Frail Snail
kiwifarms.net
- Joined
- Sep 22, 2021
I'm guessing they are cutting costs now and also planning for the future. RenderWare is old and EA's property. Porting games to Unreal Engine is cheaper in the long run and there are more outsourcers to hire from. The spite R* has for modders makes the decision easier.Why haven't modders from the GTA 3D era get hired positions?
I don't think any of the actual game engine code leaked. main.scm, for example, is just assembly-like language old 3D era GTA games used to script their environment. Pretty much anything contained within has been decompiled and analyzed by speedrunners and modders. The real treasure are comments in the source of main.scm, early and cut mission stuff, and little document snippets for GTA historians.Fuck, I'm just imagining the same shit happening when RDR2 first launched.
Can you imagine how insane it would've been if the RAGE engine got leaked?
Both Housers started off in video games because they interested them. Now the only one left in the company is Sam Houser who is effectively MIA. Take-Two's CEO, Strauss Zelnick, is an ex-Hollywood, ex-music industry bigwig who simply jumped ship to video games because he realized it was the next big thing. I'm sure it's also a direct fault of Rockstar itself, dipshit managers being given more free reign now that the top talent is gone. Hopefully people at least start hosting their mods in lawless Moldovian shitholes if they can't pick up on the social cues of a company actively preventing you from what PC gamers have been doing for ages.There's been a real nasty sea change in corporate culture over the years, they no longer view us as people but basically as ants.
It was always about money but they did used to seem to want to make customers genuinely happy, now they want to bleed us dry money wise and promote toxic, anti-human ideologies that make people miserable, giving us a product that makes us happy seems pretty damn low on their to-do list.
There's a difference between wanting to make money and the greed and contempt we see today, it's clear that today if they could make you pay 60$ dollars every time you turn a game on they would.
Put it to you this way, there's a difference between a businessman that wants people to give him money but still sees people as actual human beings versus today where they genuinely don't seem to see you as a human being, we've all been dehumanized to a degree that is just flat out evil.
You notice that in Woke language where they're always using "bodies" to describe people or always viewing people as their group first, as if again, we're all just a bunch of ants, not individual human beings.
To your point about corporate culture, we basically are ants. There are so many potential consumers alive today that, to anyone but small companies, investors and venture capitalists are the customers, not us. We're the money, the data points corporate analysts and data scientist eggheads project. Especially in entertainment, where enough people can be convinced to buy your product through shills, FOMO, word of mouth and peer pressure. The change is just more evident because it's interactive media, you can really milk the customer for much more compared to movies and TV shows.