Hogwarts Legacy - Harry Potter open world RPG (no trannies allowed)

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I still think the prisoner of Azkaban gane for consoles has the best video game Hogwarts
Based, the game boy games hold a special place in my autistic heart however, even if they vary wildly in quality. I think I played the Chamber of Secrets game first, played the absolute shit out of that game. I also liked that one Wii game but mostly the potion mixing...actually I only remember the potion mixing. I think it was Half-Blood Prince. I never got into Harry Potter as a whole even though I really wanted to, but it never clicked for me.
We need better potion making games, but most of them are eh.
 
Looking back it's actually nuts how each HP game was its own thing. It wasn't until 3/4 iirc that they started being ports of one another. Azkabuzzy on PS2 was fucking magical and a colossal step up. HP1 on PSX felt equally magical in its constraints, but then I saw that the PC version was more or less the same but somehow worse and it just dawned on me how little quality control there was in any of that. Oh and the GBA one being a turn-based fourniggasinarow game for some reason.
 
The Lego Harry Potter games are peak, even if they are just another coat of paint on the usual Lego game setup.

That said, Hogwarts Legacy was fine for an open world Wizarding World game, better than it had any right to be in "current era". The modding setup through curseforge feels odd though, and why the hell are the tools only available through Epic? Maybe weird Unreal licensing?
 
I'm disappointed in that department. There is some things that games from early 2000s do better, for example the "lessons", which are just QTEs in this one. Fucking cutscenes with button prompts, remember when you not only had to do a quick minigame to "learn" a given spell but you had an entire level dedicated to learning how that spell works? What happened to that?
The game is also janky and the game mechanics don't really mesh together. There might be something in there that has potential but as is, it's just not done cooking yet. As is, we're left with a fully explorable hogwarts, and that's enough for some people, what's there to actually do in there? Same shit you do in every other open world game, specifically of Ubisoft brand. Boring, I need more than that. Story isn't anything special, characters aren't anything special, the item tiering system is fucking garbage(WHY DO YOU NEED THIS IN A HARRY POTTER GAME?), there doesn't seem to be any real consequences for using the deadly curses, and of course the giant elephant in the room that some users are trying to walk around here is that the game doesn't feel like it takes place in 1800s or whatever when it looks like a university in fucking California today. This alone kills any immersion you might have.

No, I think this game would have been a Harry Potter's wet dream if it was something of a mix of Chamber of Secrets/Prisoners of Akzhaban and Bully. Most disappointing aspect is that you don't feel like a student, you feel like a generic protagonist that does whatever the fuck he wants in Hogwarts, you really needed a mandatory or optional benefits for attending classes and trying to do well in them instead of just making them story cutscenes. If you don't even feel like a student in a wizarding school, what else is there?
This is a good proof of concept, but nothing more. People need to learn to not just thank the developers for any helping of slop they get, especially when we used to have better games in the past.
Pretty much this. The game is so close to being a unique, immersive experience, but it just falls short each time. They give us a customizable room of requirement. Awesome! But we can't do anything with it. You can't invite characters to it like persona 5 did in the ps4, and you can't invite people to it like pokemon RSE did on the freaking Gameboy advance. It's just a a place to look at unity store assets and collect herbs/potions. It's a glorified crafting menu.

The whole game is like this. There's a gobstone questline, but no gobstone minigame. There are bootleg potion stations in the bathrooms, but you can't brew anything there like they did in the movies. Floo powder, but no green flame animation for it, just a loading screen. Flying but no quidditch, not even as something you can bet on. Wand customization means nothing, despite acting like it does. They could've at least changed the basic cast animation depending on your wand core.

The whole game is half baked like this, as if all of the devs efforts went into the bland ass combat system. And they didn't even do THAT right. You have a dueling club that is nothing like dueling in the movies. Which is fine, but it doesn't even work as something for the people who like the combat. It's set in some random room in the castle, and only has 3 rounds against random students. How much work would it have been to have it in the ROR, or around the map in better looking locations? To have students you do side quests for appear as partners/opponents depending on if you helped them or not. So many opportunities squandered for the bare minimum. It really waters the experience down.
 
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So many opportunities squandered for the bare minimum. It really water's the experience down.
It's baffling that it took the industry this long to actually make something like this game at all.

Why didn't they capitalize on the idea when the Harry Potter craze was at its height? No one can tell me that they couldn't have made an open-world Hogwarts "RPG" on the PS2, we've seen far more technically impressive feats on the console. Instead, EA wasted the IP on shitty movie tie-in games, when they could have been raking ungodly amounts of cash letting by giving people the Hogwarts student experience in gaming form.
 
Bully has spoiled my expectations of Hogwarts Legacy. Bully is an open-world game similar to GTA where you're a student at a horrible school. You can do tasks, take classes, pull pranks, change your appearance in that game with a storyline. Hogwarts in Hogwarts Legacy is just a hub world; the IP wouldn't allow you to cause mischief at the level that Bully permits.
 
It's baffling that it took the industry this long to actually make something like this game at all.

Why didn't they capitalize on the idea when the Harry Potter craze was at its height? No one can tell me that they couldn't have made an open-world Hogwarts "RPG" on the PS2, we've seen far more technically impressive feats on the console. Instead, EA wasted the IP on shitty movie tie-in games, when they could have been raking ungodly amounts of cash letting by giving people the Hogwarts student experience in gaming form.

You kind of answered your own question. Movie tie-in games still sold gangbusters, and with a new movie coming out eight years in a row they weren't going to skip a year or two to make an actually good game, or risk cannibalizing themselves because the target demo being kids meant parents were the ones paying for it, and most aren't going to be buying their kids two of, on the face of it, the same game at the same time.
 
You want to know here is a few games i have enjoyed lately.

Armored Core VI
Sandland
Space Marine 2
Evotinction
Stellar Blade
Robocop Rogue City
Sniper Elite Contracts 2
Fist Forget In Shadow Torch
Terminator Resistance
Atomic Heart
Evil West
Gun Grave Gore
Hired Gun
Shadow Warrior3
Wanted Dead
Xeno Crisis

I have been lurking on the farms for years, so i know how it works. I ended up joining because i finally had enough of the woke shit and the constant censoring on shitty games news web sites with brainwashed woke cucks.
I'm gonna violate you sexually.
 
Has anyone dived into mods? It'd be sweet if someone added Quidditch (back in).
 
Bit late, but I'm finally jumping back into this game, so...

I still think the prisoner of Azkaban gane for consoles has the best video game Hogwarts

That game was a massive chunk of my childhood; never did get %100, but certainly not from a lack of trying. I actually picked it back up for my PS2 fairly recently; too bad the console stopped working not that long after, was looking forwards to really getting it all done.

I think I played the Chamber of Secrets game first, played the absolute shit out of that game.

First played that one at my friend's house a decade or so ago; apparently, he got stuck because he had no idea a greenhouse was supposed to be outside.

The Lego Harry Potter games are peak, even if they are just another coat of paint on the usual Lego game setup.

Never did %100 either of these, either; first one I got all the Golden Bricks and did the bonus level, but the game glitched out and didn't let my go back to Hogwarts after that, and I never started another profile. Second game I completed the main story, but I stopped playing shortly afterwards; meant to get back into it, but I never did.
 
he got stuck because he had no idea a greenhouse was supposed to be outside.
That made me laugh harder than I needed to, lol. I will be a bit fair and maybe say that he thought, since we're using magic n' sheit, the wizards were using magic to make an indoor greenhouse or some shit.
Might pirate Hogwarts Legacy now that modding is kicking up speed, if mod authors make some sort of anti-piracy bullshit again I swear to God...but I'm sure it'll be fine.
 
That made me laugh harder than I needed to, lol. I will be a bit fair and maybe say that he thought, since we're using magic n' sheit, the wizards were using magic to make an indoor greenhouse or some shit.

I do remember it being pretty funny; if I remember correctly, he'd been stuck on that part for a month, if not more. He said that he'd checked literally everywhere in the game for the area and became convinced that the game was glitched up or something. I just asked him if he ever went outside, walked out and to the left, and there it was; he was pretty pissed off.
 
Movie tie-in games still sold gangbusters, and with a new movie coming out eight years in a row they weren't going to skip a year or two to make an actually good game, or risk cannibalizing themselves
Sure, but why didn't they, or someone else, attempt to make something like this after the movies ran their course?

The last movie tie-in game to be released on a major platform was in 2011, Hogwarts Legacy came out in 2023, that's more than a decade of no one in the gaming industry bothering to attempt making a big budget game for one of the biggest IPs on the planet.

Then again, Disney also left the gaming side of Star Wars to wither, so maybe it's Hollywood feeling more and more threatened by the gaming market?
 
Sure, but why didn't they, or someone else, attempt to make something like this after the movies ran their course?

The last movie tie-in game to be released on a major platform was in 2011, Hogwarts Legacy came out in 2023, that's more than a decade of no one in the gaming industry bothering to attempt making a big budget game for one of the biggest IPs on the planet.

Then again, Disney also left the gaming side of Star Wars to wither, so maybe it's Hollywood feeling more and more threatened by the gaming market?
Usually it's retarded copyright holders that's the problem.
Harry Potter movies is a Warner Brothers property, and they're fucking retarded.
Warner Brothers got the license to make Lord of the Rings games in 2010, made two games, sold 5 million copies instead of 500 million, shut down the studio, and hasn't done anything in half a decade
 
Usually it's retarded copyright holders that's the problem.
Harry Potter movies is a Warner Brothers property, and they're fucking retarded.
Warner Brothers got the license to make Lord of the Rings games in 2010, made two games, sold 5 million copies instead of 500 million, shut down the studio, and hasn't done anything in half a decade
Let's not forget everything related to Suicide Squad
Warner Brothers only made a return on Hogwarts Legacy on the brand and name alone. This was a free bingo square of a game for them.
 
Warner Brothers got the license to make Lord of the Rings games in 2010, made two games, sold 5 million copies instead of 500 million, shut down the studio, and hasn't done anything in half a decade
I'm still pissed that the Nemesis System is now in Legal Limbo for the forseeable future.

That thing was the coolest fucking feature in those games, and I wish more games had reactive shit like that.
 
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