- Joined
- Feb 1, 2023
No. I was playing the game straight, no cheats at all.Where you using in-game cheats. Im sure that fucks up your collectibles/100% rating and was the case in vice city.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
No. I was playing the game straight, no cheats at all.Where you using in-game cheats. Im sure that fucks up your collectibles/100% rating and was the case in vice city.
That was one of my gripes about GTAV. Only Trevor has multiple save locations (his trailer and Cousin Floyd's apartment or the Vanilla Unicorn) and there is only the attached garage to the save locations and the offsite garage you can buy to store vehicles in. Franklin does have the ability to still save cars at his first house after his aunt tosses him out though. But if you decide to go from Los Santos to the desert or the mountains as Franklin or Michael you can't buy a safehouse and can only Quick Save. Every other GTA game you could buy multiple locations as safehouses though.Am I the only one who hasn't used the garages in GTA V? Is it different from single player to Online?
I know with how garages work with the 3D era, you can manipulate it by storing special cars with special properties. Anything you store in there will respawn, even if you store a wreck. Brand new car.
I recall GTA V being the only GTA where each character has their own personal vehicle.That was one of my gripes about GTAV. Only Trevor has multiple save locations (his trailer and Cousin Floyd's apartment or the Vanilla Unicorn) and there is only the attached garage to the save locations and the offsite garage you can buy to store vehicles in. Franklin does have the ability to still save cars at his first house after his aunt tosses him out though. But if you decide to go from Los Santos to the desert or the mountains as Franklin or Michael you can't buy a safehouse and can only Quick Save. Every other GTA game you could buy multiple locations as safehouses though.
Yes, each one had a personal vehicle that they always had no matter what (though Michael lost access to his for a good chunk of the story due to his son stealing it, and was forced to use a temporary replacement, and Franklin also had an additional motorcycle). But if you wanted other cars, your options were limited; each character had an attached garage to their house, but it only stored two cars at most (Trevor's could only store one comfortably if I remember correctly), and just those two cars; tried to squeeze in a bike or something and it probably wouldn't work. All three could also buy an additional garage, but those garages only held four cars/motorcycles. Trevor alone had additional space in his second dwelling; first was Lloyd's apartment, which gave one additional space, then, when that was lost, it was strip club parking spaces around back, but I can't remember how many spaces were guaranteed to allow Trevor to store his vehicle. Any car you left or abandoned would be kept in the police impound lot for a few days, giving you a chance to recover it; the personal vehicles would just always be available somewhere. But as you can see, the number of cars you could own was ludicrously limited. In comparison, in online mode, you could buy massive multicar garages with multiple levels. This could have easily been ported to the single player game, but Rockstar made a point of not updating single player after a certain point.I recall GTA V being the only GTA where each character has their own personal vehicle.
Only reason to buy cars in the single player would be for the Kifflom! sidequest.But as you can see, the number of cars you could own was ludicrously limited. In comparison, in online mode, you could buy massive multicar garages with multiple levels. This could have easily been ported to the single player game, but Rockstar made a point of updating single player after a certain point.
It be nice to own various cars, upgrade them at your leisure, just to drive around with. But Rockstar went out of their way to make this impossible and never corrected it.Only reason to buy cars in the single player would be for the Kifflom! sidequest.
I'm positive this is an urban legend. The only cheats that I think fucked up the games were the Ped AI cheats (the riot cheats) because they stayed on if you saved with them on.maybe I'm just full of shit and its an urban legend. Like the nude tomb raider cheat.
Johnny had his personal Hexer in The Lost and Damned.I recall GTA V being the only GTA where each character has their own personal vehicle.
Quick tangent on this, it's Niko with a K, not a c.I did want to see Nico in GTA 5 once upon a time when the game just came out but nowadays Im just glad that they settled on him going quiet and thats it. And GTA 6 better keep it that way.
RDR2 online was far from perfect, but sadly it seems to be dying or dead. It's a small while since played GTAV but I noticed that whenever I tried use that vaguely Russian sub, it always spawned in an empty lobby. I just want to fire missiles on San Andreas or whatever it's called, and maybe take out those jet motorbike or whatever homos. Maybe I've lost interest, and honestly would need to rain money again to some of the new things, some of which like that flying scooter thing, seem stupid. It really is about microtransactions and Shark cards now. GTA:SA is still good for me, alto it's also some time since I played. Burglary, gang territories, oldest profession hiring (maybe the hot coffee thing can be reactivated, but it's old after one go), and a good story.Here's something that pisses me off to this day: the car save system from GTA V. It was awful. It didn't work. In San Andreas, you had this ability to save a car in a garage by just driving it in, and then it would basically keep respawning that car unless you did something. Don't remarkably how it would stop, because I know you could sometimes fit multiple cars/motorcycles in a garage, but the big thing is that it was reliable. You could COUNT on the car always spawning in the garage. It was inconvenient to have to stash different cars in different properties, but at the same time, that also served as a motivation to buy them, because San Andreas was also WELL BALANCED in its economy compared to GTA V.
GTA V comes along, and I think it had the same basic idea, except it was totally fucked up and would constantly glitch out removing your cars. And keep in mind, if you were dumb enough to buy a car in the game, you'd be out a ton of money because they insisted on realism in prices and payouts instead of what worked well. What's worse is that Online had this reasonably functional insurance system, where you could pay a much lower price to replace than you do to acquire for the first time. But they didn't bother implementing this in the main game despite it making more sense there.
Moreover, there are other games from BEFORE GTA V's day that got this right. Red Dead Redemption was the first to get it right by just having horse deeds give you infinite respawns of a certain type of horse, but even more relevantly, Mafia had a rule that if you drove a car it was yours forever and you could pick any car from your collection out of your garage.
For being king of the AAA world it is inexcusable that they shit the bed so badly on such a basic feature. Posting this because Mafia II reminded me of it.
Of course Reddit. Only faggots can do that at launch.
It would be nice if I get to see an Easter egg of Ricardo Díaz shooting a shotgun at ongoing traffic while pretending that the car drivers were birds.Of course Reddit. Only faggots can do that at launch.
I share similar sentiments about GTA IV and V as GTA games. The short of it is that 3D era GTAs were able to tell serious crime stories and subject matter while having their gameplay loops be centered around arcadey exploration of their worlds. I don't want to say that they weren't meant to be taken SERIOUSLY, rather those games were intended as action centric open world games with an arcade intent.Looking back on GTA 4 and 5 in relation to the rest of the series, I kind had a realization.
GTA 4 is a better game than 5...but 5 is a better GTA game.