WardTrangler
kiwifarms.net
- Joined
- Apr 4, 2024
Guild Wars 1 is getting a makeover.
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The writers are also a bunch of progressives and tankies. They regularly insert their nonsense into the story. It’s everywhere, but I’ll try and list some standout moments I recall.Remember that Guild Wars 2 goes out of it's way to piss on GW1's story; retconning the Searing to look justified and such. I'm very much hesitant in seeing what Anet will be doing to with this update.
I've got good news for youI owned both GW1 and GW2 off-Steam. I was a kid and never achieved shit in the hall of monuments, so I figured I'd just restart and buy both on Steam. However, you can't link GW1 accounts to a GW2 steam account, so like.. what's the point? "Come back and fill your HoM! Can't use them though".
The weird thing is, you can't link a GW1 account to a steam-GW2 account, but you CAN link a steam-GW1 account to a proprietary-launcher-GW2 account. I know because my GW1 is on steam and I have some of the hall of monuments skins. So we know that Steam by itself was never the problem, it was always an issue of anet never getting around to getting the HoM linking to work.I owned both GW1 and GW2 off-Steam. I was a kid and never achieved shit in the hall of monuments, so I figured I'd just restart and buy both on Steam. However, you can't link GW1 accounts to a GW2 steam account, so like.. what's the point? "Come back and fill your HoM! Can't use them though".
And they're adding a steam auto-login, meaning they intend for people to use the Steam account for GW1.. that you can't link.
Anyway: I actually played a bunch of GW2 and doing old content but it dawned on me that you -have- to do old content. The game is lateral. You have to do all content and completing one expansion won't overgear you for the next. It made me realize it's an endless grind whereas in WoW, you do old expansions for fun and achievements.
In the expansion titled “End of Dragons.” One of the characters insults another calling her “bourgeoisie”, the character also takes it as an insult. A character introduces themselves “ Hey, everyone it’s your favourite non-binary engineer, Yao!”. In a strike mission (dungeon) one of the characters literally recites tanky propaganda against a strawman of a “conservative” about property rights. The ending of this expansion is the previously mentioned lesbian lovers having a wedding.
The entire “Icebrood Saga” about a civil war in the Charr. The allegories to US politics were very on the nose and later on the writers straight up admitted that various characters were shoe ins for Trump, evil white conservatives etc….
Wasn't the Frost Legion brought back in a recent expansion? Haven't kept up with this game since EoD; I know there's talks about executing Bangar because he's an "evil fascist" or some shit, and that the Charr were apparently going to elect this "strang wamen" Charr as their supreme leader.
Update: Turns out you automatically link Steam GW2 accounts to Steam GW1 accounts. Upon launching the 'new' GW1, you get to choose from a menu whether you want to log into a Steam GW1 account. So basically, The two GW games linked AND on steam. I'm done with WoW and their bullshit. The crap writing, the leaving developers, all of it. I may not be a huge fan of GW2 but I like it simply because it's a completionist collectathon and it's on Steam.The weird thing is, you can't link a GW1 account to a steam-GW2 account, but you CAN link a steam-GW1 account to a proprietary-launcher-GW2 account. I know because my GW1 is on steam and I have some of the hall of monuments skins. So we know that Steam by itself was never the problem, it was always an issue of anet never getting around to getting the HoM linking to work.
There are no power grinds past lvl 80 ascended (and maybe stat-infused). If you enjoy simple number-go-up vertical progression, then the game isn't for you, it stops at level 80. After you get ascended gear, gear doesn't get stronger in the conventional sense, you don't get additional stat points, you just find new ways to leverage the same amount of points more effectively. Like a weapon that scales well with them, or a spec, or a new allocation of the same stats that opens up a new build and role. That's the whole foundation for masteries and horizontal progression. You no longer level up your combat level, you level up expansion-specific masteries, that sometimes don't even affect more than the expansion they're from. The grind at that point isn't to get more power for your character, but to get more quality of life. If you already have an ascended build, you could gather gear for more different ascended builds so you can handle more roles in group content. Or when you already have all the ascended gear you could need, maybe you go for a legendary so you can worry less about assembling builds entirely.I can't really enjoy GW2 outside hitting max level because I have no fucking clue what power grinds are worth doing or where they even are.
I'm all for doing old-ass grinds that takes 20 dailies to reach, ie. the fucking beetle mount in outdated old-ass musty content. But again, "if I had a main I loved and would do it all with". There's specs I enjoy but I'd like to enjoy the profession at its core and then just deal with whatever specs come my way. I love necros but fucking timed shrouds? Nukes? On a fucking necro? What wer they smoking? Sure engineer got a mech but that's -too- simple for me, and engies other specs make no sense.There are no power grinds past lvl 80 ascended (and maybe stat-infused). If you enjoy simple number-go-up vertical progression, then the game isn't for you, it stops at level 80. After you get ascended gear, gear doesn't get stronger in the conventional sense, you don't get additional stat points, you just find new ways to leverage the same amount of points more effectively. Like a weapon that scales well with them, or a spec, or a new allocation of the same stats that opens up a new build and role. That's the whole foundation for masteries and horizontal progression. You no longer level up your combat level, you level up expansion-specific masteries, that sometimes don't even affect more than the expansion they're from. The grind at that point isn't to get more power for your character, but to get more quality of life. If you already have an ascended build, you could gather gear for more different ascended builds so you can handle more roles in group content. Or when you already have all the ascended gear you could need, maybe you go for a legendary so you can worry less about assembling builds entirely.
The gear they give you for boosted characters is celestial, which is great for solo overworld pve, but in group pve, you'll want something more specialized, and that means getting new gear of the same rarity with different stats. The whole 'the same gear adapts itself so that it is always perfect for your spec, even when you switch builds' system from wow doesn't exist in gw2. There's a way to switch stats on ascended gear, but that isn't free, it's a crafting recipe that requires key materials that involve a chunk of what an exotic piece of the same stats would cost to make. The only way to make it free and instantaneous is if you have the legendary version of a piece of gear.I bought a bunch of expansions at one time and got a bunch of boosts, but apparently the boosted gear is like pre-instanced content? So those I've boosted have no benefit from gear from now on unless I do instanced PvE.
Anet likes to play "I'm not like other MMOs" so every class feels really weird, sometimes in a good way, sometimes not. Engineers whacky specs are my favorite, but I could never get into Revenants or Warriors.I love necros but fucking timed shrouds? Nukes? On a fucking necro? What wer they smoking? Sure engineer got a mech but that's -too- simple for me, and engies other specs make no sense.
When looking at gear, you need to take account the quality and the stat distribution.I bought a bunch of expansions at one time and got a bunch of boosts, but apparently the boosted gear is like pre-instanced content? So those I've boosted have no benefit from gear from now on unless I do instanced PvE.
I just finished the story today, you're right it's not that bad. They managed to make two good maps especially when you compare to what they did with janthir's wild where it felt like they focused too much on the first map, making the second one very disappointing.Finished the story (as much as have been released) and exploration for the latest expansion, and all I can say is "not bad". The zones are nice, the underwater tunnels leading to grotto's are kinda fun to discover. But, just like last time there is a focus on a mount, this time the skimmer and like last time it feels very expansion specific and will probably not see much use once we move on.
The story is inoffensive, nothing great or even what I would call good, but also nothing really bad, although there is one thing that might go somewhere interesting, but having seen what the writing team has produced so far in this game, I'm pretty sure they will go for the generic story troupe instead.
The new elite specialisations are fun (atleast the ones I spent any real time with), the renown hearts are fine and the story quest design is boring and uninspired, but that is nothing new. Nothing really stood out as having a message or relate to real world events or people as far as I noticed. Overall, I'm happy with it so far.