Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

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Favorite GTA?

  • Grand Theft Auto

    Votes: 63 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 221 8.0%
  • Grand Theft Auto: Vice City

    Votes: 785 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,104 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 715 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 217 7.9%
  • Grand Theft Auto V

    Votes: 400 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,752
I must play too much GTA. Much like the RC missions, I can see that the forklift mission is janky but I don't think I've ever actually failed it
Once you get the path down, it's a breeze.

People say that Demolition Man, the one where you fly an RC helicopter to drop bombs in an unfinished building, was a hard RC mission.


I think Bombs Away! was a harder RC mission. Flying a plane is harder than flying a helicopter. Plus, the boats MOVE when you spook them.
 
Heaven 17 singer Martyn Ware was offered $7500 (per band member) for the rights of one of their songs in GTA 6. No royalties. Guy said no based on GTA 5's $8BN success. Music industry being greedy or Rockstar being cheap?
Music industry being greedy
Rockstar employees have the complete and unrestricted right to use songs unless agreeing otherwise as far as I am concerned, and so does everybody else
 
Music industry being greedy
Rockstar employees have the complete and unrestricted right to use songs unless agreeing otherwise as far as I am concerned, and so does everybody else
It sounds like they're trying to future-proof GTA with its music licensing usage. If R* was smart, they'd add a "streamer mode" where copyrighted music would be replaced with instrumental music. GTA V shows that they are capable of making great scores.
 
Once you get the path down, it's a breeze.

People say that Demolition Man, the one where you fly an RC helicopter to drop bombs in an unfinished building, was a hard RC mission.

https://youtube.com/watch?v=g7ox2rgXr6Y
I think Bombs Away! was a harder RC mission. Flying a plane is harder than flying a helicopter. Plus, the boats MOVE when you spook them.
I agree with you on that. The helicopter one is pretty easy due to the generous time limit. Bombs Away is one of the worst missions in any GTA. Definitely the worst RC mission.
 
Not Vice City but for SA I always found New Model Army to be the most annoying RC mission, having to listen to Zero's annoying fucking voice about moving barrels and autistic screeching about Berkley with no music was ass. It also felt excruciatingly slow to me. At least in Supply Lines on PC you don't have the awful fuel economy and you can just not hold the acceleration, letting the plane glide and having plenty of fuel, along with the radio to vibe with as you coast around SF.
 
Not Vice City but for SA I always found New Model Army to be the most annoying RC mission, having to listen to Zero's annoying fucking voice about moving barrels and autistic screeching about Berkley with no music was ass. It also felt excruciatingly slow to me. At least in Supply Lines on PC you don't have the awful fuel economy and you can just not hold the acceleration, letting the plane glide and having plenty of fuel, along with the radio to vibe with as you coast around SF.
Yeah I gotta press the mute button on Zero's missions. Same with Catalina. That mission where you have to chase people in an ATV is another all time suckfest, especially with her yelling at you the entire time.

For Supply Lines, I learned with the PS2 version to coast as much as possible. The other versions are a cakewalk.
 
Not Vice City but for SA I always found New Model Army to be the most annoying RC mission, having to listen to Zero's annoying fucking voice about moving barrels and autistic screeching about Berkley with no music was ass. It also felt excruciatingly slow to me. At least in Supply Lines on PC you don't have the awful fuel economy and you can just not hold the acceleration, letting the plane glide and having plenty of fuel, along with the radio to vibe with as you coast around SF.
I'll take hovering an RC helicopter over dogfighting with an RC helicopter on limited fuel.

Honorable mention goes to Taking the Peace from LCS.


Remote control an actual vehicle that has delay and a horrible filter overlay. I give it points for originality.
 
I suspect the player will be able to move over the characters, most or all of the clothing mods with some unique clothing mods,, get a unique vehicle, unique gun, a better hide out, and a cash bonus to players who go from GTA5:O to GTA6:O but I also suspect GTA5:O will be taken down a lot sooner than people think it will. I don't know how they'll handle Shark Cards or real money spent in the game unless they allow it to be ported over at a certain ration like 1,000 to 1 (every 1,000 GTA5 online bucks equals 1 GTA6 online dollar) and won't allow Shark Cards to be redeemed in GTA5:O after a certain date. Obviously R^ will need to announce that stuff sooner rather than later.
 
GTA 6 better have a damn good extreme metal radio station seeing that we are back in Florida
They were in Cali for V and had no Thrash Metal despite it being LA and close to the Bay Area.
GTA's modern audience doesn't like metal. They like Hip-Hop.

one filled with the good shit from the 90s, maybe another one for more nwobhm, speed meyal and thrash bands from the 80s. I even made 2 concept playlists in Spotify.
You are extremely optimistic about all of this. Consider yourself lucky if they have even ONE song from a modern mainstream band like Lorna Shore or Slipknot.
They are not dedicating two radio station slots and a lot of licensing to a genre that has been erased from the mainstream by the Shlomos at Tower Records/Sony Music and thus won't be listened to by the overwhelming majority of the player-base.
Even when R* was in it's prime, they weren't big on Heavy Metal unless thematically relevant. I can't see anyone with enough sway at R* today using their weight to influence the radio and add their personal preferences in Heavy Metal.

Just wait til it drops on PC and use IndependenceFM/Self-Radio/Whatever it's called this time.
 
They were in Cali for V and had no Thrash Metal despite it being LA and close to the Bay Area.
GTA's modern audience doesn't like metal. They like Hip-Hop.


You are extremely optimistic about all of this. Consider yourself lucky if they have even ONE song from a modern mainstream band like Lorna Shore or Slipknot.
They are not dedicating two radio station slots and a lot of licensing to a genre that has been erased from the mainstream by the Shlomos at Tower Records/Sony Music and thus won't be listened to by the overwhelming majority of the player-base.
Even when R* was in it's prime, they weren't big on Heavy Metal unless thematically relevant. I can't see anyone with enough sway at R* today using their weight to influence the radio and add their personal preferences in Heavy Metal.

Just wait til it drops on PC and use IndependenceFM/Self-Radio/Whatever it's called this time.
Personally I'm blackpilled on GTA VI having a decent electronic music station. The last time a GTA had a good electronic station was GTA IV (Soulwax FM is fucking trash) and while I think VI will have one (it's Miami, Ultra Music Festival happens there they'd be stupid to not have an electronic station), it will likely be marred by a sludge of trap garbage that'll barely be any different to the 15 hip hop stations we'll probably get.

Can't wait to see how poorly the game will run on Series S, I know for a fact it'll be a disaster on that console and there'll be compilations on compilations on how unstable that version of the game is.
 
Can't wait to see how poorly the game will run on Series S, I know for a fact it'll be a disaster on that console and there'll be compilations on compilations on how unstable that version of the game is.

There's some speculation that Sony's new PS5 Pro will not provide 60fps for GTA VI. On Sony, also remember that R* and Sony has an ongoing partnership with R*. I would not be surprised if R* is optimizing GTA VI for the PS5 Pro in mind to hopefully sell consoles. All their eggs are in one basket, which will collapse onto the gaming industry as a whole.
 
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