- Joined
- Sep 12, 2018
Atomic Heart?
Never played... I thought the robochicks were "twins"
For the record, I don't hate all gays, just obnoxious faggots.
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Atomic Heart?
I take this back. I made it to Bilewater, I hate this place.I made it to Sinner's Road. I hate this place.
you don't have to have played it to know that nobody would ever, ever build two of them and not install scissoring.exeNever played... I thought the robochicks were "twins"
weird that they even bothered in that specific place since you'll be able to reach it anyway in just somewhere between a minute and two screaming furious dick-twisting hours laterIn case any of you niggers were getting any funny ideas, no. you cannot.
While I like the game I don't find it that difficult. So far. But people have complained about the beginning being hard. None of the bosses so far are very hard and while I will die a couple of times it feels like 50% of those times are bullshit. Sister splinter planted thorny wines into the ground so close to each other that the knockback from my swing pushed me back into the other one. The parry system is pretty useless as well, unless I'm missing something. There's no parry&punish/break stance from what I know, a successful parry just pushes the enemy back. Why even try when bouncing off their head actually deals damage?I still like it despite the difficulty,
Yeah they frontloaded a couple of learning experience bosses you make sure you aren't playing like a spaz. They're walls if you're too aggressive and don't pick your moments (in contrast to current trends in other games), and pushovers once you figure it out. Or not a problem at all.While I like the game I don't find it that difficult. So far. But people have complained about the beginning being hard.
It's not really a typical parry system; it's more like an extension of the above philosophy by tweaking how it worked in the first game. You shouldn't be doing risky stuff like attacking into an attack so you get a weapon clash instead and gain nothing. If you find yourself out of position in an emergency you can try to mitigate an enemy flurry that way, but it's not like they get staggered or anything so it isn't a primary tactic yeah.Why even try when bouncing off their head actually deals damage?
Counterpoint: parrying every attack in a vicious caranid's flurry makes you feel cool.You shouldn't be doing risky stuff like attacking into an attack so you get a weapon clash instead and gain nothing.
I feel like Reaper is actually the worst base moveset. The passive really saves it, especially once you start getting tools that augment your bind.You must go to the chapel of the reaper in greymoor and get that crest. It probably saved my enjoyment of the game.
Maybe people are equating number of deaths with difficulty? Haven't had tons of time to play messing around in early act 2 at the moment. I'd say I find bosses much easier to read than Hollow Knight but I die way more because of the double damage. Just beat Clockwork Dancers and found them easier to get down then say Mantis Lords but died way more because one bad dodge could juggle you to death.While I like the game I don't find it that difficult. So far. But people have complained about the beginning being hard. None of the bosses so far are very hard and while I will die a couple of times it feels like 50% of those times are bullshit. Sister splinter planted thorny wines into the ground so close to each other that the knockback from my swing pushed me back into the other one. The parry system is pretty useless as well, unless I'm missing something. There's no parry&punish/break stance from what I know, a successful parry just pushes the enemy back. Why even try when bouncing off their head actually deals damage?
Its a slow crest that gives you the biggest range and a basic downward sweep for pogo at the cost of slower attack speed.I feel like Reaper is actually the worst base moveset. The passive really saves it, especially once you start getting tools that augment your bind.
I'd say it depends on what situation you're in. Witch's Crest is by far my favorite, but I'm not bringing it to a platforming challenge or a boss that can parry.Crests should be looked for both equip slots, traversal, healing and dps potential, using the basic, unupgaded hunter's crest as baseline standards.