- Joined
- Jun 18, 2019
You're not wrong, I really enjoyed V's characters but the story is pretty meandering, I felt the same way about RDRIIIf we are being honest, the ‘story’ in SP GTA V was lacklustre at best. The storyline cohesion and character personality which they had for GTA IV, and to lesser extents, SA/VC, was totally absent in V. They tried too much and the whole plot felt utterly disjointed and aimless.
Too many pointless and under-explored characters also; countless loose ends unresolved, and to be honest, the section where Trevor and Michael have their mid-life hissy fit in the graveyard - the showdown built up for the whole game - genuinely made me burst out laughing with how badly anticlimatic their big tete-a-tete ended up being.
Throw in post-2016 wokery, diversity and political cancer - and any possible SP storyline for a new GTA VI would need an absolute miracle to not be a fucking diabolical antithesis of what once made GTA stories so compelling.
All that aside, I too believe that any GTA VI will actually end up being GTAO2: Russian Hacker Boogaloo.
Maybe Dan Houser just felt like creatively he was out of gas? Coupled with the increased greedy climate of Rockstar is why he left?
It just sucks that things fizzled out relatively quickly, less than 20 years after GTAIII and they're done, meanwhile filmmakers like Martin Scorsese have quality output for many decades.
It also sucks their peak period didn't last longer, they went from putting out a lot of games in the PS2 era like Bully, to only a few games in the 2010s with a 5 year gap between GTAV and RDRII.
I have the Xbox version of SA and the PS2 versions of III, Vice City and SA.Good thing I have the OG XBox versions somewhere...