Horizon: Forbidden West - coming to PS5

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The art and design in this has always looked really ugly to me. It feels clumsy and tasteless with a total lack of aesthetic appeal. Technically solid but lacking any charm and cohesion - by which I mean the landscape, characters and Zoids don't feel like they belong together.

Having a crusty as the main character was always a terrible idea.
The studio who makes the game is Dutch, having towering mechanical monstrosities are not out of place there.
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Even worse. Angloid and Germoid, not only autistic but also ugly as sin.
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I'm afraid that title of "ugly as sin" belongs to the Belgians, actually. The Dutch are actually generally good-looking for whatever strange reason, but the Belgians...

There's no saving that country if they can produce the hideous abomination known as Guy Verhofstadt.
 
They really did thoroughly test how much you can sequence break, the only real benefit I was able to exploit was using the system to force my glider down into an areas that I couldn't access yet and I was able to get a box of purple items.

I tried for 30 minutes to get out of No Man's Land without progressing the story there doesn't seem to be a way. They kill your controller inputs and this even happens in mid air.

Also those Forest Children fuckers are all vegans and they look like real life modern day vegans. 10/10 Accuracy
 
just when I thought "at least they didn't give her a dyke hair cut" *sigh*

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Elisabet didn't die for this
 
I've been pleasantly surprised so far.

Culture war sperging

In the very beginning of the game, you meet up with a black guy from the first game and play through the prologue with him. I was fully expecting him to find some holocron or whatever from 2020 and deliver a speech about how even though it's been 1000 years he still can't see a Tallneck without thinking about George Floyd or some shit. I was bracing myself every time he opened his mouth, ready for them to ruin the character, but they've so far managed to not bring up modern politics at all. And as sad as it is that "the writing isn't Twitter-grade racism" is a plus these days, this is the world we live in. So hey, kudos there I suppose.

I will say it's a little jarring that almost every quest NPC so far has been either black or Asian. No Hispanics or whites to be found in the Forbidden West, apparently. Also, many of the black people talk with modern day black American accents, which suggests that when they were cloned, the Zero Dawn project specifically taught black people to sound different than everyone else. Kind of odd. But I'm probably just overthinking things.

Aloy's face is weird. Sometimes she seriously does look like Nikocado Avocado, like she's been stung by a bee. Other times, she looks more or less like she did in the first game. I think they're applying a slight fisheye effect in some shots and it's distorting her face.

Gameplay sperging

The gameplay is basically the same, but better. Melee combat is a thousand times better, with combos and special attacks. In the first game melee was horrible. Now it's actually fun. More elements is always a plus, and the new "match the elements" system means you're not going to completely stop using about half the elements like in the first game.

The different robots so far feel pretty much like rehashes of the first game's robots. Instead of Watchers we have Watchers That Burrow Sometimes. Instead of Scrappers we have...I can't actually think of any difference between Scrappers and Scroungers. This may change. I'm not very far in.

The health overhaul is great, the skill points overhaul is really great, and the way healing works is so much nicer than in ZD.

Overall, it's exactly what I expected. It's HZD with multiple quality of life improvements. Good/10 Game Of The Now buy it immediately or don't whatever
 
I've been pleasantly surprised so far.

Culture war sperging

In the very beginning of the game, you meet up with a black guy from the first game and play through the prologue with him. I was fully expecting him to find some holocron or whatever from 2020 and deliver a speech about how even though it's been 1000 years he still can't see a Tallneck without thinking about George Floyd or some shit. I was bracing myself every time he opened his mouth, ready for them to ruin the character, but they've so far managed to not bring up modern politics at all. And as sad as it is that "the writing isn't Twitter-grade racism" is a plus these days, this is the world we live in. So hey, kudos there I suppose.

I will say it's a little jarring that almost every quest NPC so far has been either black or Asian. No Hispanics or whites to be found in the Forbidden West, apparently. Also, many of the black people talk with modern day black American accents, which suggests that when they were cloned, the Zero Dawn project specifically taught black people to sound different than everyone else. Kind of odd. But I'm probably just overthinking things.

Aloy's face is weird. Sometimes she seriously does look like Nikocado Avocado, like she's been stung by a bee. Other times, she looks more or less like she did in the first game. I think they're applying a slight fisheye effect in some shots and it's distorting her face.

Gameplay sperging

The gameplay is basically the same, but better. Melee combat is a thousand times better, with combos and special attacks. In the first game melee was horrible. Now it's actually fun. More elements is always a plus, and the new "match the elements" system means you're not going to completely stop using about half the elements like in the first game.

The different robots so far feel pretty much like rehashes of the first game's robots. Instead of Watchers we have Watchers That Burrow Sometimes. Instead of Scrappers we have...I can't actually think of any difference between Scrappers and Scroungers. This may change. I'm not very far in.

The health overhaul is great, the skill points overhaul is really great, and the way healing works is so much nicer than in ZD.

Overall, it's exactly what I expected. It's HZD with multiple quality of life improvements. Good/10 Game Of The Now buy it immediately or don't whatever
Are there non-villainous strong males? Last game had, barring the prologue, every good man be an absolute beta.
 
Are there non-villainous strong males? Last game had, barring the prologue, every good man be an absolute beta.
For the first game Avad seemed strong, did a bunch of stuff before Aloy arrived. Only in-game problem was that he just wanted to fuck Aloy.
 
Are there non-villainous strong males? Last game had, barring the prologue, every good man be an absolute beta.
The 2000 Year old Texan has personality now. Every returning character seems more fleshed out than before.

The character dynamics and interactions feel like Star Trek TNG. Like the people in Plainsong could be any of the alien races from that show because each tribe just acts and behaves very differently.

Star Trek vibes get kicked up a notch later in the game because you meet Aloy's sister and the other group of humans
 
Not sure I can bring myself to care about playing a game with a potato head main character, the fact that female characters can not only not be sexy but have to actually be ugly is just insane, why can't they just look normal?

None of the female characters in The Last of Us 1 were actively unpleasant to look at, hell Aloy looked fine in the first game, but now they have to look ugly.

I could have lived with it if things had stayed at 2013 or 2017 levels, but the steep decline since then is too much for me, I don't want to play as an ugly character.

That ain't an dyke cut, bro.


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Call on meeeeeeeeeeeeeeeeeeeeeeeeeeeee, call on me, call on meeeeeeeeeeeeeeeeeeeeeeeeeee, call on me...
 
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