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There are some mods that add more rpg elements and racials from the previous games, your character weight and sex influence in your physical damage and intimidation.It’s not a bad game, but Christ is it a shallow playing experience. I’ve actually been playing it a bit again myself recently (heavily modded) and it’s just hard to really get invested in if you have any kind of past RPG (especially CRPG) experience. Skyrim is very much a Baby’s First RPG for people who want to dip their toe into the genre without things getting too complicated or scary for them.
Don't forget the floating paintbrush glitch in Oblivion. The PS3 version has that.jumping fucking ruled in oblivion, skyrim isn't as fun with the running and jumping
Remember when levitating was a game mechanic in Morrowind, and not just a funny glitch you could do in Oblivion. Old=good and new=bad aside, it's such a shame how much the Elder Scrolls gets dumbed down with each new entry.Don't forget the floating paintbrush glitch in Oblivion. The PS3 version has that.
I was so disappointed by how dumbed down Skyrim was. I was confused by all the 10/10 type scores it got. Got it day one for the PS3 and had a great time, but holy shit. It ain't 10/10 material. I was especially irked that I couldn't destroy a town's economy by breaking the mills.Remember when levitating was a game mechanic in Morrowind, and not just a funny glitch you could do in Oblivion. Old=good and new=bad aside, it's such a shame how much the Elder Scrolls gets dumbed down with each new entry.
The level scaling in oblivion killed it for me. It just made all progression feel pointless. Just got some cool glass weapons and armour? Don't worry, every basic bitch bandit you come across will have the same weapons and armour as you.Skyrim is good, but Oblivion is better,
I thought Skyrim was the same way too? The higher level you were, and the better gear you got, would not seem as impactful because human enemies would just scale up with you, and everything else would just have its name change (such as a Falmer becoming a Falmer Warlord or whatever), and have their stats increase.The level scaling in oblivion killed it for me. It just made all progression feel pointless. Just got some cool glass weapons and armour? Don't worry, every basic bitch bandit you come across will have the same weapons and armour as you.
I saw that as a small detail that didn't really hinder my experience. I still prefer things without level scaling, but it's not a dealbreaker.The level scaling in oblivion killed it for me. It just made all progression feel pointless. Just got some cool glass weapons and armour? Don't worry, every basic bitch bandit you come across will have the same weapons and armour as you.
I loved playing as a stealth archer. shooting bandits and making them fall off platforms, cliffs etc.The combat is very repetitive, especially if you play as a stealth archer
There is a mod for Oblivion that does away with the enemy scaling and makes the levelled lists static for enemies. Adds a bunch of new armours too.Though the leveling in Oblivion has its own very apparent issues besides enemy scaling, that's for sure.
It was there in skyrim but nowhere near as bad as oblivion or at least not as obvious.I thought Skyrim was the same way too? The higher level you were, and the better gear you got, would not seem as impactful because human enemies would just scale up with you, and everything else would just have its name change (such as a Falmer becoming a Falmer Warlord or whatever), and have their stats increase.
Though the leveling in Oblivion has its own very apparent issues besides enemy scaling, that's for sure.
When I play RPGs I enjoy the sense of becoming more powerful as I progress and level up and find better gear. There's nothing like going back to an old area and just steamrolling the fuck out of the basic beginning enemies. RPGs with level and equipment scaling completely removes that feeling from from the game. It almost encourages you not to bother exploring or upgrading your stuff. What's the point if it makes absolutely no difference what items you use because the enemies will always have the same shit.I saw that as a small detail that didn't really hinder my experience. I still prefer things without level scaling, but it's not a dealbreaker.