You know, Im legit curious after looking at the series as a whole. Do people think that GTA has either become too realistic or cartoonish?
Because I think the 3D entries in the series tried to keep a healthy balance between both but still being aware that this is all meant to be entertaining ultimately. The stories could get a bit silly but not to the point I cant still take them and its characters seriously. GTA 4 tried to lean more on the realistic side...but it ended up being a tad too realistic in my taste, to the point Liberty City doesnt feel too special but I am aware a lot of people do prefer it because of said realism. I dont dislike 4 at all, in fact, I do think that it stands out in the series the most because its actually a compelling story with mostly realistic characters but I always found like it was missing that GTA styled humor that the DLCs were able to bring some of it back. GTA 5 tries to have that balance between sillyness and realism that the 3D entries had I think its their best effort for the time being. I sort of blame this shift because the graphics, I think the "better" they look, the more compelled they feel to bring more realism to the series as a whole.
But the realism/cartoony stuff in the series becomes a heated love/hate topic depending of when they were introduced into the series. Like I said, the ones that started with 4 prefer its more realistic storytelling and atmosphere over the more over the top style of 5 (to the point its difficult to buy they are meant to be set in the same universe, if anything, its easier to buy this being in the 3D universe decades after GTA 3, somehow)
What are you personal opinions?
Right after the final mission of San Andreas, I wound up in the hills above SA, on a motorcycle, with Tom Petty's "Running Down a Dream" playing. Sun was going down, credits had just played, I was doing backflips off hills, and I dunno - something about the scenery and the song and everything going down around us, it all just CLICKED. Perfect ending to one of the best games of all time.
Tons of experiences like that with GTA. Music and missions syncing up, or even just music and freeroam shenanigans syncing up, happened a lot.
(in Vice City, my final mission song was Atomic by Blondie.)
It's a shame Rockstar's dogshit now. They were already falling off the wagon with GTA V; now that Red Dead 2 happened, and their only real competitor (Saints Row) died in a tragic boating accident, my only optimistic hope for GTA VI is that it won't be a f2p mobile MMO.
First off, indeed, old school GTA just had that feels good sensation when it was all set and done. For all the talks of GTA being a murder similation by the "desperated for fearmongering" media, GTA was an actual place of comfort for us back in the day...in a way, locations like Groove Street were truly a home for us all. Liberty City, Vice City and San Andreas were our little playgrounds where we could do whatever we wanted, kill, build, explore. The possibilities never ended to us. Thats why I say that the series peeked with the 3D trilogy and while it hasnt been bad at all with 4 and 5, I personally think we lost something with those PS2 games that we are still yet to get it back.
Second off, legit, I may be out of the loop but is Saints Row now dead or something? I know that single player spin off was crap but I still say they could bounce back with S.R 5 (tho how it could be somehow more insane than 4 and Gat out of Hell, fuck if I know).