Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Favorite GTA?

  • Grand Theft Auto

    Votes: 63 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 222 8.1%
  • Grand Theft Auto: Vice City

    Votes: 785 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,105 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 717 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 218 7.9%
  • Grand Theft Auto V

    Votes: 400 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,755
Fucking hell R*. Since I wasn't a day one player I had no idea R* jump through this many fucking hoops to fuck over players.

The video didn't even get into how Rooftop Rumble had it's name mixed up with High Priority Case. All that shit, and Rockstar either never bothered or couldn't actually fix that.

Coveted was an Online mission that received similar treatment by Rockstar.

As far as Rockstar just doing a straight port to Unreal, I wouldn't be surprised. Don't they have to pay royalties to EA to this day for the 3D trilogy being on Renderware?
 
I'm willing to bet Rockstar is gonna fuck these ports up. I'd love it if they just ported the first two games to the SA engine, or on par with it. After watching Joel's GTA III streams, there's some fuckery with the cars in GTA III. not sure what.
I would prefer the Vice City engine a la Xbox for the first two games. The SA engine looks like it's falling apart. However, if this is true, I want to add something to the wish list. Keep the filter applied in the PS2 version of San Andreas onto the remaster. It added character.

A
I'm gonna eagerly await more info. If true, this is something I've wanted for close to a decade. They better include quality of life improvements, but really, I know I'm gonna buy it so I better take what I can get.
I'm hearing a PC release down the line. If so, you know they will delist the originals and make it tricky to modify. And why a mobile port? There exists mobile ports of the trilogy.
 
I'm hearing a PC release down the line. If so, you know they will delist the originals and make it tricky to modify. And why a mobile port? There exists mobile ports of the trilogy.

Remember how PC gamers complained that console gamers were holding devs back because they had to make the games suitable for consoles first and foremost? Im not saying I agree or disagree with that sentiment but I will say that we seem to have a similar thing now but with mobile in the place of consoles. Because god forbid if it cant run on a fucking tablet...
 
As someone who owns both PS2 and XBOX versions of the trilogy while still playing the PS1 originals of the series, I’m not too sure what a GTA Trilogy Remastered will do to fans who are already getting tired that there’s no news regarding GTA VI yet.

Mostly if they stick this idea, they’ll probably remove or edit out scenes and certain musical cuts from the radio stations and missions that will make the experience sound bland and not too memorable for new GTA fans that want to see what the classics are like.

Plus I‘m not sure why they just don‘t remaster GTA IV for the PS5 and XBOX Series X consoles. It was at one point one of their greatest games ever made before V came along, even if it had less fun and less activities to do in the game. That seemed like a wasted opportunity, in my opinion.
 
Plus I‘m not sure why they just don‘t remaster GTA IV for the PS5 and XBOX Series X consoles. It was at one point one of their greatest games ever made before V came along, even if it had less fun and less activities to do in the game. That seemed like a wasted opportunity, in my opinion.
I was thinking royalty issues with Niko's actor, Micheal Hollick but Vice City was remastered and re-released despite issues with Liotta. Technically, they DID something for its 10th anniversary by removing songs and multiplayer from the PC version.

As someone who owns both PS2 and XBOX versions of the trilogy while still playing the PS1 originals of the series, I’m not too sure what a GTA Trilogy Remastered will do to fans who are already getting tired that there’s no news regarding GTA VI yet.
I find the Xbox versions of the trilogy (san Andreas, see what I did there?) the superior (console) version.
 
Pretty sure the "remasters" are just a desperate ploy to buy time because they're starting to realize that since PS5 and XBox released in November and GPUs are as caught up as they'll be for a while, they can only re-release GTA V so many more times after this year. I mean, what's left? Mobile phones and TI calculators? People will be expecting some form of new game from them within the next few years or interest will die down past the point of having hope.
It may be a lost cause now anyway since with Houser gone it will lose the equal-trolling-for-all humor that made the series great. If GTA goes woke take it as a sign the end times are upon us.
 
Pretty sure the "remasters" are just a desperate ploy to buy time because they're starting to realize that since PS5 and XBox released in November and GPUs are as caught up as they'll be for a while, they can only re-release GTA V so many more times after this year. I mean, what's left? Mobile phones and TI calculators? People will be expecting some form of new game from them within the next few years or interest will die down past the point of having hope.
It may be a lost cause now anyway since with Houser gone it will lose the equal-trolling-for-all humor that made the series great. If GTA goes woke take it as a sign the end times are upon us.
Make no mistake, GTA WILL be going that route. They can't afford not to in today's political and heavily censored climate
 

I really want this remaster to not come out to see the amount of salt from these people already hyping it up. At least this guy knows what's up with GTA IV.
 

After months of rumors and speculation, Kotaku has learned from sources that Rockstar Games may be remastering three classic Grand Theft Auto games. Currently, it appears these games will be released later this fall for a multitude of platforms, including the portable Nintendo Switch.

For the past year, rumors have swirled on Twitter, Reddit, and various message boards that Rockstar is working on remakes or remasters of classic, PS2-era Grand Theft Auto titles. These rumors only grew in popularity as Rockstar’s parent company, Take-Two Interactive, used DMCA takedowns to remove classic GTA mods from the internet while announcing that the publisher had three remastered games in development. While Kotaku can’t confirm what all of those teased remastered titles specifically are, we can confirm via corroborating details from three sources that GTA remasters are currently in the final stages of development.

Kotaku has reached out to Rockstar about these remastered games and future GTA re-releases. But our sources have, so far, had reliable track records that have alerted us to updates in GTA Online and Red Dead Online weeks if not months in advance.

According to these sources, Rockstar is actively developing remastered versions of Grand Theft Auto III, Grand Theft Auto Vice City, and Grand Theft Auto San Andreas. All three of these games are being remastered using Unreal Engine and will be a mix of “new and old graphics.” One source who claims to have seen a snippet of the games in action said that the visuals reminded them of a heavily-modded version of a classic GTA title. The UI for the games are being updated too, but will retain the same classic style. No details were shared about gameplay, but Kotaku has been told these remakes are trying to stay true to the PS2-era GTA games as much as possible.

Sources confirmed that Rockstar Dundee, a Scottish outpost and one of the newest studios at the company, is leading the charge on developing the remakes. Another source explained that the studio is heavily involved in not just the remasters, but is even helping Rockstar on developing the next-gen GTA V ports that are due out later this year. This lines up with information I had heard last year, after the studio was purchased by Rockstar Games. Before becoming Rockstar Dundee, the studio was Ruffian games and had previously worked on Crackdown 2, Crackdown 3 and assisted with development on the Master Chief Collection.

Plans around these remastered GTA titles have shifted quite a bit over the last year as a result of the ongoing covid-19 pandemic, and they might continue to do so until things are officially announced. Originally, it seemed that these remakes were going to be packaged together and given to players who purchased the upcoming next-gen ports of GTA V and GTA Online as a sort of bonus or “thank you gift” from Rockstar. Then plans changed, and the remastered trilogy was scheduled to be released earlier this year. However, plans have changed again, and now the remastered titles are planned to launch around late October or early November for PS4, PS5, Xbox One, Xbox Series X/S, Switch, PC, Stadia, and mobile phones.

It appears the PC and mobile ports might slip to next year as Rockstar focuses on developing the console ports first. While some might have expected Rockstar to space these releases out, if not releasing them on each games’ respective 20 year anniversary, sources told me that this isn’t the current plan. Instead, it seems all three games are to be released in one collected package that may only be sold digitally.

For fans who are more interested in other classic Rockstar games getting remastered and rereleased, sources tell me that Rockstar has plans to develop new ports of games like Red Dead Redemption. But the future of these remastered games depends on how well these initial re-releases sell.

However, for now, Rockstar is focused on getting these three remastered Grand Theft Auto games out the door alongside the GTA V next-gen ports. Dundee is leading development, and many other studios across Rockstar’s vast network of teams are also pitching in on both projects. According to one source, everyone shifting to support these titles is one major reason why Red Dead Online has seen fewer and smaller updates. But if all of this pans out it might be a very exciting year for fans of classic GTA games.
The thing that sticks out is the use of Unreal for the remasters. Why not RAGE? It's their internal engine and getting a new development team up to scratch with it seems like the smart path forward. Even if Dundee was one of those studios they snapped up and renamed, money can't possibly be tight.
 
The thing that sticks out is the use of Unreal for the remasters. Why not RAGE? It's their internal engine and getting a new development team up to scratch with it seems like the smart path forward. Even if Dundee was one of those studios they snapped up and renamed, money can't possibly be tight.
I assume it is so because Renderware is old as dirt and if they plan to maintain the games going on forward it's going to be easier if they translate it to a newer engine, like what Nightdive does to their re-releases, i.e. Blood: Fresh Supply
 
I assume it is so because Renderware is old as dirt and if they plan to maintain the games going on forward it's going to be easier if they translate it to a newer engine, like what Nightdive does to their re-releases, i.e. Blood: Fresh Supply
Sure, but RAGE is just as much in constant development as Unreal. They've no doubt been patching it here and there with GTAO updates. It's odd to me that they would invest time in a third party product if they have something internally that's the same or better.
 
Back
Top Bottom