did give up and cheat engine the game at the fish
The fish was easy for me because it's flipping the little cursor thing around to shield from hits. Tedious towards the end, but not hard for me. (Watch me get around to playing the game again someday years from now and having issue with it this time like a fucking idiot lmao)

The one I had difficulty with was mechabowie. For some reason fighting him was more of a challenge than the final boss for me the two or three times I played through the game (both the neutral/fake final boss and the real one where you do the skeleton and fish quests after beating the game normally to unlock). I think it's because it throws so much telegraphed shit at you that isn't just the normal "avoid the boolet" stuff.

Even with how BS it was I always liked how that boss fight's theme was just a hyped up medley of the entire areas OST and the robot's non-bowie themes.
Fuck it doesn't feel like it's been 10 years. I likely wouldnt have ever gotten this game if a friend didn't gift me it when it came out before the fandom cancer manifested.
 
“There’s a deer outside my window staring at me” lucky 😍

The only comics I’ve ever read are Sonic the Comic, and The Simpsons Comic but I still liked the video, it’s interesting seeing the difference in quality of an independent comic vs a DC one. The balls to charge $70 for a 10 page comic, that’s outrageous.
 
Most manga are first published chapter by chapter in magazines (like Shonen Jump) alongside other serial manga and ads. Then they get packaged into volumes and reprinted as books without ads. This book format is the way most people outside of Japan experience manga.

this is genuinely informative and i think this system is probably better than the way that it works in the US. DC would probably make more money if they sold monthly catalogs with different episodes instead of what I got in the mail.

i like my cheese subscription a lot and towards the end of the month I get excited for my new cheese. Every month would get the nerds excited for new capeshit.
Fun fact, this is also how most serialized science fiction and fantasy was originally published in "pulp" format in the US and UK. There are science fiction and fantasy magazines that have been running for 70-100+ years that publish short fiction, novellas, serialized stories etc.

I have a pretty extensive collection and it's always interesting seeing books that would go on to be science fiction or fantasy classics from the 60s, 70s, 80s as they were initially published in serial format. This is also how writers like Charles Dickens and Mark Twain published their fiction initially, the concept of the 'penny dreadful' story is just a salacious story prefiguring radio dramas and soap operas.

There is another type of collaborative fiction that used to be a lot more popular in the 70s and 80s print media where an author would create an initial concept through world building and would invite other authors to create stories centered around characters in a shared fictional universe. I believe this fell out of favor because of changes to copyright law, for mass market print media. But this is one of the first venues where George RR Martin extensively published for example, as the world builder and primary editor for Wild Cards which is a shared science fiction super hero universe that he created based on a role-playing game he ran with a handful of other science fiction authors, and I think it persists as a type of collaborative fiction in the comic book industry.
 
The lead team of Disco Elysium (who accepted the game award) are avowed communists and want to make a communist utopia, the other writers are not communists, so the game ended up with a confused message. The lead team also were barely involved in the "final cut" game, but I don't really know what that is.
 
The lead team of Disco Elysium (who accepted the game award) are avowed communists and want to make a communist utopia, the other writers are not communists, so the game ended up with a confused message. The lead team also were barely involved in the "final cut" game, but I don't really know what that is.
Disco is great because it's a multicolored kaleidoscope of political alignments and intrigue that all gets muddied by the throes of human emotion. the insulindian peninsula going through monarchy, failed commie revolution to shitty democratic bureaucracy and most npcs have something to say about it, but you're too worried about a hangover. All politics are some form of conduit for an emotional outlet and most times motivations presented as political interest are actually rooted in some deep-seeded emotion just look at the shooter from the game. By the end of it I was a fascistic communist race scientist, and it was all acknowledged by the game. Fuckin love the game
 
It would tickle my autism if Josh played Ib or The Witch's House for spooky stream. Ib is about being spirited away to a strange art gallery and has multiple different endings depending on your choices. The Witch's House has good scares for a sprite game and many creative ways to die. Both are short (2-3hrs) classic horror RPGMaker games. No combat or bullet hell, just puzzles and story. The music in both is very nice. And if you don't want to buy the remakes on Steam, you can download the originals for free from vgperson: Ib, The Witch's House
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It would tickle my autism if Josh played Ib or The Witch's House for spooky stream. Ib is about being spirited away to a strange art gallery and has multiple different endings depending on your choices. The Witch's House has good scares for a sprite game and many creative ways to die. Both are short (2-3hrs) classic horror RPGMaker games. No combat or bullet hell, just puzzles and story. The music in both is very nice. And if you don't want to buy the remakes on Steam, you can download the originals for free from vgperson: Ib, The Witch's House
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josh's totally not closeted weeb opinion: "erm, thats loli, i'm not playing that, chud"

those two games are peak though
 
It would tickle my autism if Josh played Ib or The Witch's House for spooky stream. Ib is about being spirited away to a strange art gallery and has multiple different endings depending on your choices. The Witch's House has good scares for a sprite game and many creative ways to die. Both are short (2-3hrs) classic horror RPGMaker games. No combat or bullet hell, just puzzles and story. The music in both is very nice. And if you don't want to buy the remakes on Steam, you can download the originals for free from vgperson: Ib, The Witch's House
The Witch's House was really fun, if not frustrating to 11 year old me. I never played the remake of it, besides I think they added some sort of extra mode. The puzzles were fun to find out.
 
Tested out my Francis E Dec/Doc Britton audio AI with this. Enjoy.
 
It would tickle my autism if Josh played Ib or The Witch's House for spooky stream. Ib is about being spirited away to a strange art gallery and has multiple different endings depending on your choices. The Witch's House has good scares for a sprite game and many creative ways to die. Both are short (2-3hrs) classic horror RPGMaker games. No combat or bullet hell, just puzzles and story. The music in both is very nice. And if you don't want to buy the remakes on Steam, you can download the originals for free from vgperson: Ib, The Witch's House
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the person who recommended me Ib literally trooned out
 
the person who recommended me Ib literally trooned out
At this point most of the rpg maker classics have been molested by troons unfortunately, but what about no one lives under the lighthouse? or what about The baby in yellow? I'd say deltarune is easier than undertale if josh just plays how he played undertale since the game is more railroaded and doesn't require you to be all goodytwoshoes for now, but ehhh I don't know if it's any good for a stream it's much longer than undertale and still has chapters coming out in half a year
 
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