Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

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Favorite GTA?

  • Grand Theft Auto

    Votes: 63 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 222 8.1%
  • Grand Theft Auto: Vice City

    Votes: 785 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,104 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 716 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 218 7.9%
  • Grand Theft Auto V

    Votes: 400 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,753
I remember Peace Sells was on it as well as a few others that I didn't know.
All due respect to Megadeth but that's a weird inclusion. It'd be perfect for Metal Gear, though.

Also, the main character looks like the Lion King Musical logo.
First of all, that's hilarious.

Second, I think there are clothing stores and hair stylists. But it's really obtuse. No markers on the map or arrows over the doors, nothing. It's a major feature and it is buried.
 
Second, I think there are clothing stores and hair stylists. But it's really obtuse. No markers on the map or arrows over the doors, nothing. It's a major feature and it is buried.
Not to mention if crime increases enough (i.e. you ignore random crimes), the businesses close down, with no indication. AND they're only open during the day and each business selling specific things (you can only get a specific fighting style from a particular dojo, for instance). Bascially you could drive across Manhattan - at a 1:1 scale - only to find the business was shut with no way to skip time.
 
I was playing Scarface: TWIY for the first time recently and it occurred to me that it had a shooting mechanic where you lock on to an enemy and fine-tune your aim two years before GTA IV. This got me thinking about other mechanics that are considered "invented" by GTA that were done earlier:

Scarface: Lock on with fine-tune, fleeing the police by escaping a radius
True Crime: NYC: Working public transportation, drivers ejected from their car on frontal impacts
Driv3r/Parallel Lines: Police officers have individual vision cones

Are there any other mechanics done first by other series?
 
Gina's corpse counts as furniture. You can put her pickled body on display.
Eh? I don't remember that! It was just an urn with her ashes when I played it!

As for the game itself, yeah it isn't bad, some of the missions were pretty fun, but it does become 'get stuff here and blast everything in sight' when you want to upgrade the mansion.
 
How was it? I tried watching a few LPs and it was deathly boring.

It lets you re-decorate the mansion. Which is nice, I guess. Gina's corpse counts as furniture. You can put her pickled body on display. Nothing weird about that.
I'm not very far into it. I've been stopped cold by a mission set in a drive-in theater. You have to drive around shooting gang members in a destruction derby style shootout. Easy enough but then the leader, driving a monster truck with a gunner on the back, destroys your car in seconds. This is super early in the game too. Goddammit I feel like DSP (who, incidentally, also struggled with this mission).

Anyway, apart from that I'm enjoying it so far. The shooting mechanics I mentioned makes you feel like headshots are earned and is very satisfying. André Sogliuzzo does a pretty good Tony Montana and the game is very visually pleasing for 2006. Apart from the shooting, the gameplay is basically an expanded version of GTA's asset mechanic; you have to buy fronts and earn drug money to improve them. One thing that YouTube LPs may not get across is that the soundtrack is really, really good. Easily on par with Vice City's.

If you can pick it up cheap I would recommend it.
 
I played GTA III by the time the PS2 was getting ready to be released. It was around the first time where I thought that WASTED didn’t just mean get drunk on the sidewalk and collapse.
 
Were you thinking of the Incan mummy?
Yep. :stress:

Shame the second one was a bit crap.
I was barely aware of it. No buzz whatsoever. Something must have gone off the rails.

The Godfather was great.
I had loads of fun with the character creation and outfits. And the gangland executions you can perform with guns.
 
Not to mention if crime increases enough (i.e. you ignore random crimes), the businesses close down, with no indication. AND they're only open during the day and each business selling specific things (you can only get a specific fighting style from a particular dojo, for instance). Bascially you could drive across Manhattan - at a 1:1 scale - only to find the business was shut with no way to skip time.
Not to bring politics into this, but True Crime: NYC accurately depicted the consequences of "defund the police."
 
accurately depicted the consequences of "defund the police."
Re-arm the police was the leading issue this election. A sad day for Yang Gang. (:_(

I totally forgot Walken was in this game, too. Re-watching cutscenes with him is hilarious. His character is always cool, like Fonzie.
 
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Scarface: Lock on with fine-tune, fleeing the police by escaping a radius
True Crime: NYC: Working public transportation, drivers ejected from their car on frontal impacts
Driv3r/Parallel Lines: Police officers have individual vision cones

Are there any other mechanics done first by other series?
Saints Row had a GPS system and free-aim. And online multiplayer (console).

The Simpsons: Hit and Run let you replay past missions.

Not a GTA clone, but IV's cover system was inspired by Gears of War.
 
If Disney wasn't so stingy with remasters, I'd kill for one of Hit & Run.

Such a fun game, it's a shame how it never got a sequel.
The Simpsons: Hit and Run is under rights limbo. Vivendi, Disney, Radical Entertainment, EA. Good luck with that.

A sequel was in development, but EA bought the game rights for The Simpsons. Even the producer wants a remaster/remake.

The Simpsons: Hit and Run was my favorite licensed game. Especially since I was a fan of The Simpsons and GTA at that time.
 
The Simpsons: Hit and Run is under rights limbo. Vivendi, Disney, Radical Entertainment, EA. Good luck with that.

A sequel was in development, but EA bought the game rights for The Simpsons. Even the producer wants a remaster/remake.

The Simpsons: Hit and Run was my favorite licensed game. Especially since I was a fan of The Simpsons and GTA at that time.
It's why I called Disney stingy, they've more than enough money to buy those rights.

If they can finance a sequel to fucking Cruella of all things, they can make Hit & Run remastered happen.
 
It's why I called Disney stingy, they've more than enough money to buy those rights.

If they can finance a sequel to fucking Cruella of all things, they can make Hit & Run remastered happen.
They're all greedy. Assuming if it was possible even without the original source code, you could easily remake it from the ground up. And Vivendi and Radical Entertainment are likely defunct so it'll probably take some convincing.
 
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