Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Favorite GTA?

  • Grand Theft Auto

    Votes: 63 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 222 8.1%
  • Grand Theft Auto: Vice City

    Votes: 785 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,105 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 717 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 218 7.9%
  • Grand Theft Auto V

    Votes: 400 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,755
Niko is an immigrant venturing into Liberty City to escape his past with his cousin and to enact revenge. It wouldn't make sense for Niko to come into America to be a businessman. Money is a means to an end for Niko, not to be rich.
True but the themes of money are still there. Every other mission Niko states he needs money. Not to mention Johnny from TLAD is worried about the club not doing enough in the way of business and Luis is manager of a nightclub. So why not do make it so you have to defend a drug operation every once and a while?
 
True but the themes of money are still there. Every other mission Niko states he needs money. Not to mention Johnny from TLAD is worried about the club not doing enough in the way of business and Luis is manager of a nightclub. So why not do make it so you have to defend a drug operation every once and a while?
You do a job, you should get compensated for it. The whole "make it big" trope is part of Roman's American Dream, among others. Live in America for the hope of being rich.

Money is a motivator for Niko as he's a hired hitman, but I wouldn't say that Niko wants to be a businessman. Remember, his main goal of coming to America was to escape his past.
 
The way I see it, I think Rockstar could've been further along with GTA VI than they are now. Sure, Red Dead Redemption II was a huge game (and a damn good one at that), but that was three years ago and the only thing Rockstar has done since was Online updates and a "remaster" that looks like it should've been a next gen patch. If GTA VI currently is only in early development now and isn't likely to release until 2025 at best, I can't help but to wonder what happened to their sense of productivity.

For comparison's sake, since Skyrim in 2011 (and the remasters of it) Bethesda Game Studios has released Fallout 4 in 2015, Fallout 76 in 2018, and is set to release their brand new IP next year (having also done work on updating their engine for the current generation). Granted, the gap between Skyrim and TES VI is still excessively long, and Fallout 76 launched in a terrible state to say the least, but I feel that Bethesda has been the more productive studio, and they haven't been coasting on Skyrim nearly as hard as Rockstar does with GTA V.

I get that crunch is a bad thing these days, but Rockstar can stand to do better than they are now.
 
People act like the wait for GTA VI is insane but it’s not even been 3 years since the release of RDR2 which had all of Rockstar working on it.
After the TakeTwo E3 diversity bullshit, both Housers gone, Rockstar's infatuation with shitty no-name musicians and TakeTwo just being TakeTwo... why would anyone want a GTA VI?
 
Can't be that hard, just rip scarface off again
Dude. That ain't kosher anymore, that's toxic masculinity. You'll get a fat gargoyle looking black hispanic non-binary tranny lesbian that doesn't like women and you will like it.

There was seriously some idiot that made a pride flag for lesbians that don't like women. I can't even tell if it's serious anymore.
 
Rockstar wanted to make IV more realistic as possible, so they had to tone down all of the craziness of the older games. This includes assets too, because like @The Last Stand said above, it wouldn't make sense for Niko to be a rich CEO like CJ.
I wish I was around when the debates between SA and IV were going on in the GTA fandom.

San Andreas was ambitious with the hardware and engine, even at the time. SA would push Renderware to its limit with its grand scale. Why do you think there's subpar draw distance and graphical oddities? And don't even get started on the PS2 and DVD limitations.


There's a comprehensive list on features, characters, even MISSIONS that were cut from San Andreas.

Now, GTA IV is a new GTA releasing on new consoles on new hardware with more time to familiarize themselves with the scope compared to GTA III. All those features they're adding for IV that were in SA, would it fit the story? The setting? The character? Is it technologically possible?

I'm content with all the content IV had. Refined controls, engaging story, interiors, multiplayer, friends, Vigilante, minigames. It was a fresh start for R* and it shows.
 
Having never played GTA San Andreas, why do people consider that game the best over the rest of the franchise? Or is this a game I have to go in completely blind to really understand?
 
Having never played GTA San Andreas, why do people consider that game the best over the rest of the franchise? Or is this a game I have to go in completely blind to really understand?
For me, it was the one that felt the most like a complete package.

It had better combat & controls than III/Vice City, the most worthwhile content (not disparaging V since I liked some activities like golf, but having nonsense like yoga instead of Vigilante or gang wars just sucked), and the best quantity to variety ratio for missions (more varied than III & IV, and more missions than Vice City and V). I also felt that it had the better representation of a state than V's southern San Andreas, which had too many mountains and too little forest & desert for my tastes.

You ever decide to try it out, get the PS4 version since the Xbox 360 "remaster" is a bunch of horseshit.
 
For me, it was the one that felt the most like a complete package.

It had better combat & controls than III/Vice City, the most worthwhile content (not disparaging V since I liked some activities like golf, but having nonsense like yoga instead of Vigilante or gang wars just sucked), and the best quantity to variety ratio for missions (more varied than III & IV, and more missions than Vice City and V). I also felt that it had the better representation of a state than V's southern San Andreas, which had too many mountains and too little forest & desert for my tastes.

You ever decide to try it out, get the PS4 version since the Xbox 360 "remaster" is a bunch of horseshit.
Is the PC version any good? It's the only system I own.
 
Is the PC version any good? It's the only system I own.

On it's own it's kinda garbage, but it's very easy to mod it to be the best version. Like literally they've made installers where you just click a button which III and VC still don't have to my knowledge.

 
Get Silentpatch, SkyGFX and the Widescreen Fix mod. These mods are a must to have which they fix the bugs and quirks of the game, it improves a lot the game's experience.

If you need to toy around with other mods I'd suggest to use modloader, which lets you install custom stuff by simply dropping the mod files inside the modloader folder.
 
>Kotaku

EEEFD065-8228-4D88-B3E8-337AC928885E.jpeg
 
Back
Top Bottom