Kingdom Come Deliverance - Or how I stopped worrying about SJW and love Bohemia | Now with betrayal and a lot more niggers. "Historically accurate." BlackRock ruined the series.

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Not sure if the KCD clone warrants it's own thread. It's basically a TEMU version of KCD 1. Girl main character is chilling with other woman and keeps training her "sword-fighting" (other woman also knows how to use a knife tactically) until suddenly her walled city is on fire. The start is literally like 10 mins of yapping. She constantly is stating the obvious throughout the demo; there's no FOV or motion blur toggles and it's the first game I've seen where it genuinely is making me sick from the blur. You can't destroy anything like barrels/crates. There's no gore or wounded noises in combat, no looting of corpses.

EDIT: I forgot that the character you're trying to save who is also the other girl at the start is also a to-be-nun who is training you in sword-fighting. They're also extremely knowledgeable about Arthurian legends despite being in Italy. Running is more like a brisk jog and facial animations are janky.
Wonky animations, bad camera placement, hyper on-rails handhold-y gameplay, tiny hallway maps, painfully slow movement, barely any mechanics besides walking and climbing, super shallow/tedious combat that looks completely weightless, piss easy difficulty, fugly character models, and the most generic characters and revenge-plot story you could possibly imagine.

Even ignoring the dumb virtue signaling and political angle from the devs completely this game has almost NOTHING going for it.

The only positive I can come up with is the environments look pretty in spots, but of fucking course they do it's a UE game in 2026. Why would ANYONE buy this game instead of just playing something like Kingdom Come or Halfsword? What is one unique thing it brings to the table besides the main character being a broad with a broadsword?

Also someone said the facial animations are like the brainrot funeral video and now I can't unsee it
 
What is one unique thing it brings to the table besides the main character being a broad with a broadsword?
Fully-animated lesbian sex scenes featuring Jennifer English? She's not too ugly, aside from that whole British thing going on with her face. Bowlcut isn't so bad from the neckdown, either.

Who am I kidding, it would look like two poorly-optimized UE5 models clipping and gyrating against each other with exaggerated, unconvicting grunts of pleasure shared between two sad women mimicking genuine intimacy to prove themselves to a non-existent audience of progressives and their own estranged fathers.

So I guess it would be like actual lesbian sex, then.
 
So, out of morbid curiosity I went and looked at the team making the dyke game.

From what I can see they currently have about 15 people working on this abortion, which is three times more than the guys making Knight's Path.

Here is the grand total working experience of their co-founder, Tom Oceano:

1771840989207.png



and here is the other co-founder:

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So, not only is this the first game either have been involved in, but the company has been operating since 2018 and has made no other games in all that time. And it can't have been only a paper company since the senior character artist was on their payroll since 2019, and their lead programmer since 2021. What the fuck have they been doing for the better part of 7 years?

I guess them aiding in the development of other games is a possibility, but there are no such credits on their company webpage.

It gets even funnier, neither their producer nor lead programmer have any experience making games. The producer herself has only been with the company for three months, and before that also had no game development experience, spent the past 5-6 years as an apprentice with various (game related) NGOs, and before that 7 years as a fucking streamer.

The lead programmer is even funnier, he's been with the studio 4 years and this is the first game he's working on.

While it's true that many successful game developers, then and now, made great games despite having no previous industry experience, I stress the work history of these cucks because they claim to be a team of industry veterans.

The pattern repeats - combat programmer, this is his first listed work experience on LinkedIn, ever.

Can't find anything on lead animator and lead 3D character artist.

The only people with experience seem to be the 3D environmental artists, with the lead artist having worked for Room 8 beforehand, and that being his first gaming industry gig, and then 2 years for these chucklefucks, but has already left the company for greener pastures apparently.

The senior environmental artist also had some experience, working for Ubisoft Belgrade of all things.

The senior level designer, with previous experience in the industry, has also left the company. The senior gameplay emulator was a freelancer and only worked on the game for a year, and also isn't working with the company anymore.

It's not so strange for a game company to shed off some of the workforce when nearing the release of a game, but so many people in senior positions jumping ship, and especially the ones that are the actual industry veterans, does seem to hint that internally they're not as confident about the success of their carpet-munching simulator.
 
Not sure if the KCD clone warrants it's own thread. It's basically a TEMU version of KCD 1. Girl main character is chilling with other woman and keeps training her "sword-fighting" (other woman also knows how to use a knife tactically) until suddenly her walled city is on fire. The start is literally like 10 mins of yapping. She constantly is stating the obvious throughout the demo; there's no FOV or motion blur toggles and it's the first game I've seen where it genuinely is making me sick from the blur. You can't destroy anything like barrels/crates. There's no gore or wounded noises in combat, no looting of corpses.

EDIT: I forgot that the character you're trying to save who is also the other girl at the start is also a to-be-nun who is training you in sword-fighting. They're also extremely knowledgeable about Arthurian legends despite being in Italy. Running is more like a brisk jog and facial animations are janky.
This game fucking sucks, faggots literally use countries as a visual dress for their shitty lesbian game, just like they used japan for ghost of yotei and ac shadows. I saw the serbian woman with pink short hair in the dev team and I already knew it was all over and it was gonna be another dyke game. Multiculturalism my ass, these people are so superficial they don't even implement historical figures in their own game, like AC2 did with Leonardo Da Vinci.
devfags.png
 
Danigay Jewvra is making a Kangdzom Cum movie.
1.JPG


The director behind the Kingdom Come: Deliverance games, Daniel Vávra, is stepping away from game development, developer Warhorse Studios has announced.

Instead, the outspoken writer and game designer will take on a new role, spearheading a Kingdom Come movie project, the company confirmed to the Czech press on Tuesday.

“Dan has a new role. That’s the creation of the Kingdom Come movie,” studio boss Martin Frývaldský told CzechCrunch (machine translated). “I’m sure people will wonder if this is some kind of breakup with Warhorse,” he added. “No, on the contrary, Dan himself wanted to move on. He made three games that were a global success, and he has been wanting to try something different for a long time.

“Getting Kingdom Come to the screen or the screen in the next few years is another milestone that we want to achieve, and that is Dan’s new role. You won’t see him in the office every day anymore, but in a broader sense, he is still part of Warhorse.”

The studio head said a draft script has already been written for the Kingdom Come movie, and negotiations are underway with production firms, the boss claimed.

“Anyone who has played Kingdom Come or even Mafia will know Dan’s handwriting and can expect a strong story again,” Frývaldský said. “We would have to be blind if we didn’t realize how much our brand has grown. In fact, Dan Vávra’s new position could be called transmedia director. In any case, we see the film as a complement to our game creation, which can be extremely successful in its own right.”

Warhorse’s last game, Kingdom Come: Deliverance 2, was a commercial and critical hit, selling five million copies in its first year, and receiving nominations from The Game Awards, DICE, and BAFTA. Earlier this month, an enhanced version was released for PS5 and Xbox Series X.

The original Kingdom Come: Deliverance sold 8 million copies and allowed Warhorse to double in size to more than 250 employees. In 2019, the studio was acquired by Embracer‘s Plaion.

VGC’s Kingdom Come: Deliverance 2 review called it “a filthy brute of an RPG”, praising its quality and its deliberate lack of polish.

“Kingdom Come: Deliverance 2 is an extremely confident, accomplished, dirty, hilarious, and massively enjoyable RPG,” we wrote. “The game tries a lot of things and executes on almost all of them very well, and its commitment to being ruthless must be applauded. Great visuals, vocal performances, and score put a cherry on top of a fantastic, if very mucky, cake.”

Expect historical realistic DEI with jews and kangz running around in medieval towns lecturing the white natives and crying oppression while the protagonist is a closeted fag grooming an underage boy. :story:

This is going to be a woke shitshow. :popcorn:
 
If you wanna know the truth about it, KCD2 sold 5 million copies. What do you think about that, ayylawgs? :gunt:
Despite Musa being a smug and annoying nigger who should have never been in the game, the Jewish quarter being in Kuttenberg despite not existing until hundreds of years later in reality, and giving players the option to be a faggot it's still a very good game overall. At least out of the three one is predicated on an obviously marked and easily avoided dialogue choice.
Now that the fat kike Vavra himself is off making some kind of show or movie hopefully there will be less Jewish antics in any further games.
 
Medieval movies, an existing genre, now with an angle of video game sloppa? Historical movies are colossal money sinks of oscar-bait type numbers, the fuck is he expecting?
 
Huh? Was there actually a statement denoting a canon gay path like the video claims? I don't remember that one.

Hilarious if true.
 
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