- Joined
- Jul 11, 2022
I like Kenshi.
So allow me to address some of the criticism levied against it.
First, I acknowledge its got subpar visuals, doesn't hold your hand, and benefits immensely from mods. Right now I'm running 41 mods.
Minecraft, unless you're playing on creative or peaceful, forces you to at least acquire some food and basic gear to effectively explore. Otherwise you'll starve and/or get killed by mobs at night. In normal play mode you cannot spawn into a new Minecraft world and just explore without anything.
Terraria is the same, you can go left and right but there are enemies to contend with and obstacles to overcome, both of which require some prep work. However since I've played it the least I know I might be wrong about it, so if you want to post a video of you spawning into a new Terraria world and exploring to the bottom of the pictured structure without any gear or preparation, I'll concede the point.
In my current play through I have a group of 9 martial artists called the Fists of Freedom that have allied with the Sheks, overthrown the Holy Nation, and are moving to topple the United Cities next. My main character is Beep (I used a mod to start as Beep but you can just make a normal start and get Beep pretty quickly), and the Shek name Beep as Kin, Battle Born, and an honorary invincible. I can walk up to patrols of Shek and command them to follow me for 3 days, no charge.
In a previous play through created a group of Holy Nation Crusaders, made a base in Okran's Pride, crafted my own weapons and armor, then sent them out on Crusades against the Sheks, the Cannibals, the Hivers, the Skeletons, the United Cities, and the swamp gangs. Did you know you can take captured enemies to Rebirth and sell them? Or if you get high enough reputation with the Holy Nation people will refer to you by name and say stuff like "Stay Shining Brightly Holy *player name*" when you're in HN towns? Once you get the Holy Seal of the Phoenix you can command any patrol of HN troops you find, including the massive patrols of like 40 dudes in Bast.
In a playthrough before that I did a solo assassin run, turning in almost every bounty without combat. Stealth and Assassination are the only skills you truly need for bounties.
Those are just a few drastically different examples but my point is that you have the freedom to do those things and shape the world, so what more freedom do you want?
The notion that no NPC has anything to say is simply false. There is quite a lot of dialogue, some of which only plays with certain combinations of unique followers, but not all of it comes from your party either. You can walk up to Tengu, the leader of the United Cities, and speak to him. He will instruct you to go on a farce of a quest before laughing about it. You can go join the Anti-Slavers under the legendary Tinfist and he will have new dialogue every time you topple a significant portion of the United Cities and Traders Guild empire. There are characters who love and hate just about every faction in the game. If you walk through Shek lands carrying the defeated Bugmaster they will hail you as a champion.
As far as the towns go, the Hub sucks. I hardly ever visit the Hub because there's almost nothing there, just one bar and a Shinobi Thieves tower, the latter of which is actually useful sometimes. If you're judging the quality of the game's towns off the Hub alone you're making a big mistake. Having explored all of them, my favorite town is Mongrel, it has pretty much everything you need and an endless amount of Fogmen to train against.
Anyway I've gone on long enough. I'm not trying to say Kenshi is without flaws, that it's the greatest game ever made, or anything of the sort. If you don't like Kenshi, and don't want to play Kenshi, that's fine. Just don't expect to be able to levy inaccurate criticism without some push back from those of us who do like it.
Finally, if you want a better understanding of the appeal of Kenshi I recommend checking out some of the videos by Ambigious Amphibian, such as these.
So allow me to address some of the criticism levied against it.
First, I acknowledge its got subpar visuals, doesn't hold your hand, and benefits immensely from mods. Right now I'm running 41 mods.
Is anyone saying otherwise? That seems like such a weird comparison. FNV is part of a long standing IP developed by a professional studio and Kenshi was made almost entirely by one guy. Anyone going into Kenshi expecting it to compete with FNV is nuts.In a sense, I genuinely believe that Fallout New Vegas is a better Kenshi on almost all aspects.
To be fair the one skill you actually need to grind to explore is stealth and stealth is really easy to grind. I can get a character from 0 to over 60 stealth in a matter of minutes. Once you get over 30 stealth you can do the naruto run which makes traversing the map without getting in random fights very easy. This process also increases your athletics which helps you get away from anyone who does aggro on you.Kenshi forces you to grind to explore without getting raped at random
I've played both of those and I have to disagree.True sandboxes like Terraria or Minecraft let you explore from the get-go without it being objectively a bad play.
Minecraft, unless you're playing on creative or peaceful, forces you to at least acquire some food and basic gear to effectively explore. Otherwise you'll starve and/or get killed by mobs at night. In normal play mode you cannot spawn into a new Minecraft world and just explore without anything.
Terraria is the same, you can go left and right but there are enemies to contend with and obstacles to overcome, both of which require some prep work. However since I've played it the least I know I might be wrong about it, so if you want to post a video of you spawning into a new Terraria world and exploring to the bottom of the pictured structure without any gear or preparation, I'll concede the point.
I suppose this is subject to your standards for actual freedom, but to me Kenshi has plenty of it.You can lack a structure if you truly offer tons of actual freedom, but Kenshi doesn't
In my current play through I have a group of 9 martial artists called the Fists of Freedom that have allied with the Sheks, overthrown the Holy Nation, and are moving to topple the United Cities next. My main character is Beep (I used a mod to start as Beep but you can just make a normal start and get Beep pretty quickly), and the Shek name Beep as Kin, Battle Born, and an honorary invincible. I can walk up to patrols of Shek and command them to follow me for 3 days, no charge.
In a previous play through created a group of Holy Nation Crusaders, made a base in Okran's Pride, crafted my own weapons and armor, then sent them out on Crusades against the Sheks, the Cannibals, the Hivers, the Skeletons, the United Cities, and the swamp gangs. Did you know you can take captured enemies to Rebirth and sell them? Or if you get high enough reputation with the Holy Nation people will refer to you by name and say stuff like "Stay Shining Brightly Holy *player name*" when you're in HN towns? Once you get the Holy Seal of the Phoenix you can command any patrol of HN troops you find, including the massive patrols of like 40 dudes in Bast.
In a playthrough before that I did a solo assassin run, turning in almost every bounty without combat. Stealth and Assassination are the only skills you truly need for bounties.
Those are just a few drastically different examples but my point is that you have the freedom to do those things and shape the world, so what more freedom do you want?
Have you tried any of the starting options besides Wanderer? I know it's the one that says "this is how the game was meant to be played" but there are other options for a reason.And the start of the game is a crucial component, why would I want to explore if everything the game taught me in the first 2 towns I saw is that no NPC has anything to say and the towns are boring and soulless?
The notion that no NPC has anything to say is simply false. There is quite a lot of dialogue, some of which only plays with certain combinations of unique followers, but not all of it comes from your party either. You can walk up to Tengu, the leader of the United Cities, and speak to him. He will instruct you to go on a farce of a quest before laughing about it. You can go join the Anti-Slavers under the legendary Tinfist and he will have new dialogue every time you topple a significant portion of the United Cities and Traders Guild empire. There are characters who love and hate just about every faction in the game. If you walk through Shek lands carrying the defeated Bugmaster they will hail you as a champion.
As far as the towns go, the Hub sucks. I hardly ever visit the Hub because there's almost nothing there, just one bar and a Shinobi Thieves tower, the latter of which is actually useful sometimes. If you're judging the quality of the game's towns off the Hub alone you're making a big mistake. Having explored all of them, my favorite town is Mongrel, it has pretty much everything you need and an endless amount of Fogmen to train against.
Anyway I've gone on long enough. I'm not trying to say Kenshi is without flaws, that it's the greatest game ever made, or anything of the sort. If you don't like Kenshi, and don't want to play Kenshi, that's fine. Just don't expect to be able to levy inaccurate criticism without some push back from those of us who do like it.
Finally, if you want a better understanding of the appeal of Kenshi I recommend checking out some of the videos by Ambigious Amphibian, such as these.