Let's Sperg JongleJingle does: Parasite Eve - Prologue up!

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JongleJingle

kiwifarms.net
Joined
Dec 16, 2019
So recently there has been an uptick in Lets Play thread here on the Farms, and I decided "FUCK IT, I'LL CASH IN TOO!". Thing is, I didn't know what to exactly play, since RTS's/4X games are beyond my babby mind, and trying to do an FPS/straightforward vidya like Doom would be repetitive and boring. So then I thought "Hey, what if I did survival horror/RPG stuffs?"

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And here we are.

Parasite Eve is an action RPG with mild survival horror elements set in the distant future of 1997 in New York. It's the Christmas Season, New Years in fact, and things are going as normal as can be. However, some weird bullshitery is going about involving monsters and genetics, and it's up to S.T.A.R.S member Jill Valentine Rookie NYPD Officer Aya Brea to figure out the mysterious attacks and more importantly, figure out her estranged past and her connection to a mysterious woman named Eve that terrorizes the unsuspecting city.

It's heavily plot focused, and has some amazing CGI cutscenes that look amazing to this day. Alongside some great characters and interesting dialogue, there's plenty of cool gameplay bits like the combat, where you move freely and wait for an action bar to fill while dodging enemy attacks. When it's full, you can beat up the baddies with an assortment of pistols, shotguns, assault rifles, SMGs and more.

So when am I gonna do it? Tomorrow because I am sleepy and I want to get a fresh head into going with this. Also because I need to figure out a screenshot method that won't fuck me over.

Whilst you guys wait for me to wake my ass up, you can talk about the game and stuff. I dunno this is my first thread like this so just chillax I suppose.
 
I've seen a streamed playthrough of both PE and PE2 and holy-fuck is it silly in that very Resident Evil kind've way. Science is pure magic to the Japanese and can do pretty much whatever the fuck it wants. I won't get into too much but the short version is, if there's some fuckery its because 'MUH CELLS'.
 
I've seen a streamed playthrough of both PE and PE2 and holy-fuck is it silly in that very Resident Evil kind've way. Science is pure magic to the Japanese and can do pretty much whatever the fuck it wants. I won't get into too much but the short version is, if there's some fuckery its because 'MUH CELLS'.
Motherfuckin' Capcom science. Mr. Meat Transformer from Resident Evil 6 makes a lot more sense once you realize there's a long history of gloriously over-the-top retardation when a plot device is needed.
 
A quick PSA on how updates will work here; I'm gonna try and reach for at least 2 "chapters" (I.E posts) per week. That way there is plenty of content to cover, and it gives me some time to chillax from schuting mansters.

Chapter 1 will be inbound later today, so keep your eyes peeled.
 
Obligatory theme but the whole soundtrack is great frankly

I've played that game at least thrice, two times on the Vita and a third time on PC (retroarch). And I believe I will play it a couple of times again in the future.

My personal advice to OP without spoiling would be:
-Mind your surroundings for hidden items that can be useful although locations can always be re-visited later on.
-The "junk" that certain enemies drop after the battles has actual value, you can give them to the rookie in the gun room at the police station for a nice little reward once you reach a certain amount. Don't overwork yourself however as I recall the grinding is quite high (300 junks if i remember correctly, in the typical fashion of an old-school squaresoft jrpg) but it's always a good head-start at least to gather a couple of the scraps through natural story progression.
-All weapons come with specific lag time, and using multiple commands will leave Aya open to attacks. Remember that you can cut commands short by pressing the square button.
-Don't forget you can upgrade the amount of slots in your internal item storage and your PE recharge time everytime you level up.

Yep, it's 90's art time.
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Be sure to drink a refreshing, ice cold Coca-Cola was you're playing.

Edit:
My personal advice to OP without spoiling would be:
-Mind your surroundings for hidden items that can be useful although locations can always be re-visited later on.
-The "junk" that certain enemies drop after the battles has actual value, you can give them to the rookie in the gun room at the police station for a nice little reward once you reach a certain amount. Don't overwork yourself however as I recall the grinding is quite high (300 junks if i remember correctly, in the typical fashion of an old-school squaresoft jrpg) but it's always a good head-start at least to gather a couple of the scraps through natural story progression.
-All weapons come with specific lag time, and using multiple commands will leave Aya open to attacks. Remember that you can cut commands short by pressing the square button.
-Don't forget you can upgrade the amount of slots in your internal item storage and your PE recharge time everytime you level up.
Talk and check things multiple times as well. You'll miss out on some good info or items IIRC if you don't. Especially in the first area of the game.
 
I think I still have an old save on my PS1 memory card of a new game + where I had tooled/super tooled my gun into a 1 bullet death machine, but never had the patience to rip through the Chrysler building.
 
Prologue: Worst. Play. EVER.

We kick things off appropriately enough with a nice FMV opening:


You're gonna see a lot of FMV's like this, so keep tight. Pretty much all of them are masterclasses in animation. Also, big respect to Yoko Shimomura for her SLAPPIN' soundtrack. It's consistently the most well kept part of the series.



We see the nice backdrop of Christmas Season New York, circa 1997. Snow softly falls down, the streets are packed with folks and traffic, and to top thing off a well hyped up play is about to make it's earth shattering debut...

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And here we are, about to arrive.

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This is our date, trying to be a supreme gentleman. We will never see, hear or even get a reference to this man after this part of the game. I'll call him Kyle.

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And here's us; Aya Brea, rookie cop for the NYPD. Also resident badass and estranged sister of Jill Valentine (STFU IT'S MY HEADCANON).

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Now obviously we COULD call her something ridiculous, but I'm a canon compliant bitch when it comes to these games so we're sticking her with her God, Jesus and the Bear given name.

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Better than lazing about in a Limo all night.

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Not really. Your face annoys me and you sound like the kind of guy that has far too much unwarranted self importance nowadays.

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"Daddy let me go on the BIG car today too!"

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I mean for me, yeah this is a great game, but for the digital populace of New York...

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We walk in, and the douchenozzel doesn't even hold the door open for me. Aya should have ditched his ass the MOMENT that shit happened.

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Some moody music kicks in as we enter, and we get this awesome view of the play area...

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And the play begins just in time.

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"HOE DOESN'T EVEN CLEAN!"

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So the average E-Girl then?

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"She called me POGGERS yesterday when I gave her 100 pounds in gold bullion!"

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"AND MAKE SURE HER YOU GRAB HER PHONE TOO! WE SHAN'T LET HER BEG ON HER PATREON FOR HER FREEDOM!"

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This man knows how to deal with thots.

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"...Okay. Toss him alongside the witch, guard!"


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Let it be known, Edward you are a SIMP.

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Eva begins to sing a song with an opera voice I SWEAR I have heard in other games of this era. Am I just going crazy?

Suddenly, whilst singing her strange looking 90's era jaws out...


I get the feeling the burning was NOT supposed to be an audience interactive experience.

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Also, this man looks like Morgan Freeman. DAMN IT EVA! YOUR SINGING KILLED ONE OF MY FAVORITE ACTORS >:(

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Aya's "Bad shit inbound" alarm goes off like a siren, and does what any reasonable cop, and in fact reasonable person would do: WHIP HER PIECE OUT.


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FUCK OUTTA HERE KYLE. YOU DON'T EXIST ANYMORE.

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Time to arrest some perp scum of the pyrokinetic variety.

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Gotcha, dirtbag.

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"You're gonna be going to a 100 year stay in the iso-cubes for this, punk!"

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This bitch spittin' weird shit, BLAST HER ASS AYA

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For what? Equal pay over brain cell paychecks?
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Right, time for a fight. The way this works is pretty cool; you move freely about, dodging enemy attacks while waiting for the AT gauge to fill up. When it does, you can attack or use items, and depending on the action your AT gauge will fill faster or slower.

RIGHT, TIME TO KICK SOME A-
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JESUS CHRIST GAME CALM DOWN, I JUST STARTED!

Okay, enough of this Dragon Ball Z bullshit! Time to pop a cap in this bitch!

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Here's another cool feature of the combat; when you want to attack a thing, this radius will appear. If the baddy is in the radius, you can hit them. This varies from weapon to weapon, adding to a nice little bit of decision making to fights.


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Laughing at bullets? Not a good sign...

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Eve does some weird shit to us, and now we have a new gauge: Parasite Energy. Think magic but biological, thus making it cooler. This too works on the time based delays of the AT gauge; you don't need to take the equivalent of a mana potion to regain Parasite Energy. We can do a basic healing power for now, but our focus lies on Bio-Carrie over here.

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I don't have much starting ammo, and this game is part survival horror, so there is only one option remaining for combat...

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STOP RESISTING

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I SAID, S T O P R E S I S T I N G

Also, can we just note that not only did Aya bring a gun to an opera, but also a baton? This bitch has BALLS.

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This just got very Yuri, very fast. Sorry, Aya prefers rods to carpets, floating criminal lady.

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A flying crazy person?

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"Parasite Eve." (Cue James Bond opening theme)


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...Vangelion? Please don't kill me

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My setiments exactly.

Suddenly, we flash to white, and a peculiar scene arises...

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Oh fuck, is this F.E.A.R? YAMATE ALMA-CHAN, I DON'T WANT TO HAVE YOUR CHILD!

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Well shit, she got away. Just me, myself, and the burt out remains of an (admitably rather droll) stage and it's populace.

I'm gonna end things off here, since I'm spooked about the servers fucking up and me losing all this typing progress. But stick around for Chapter 2 later today. That's when we really hit the gas and get into this bitch. And what a joy ride it'll be!
 
Eva begins to sing a song with an opera voice I SWEAR I have heard in other games of this era. Am I just going crazy?
Pretty sure that's just the/a MIDI instrument of a voice. I don't think Squaresoft got around to using real instruments in game soundtracks until the PS2 era.

Also, can we just note that not only did Aya bring a gun to an opera, but also a baton? This bitch has BALLS.
I hope not, because that dress doesn't have any pockets and she would only have one other place to stuff her baton, service pistol, and spare magazines.
 
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