Helldivers 2 - Hell is more diverse than ever as PlayStation's demographics continue to grow and change.

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My thoughts on the updated SEAF.

I'm not really a fan of them now having biome-specific camo. Blueberries should stay blue.

From my observations, friendly fire among them is almost the main cause of their death, which is really irritating.
 
Most of that friendly fire is coming from the MG trooper. He’s a bit too overexcited to be firing the mg.
Nahhh swedish cucks cant code, there alredy a system to dive / go prone feature, now how hard to drawn a tracer between the MG blueberry and the target to check friendly blu berrys between him and the actual target and and execute a dive command on them with some iframes before the MG blueberry want to go ape shit ?

The answer is no.. not at all but is work and sweeds allergic to work..

Remember this dipshits took several attempt to "fix" the spear "smart" aiming issue at the first place...
 
Nahhh swedish cucks cant code, there alredy a system to dive / go prone feature, now how hard to drawn a tracer between the MG blueberry and the target to check friendly blu berrys between him and the actual target and and execute a dive command on them with some iframes before the MG blueberry want to go ape shit ?

The answer is no.. not at all but is work and sweeds allergic to work..

Remember this dipshits took several attempt to "fix" the spear "smart" aiming issue at the first place...
No, the devs know how to code. This likely just falls into the same category as sentries and the DSS strikes. You aren't being hit by them because the devs tried to make them avoid shooting you and failed, you aren't even being hit by them because the devs didn't care. You are being shot by them because the game makes them do it, on purpose, at certain intervals if you haven't died in a while. I'm absolutely certain that the blueberries shooting you is the exact same


 
No, the devs know how to code. This likely just falls into the same category as sentries and the DSS strikes. You aren't being hit by them because the devs tried to make them avoid shooting you and failed, you aren't even being hit by them because the devs didn't care. You are being shot by them because the game makes them do it, on purpose, at certain intervals if you haven't died in a while. I'm absolutely certain that the blueberries shooting you is the exact same


Reminds me of AH saying the FRV is supposed to handle like an AIDS balloon. Are they incompetent coders or do they just hate you? Probably both :punished:
 
No, the devs know how to code. This likely just falls into the same category as sentries and the DSS strikes. You aren't being hit by them because the devs tried to make them avoid shooting you and failed, you aren't even being hit by them because the devs didn't care. You are being shot by them because the game makes them do it, on purpose, at certain intervals if you haven't died in a while. I'm absolutely certain that the blueberries shooting you is the exact same


I'm 1000% convinced that there's similar mechanics at play for when you're out of heals and a random hit that would normally do little to no damage will magically turn into a torso cripple.
I'd bet actual money on it if I could.
 
You are being shot by them because the game makes them do it, on purpose, at certain intervals if you haven't died in a while. I'm absolutely certain that the blueberries shooting you is the exact same
Ohh then its pure malic then, even worse... because how about not making your (and your i mean from the dev's perspective) game aids in the first place ? its fucking contradictory !

Just imagine this conversation:
- Ehhh we made a decent game but how about we put some arbitrary rng to randomly kill the player Hmmmmm ?
- great idea !


And tell me its not retreaded.
 
iirc back in HD1 cheaters completely skewed how the galactic war could've gone. Just seems like the devs have been so raped since that incident that they can only imagine a relationship of antagonism towards the players. It's like when a ttrpg DM has the mindset on "beating" the players. Eventually the juice isn't gonna be worth the squeeze.
 
Ohh then its pure malic then, even worse... because how about not making your (and your i mean from the dev's perspective) game aids in the first place ? its fucking contradictory !

Just imagine this conversation:
- Ehhh we made a decent game but how about we put some arbitrary rng to randomly kill the player Hmmmmm ?
- great idea !


And tell me its not retreaded.


Gatling sentries do the same thing I think.

It was funny the first few times but once you tell a joke over and over again it stops being funny.

You can stop now, guys. The joke isn't funny anymore.
 
No, the devs know how to code. This likely just falls into the same category as sentries and the DSS strikes. You aren't being hit by them because the devs tried to make them avoid shooting you and failed, you aren't even being hit by them because the devs didn't care. You are being shot by them because the game makes them do it, on purpose, at certain intervals if you haven't died in a while. I'm absolutely certain that the blueberries shooting you is the exact same




 
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Official ! Sweeds genetically programed to be a cuck's

https://preservetube.com/watch?v=dV3azZ-4yik

TL;DR
I did not know Sham was the faggot who killed Magicka, making a astronomical retarded contract with narrow head, (basically splitting the revenue 70-30 toward paradox and then shifting the marketing expense on narrowhead WITH the clauses paradox decide how much they need to spend on marketing)

After that influenced to highly monetize their next game resulting in a flop... And AFTER that they still hired as the CEO of narrow head.
 
Official ! Sweeds genetically programed to be a cuck's

https://preservetube.com/watch?v=dV3azZ-4yik
https://youtube.com/watch?v=dV3azZ-4yik
TL;DR
I did not know Sham was the faggot who killed Magicka, making a astronomical retarded contract with narrow head, (basically splitting the revenue 70-30 toward paradox and then shifting the marketing expense on narrowhead WITH the clauses paradox decide how much they need to spend on marketing)

After that influenced to highly monetize their next game resulting in a flop... And AFTER that they still hired as the CEO of narrow head.
>Famous for running games into the ground and predatory DLC pricing
>Literally named "Shams"
 
Iirc it's literal RNG. The turrets generate a number between 0 and 80 and if it lands on 0 it targets Divers.

Annoying as fuck.
I just don't understand why they want to have their cake, eat it, AND throw it into our faces. If you want to make stratagems dangerous if not respected... They already are. You don't need to force things to happen. Let players fuck up on their own accord. Keep it simple, stupid. Sentries shoot at enemies. Not "sentries shoot at enemies but only if it's safe". They shoot at enemies, if you're between them and it you go bye bye. That already accounts for 9 sentry deaths out of 10. But implementing a system forcing it to happen at all carries with it a deliberate message of disrespect. They hate us. We told them with our time and our money and our support that we love what they made and they hate us for it. Because we have the audacity to care enough to want to see Helldivers 2 - their game, not ours - taken care of that we get vocal when it's being negatively altered.

It's not even like the game is RUINED!!!1 The game is still fun, a lot of fun. But it's just such a tiring and most of all utterly pointless tug of war when the improvements to make are as obvious as they are numerous.
 
It's not even like the game is RUINED!!!1 The game is still fun, a lot of fun. But it's just such a tiring and most of all utterly pointless tug of war when the improvements to make are as obvious as they are numerous.
The reason the negatives stand out so much is because the rest of the game is great and continues to have a bunch of potential.

If the whole game was irredeemable unplayable dogshit no one would be talking about fuckin stratagem ball bounce.
 
I'm not really a fan of them now having biome-specific camo. Blueberries should stay blue.
Mfw the SEAF got alternate armor colors before we did
first-look-at-jared-leto-as-the-joker-in-suicide-squad-v0-7lBPtywl6sUn0w3bO-I5GU_YlM33SF8yGrz...webp
 
The reason the negatives stand out so much is because the rest of the game is great and continues to have a bunch of potential.

If the whole game was irredeemable unplayable dogshit no one would be talking about fuckin stratagem ball bounce.

That's the worst part, this isn't like Destiny which was never good. This game can be salvaged. Fix the bugs, fix the bad enemies, undo the decision to scrap cultists, give more content to illuminate in general, undo the bleed nerf from a year ago, ect
 
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