Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

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Favorite GTA?

  • Grand Theft Auto

    Votes: 64 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 222 8.0%
  • Grand Theft Auto: Vice City

    Votes: 786 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,106 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 718 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 218 7.9%
  • Grand Theft Auto V

    Votes: 400 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,758
In GTAO news, Rockstar has raped vehicle resale. It's no longer a percent of the original sale price and mods. Tired of that 6 million dollar car and want to sell it? Best R* can do now 500k and that't for the first car sold because the price still drops everytime you sell a something.

1st vehicle: 100%
2nd vehicle: 50%
3rd vehicle: 10%
4th vehicle: 5%
5th vehicle+: 2.5%

And you have to wait a week after the sale before it you anble to sell the next car for 100% (500k). How fucking sad.
Cloning and selling your most expensive car in GTAO was always a reliable moneymaker, though the method of cloning them has changed many, many times. Even before there were heists, back on the PS3, we were cloning cars. Originally cloning wasn't even needed, you could just quit the game right after selling the car, but before leaving the garage, and upon reloading you would still have the car as well as the money from selling it. After that was patched it became save exploits that would replace a cheap sacrificial car in your garage with a copy of the expensive one, though cheat menus can do that with a simple menu option now. Seems they finally gave up on trying to prevent the cloning and instead just made the vehicles not worth shit. Bravo.

I must once again preach that if you truly enjoy GTAO yet hate Rockstar's greediness, the Cherax cheat engine apparently works on the old and new versions of the game and makes it x1000 times more fun. Imagine not having to worry about grinding and having access to everything in the game via cheats like the old days. You can. Don't pretend honor and fair play matters in this game, you can do it without being a griefer anyway. Give the noobs money, spawn cool shit for them, keep the K/D farmers away. Pretty much all I did once the novelty wore off was spawn and customise whatever cars I liked, then set the engine power multiplier setting to 3x and go nuts zooming around the map.

I'm going to try it again soon. The menu I used to use "Stand" seemingly just up and died with BattleEye. Last I checked their discord is now solely for erotic roleplaying.
 
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Why that version? The 2015's one still runs like a charm and it's pretty.
what the other kiwi said, can't leave my homies behind.
He plays GTA Online (considering that he brought up heists and PVP), and E&E has a higher online player count than Legacy. Also, the ray-tracing is honestly nice and runs well. (dare i say, just as pretty or prettier than the original look) Too bad its been shat on by forced TAA & DLSS smearing.
you can also use SP mods to add online shit to it too and EE has more stuff than the old version.
In GTAO news, Rockstar has raped vehicle resale. It's no longer a percent of the original sale price and mods. Tired of that 6 million dollar car and want to sell it? Best R* can do now 500k and that't for the first car sold because the price still drops everytime you sell a something.
And you have to wait a week after the sale before it you anble to sell the next car for 100% (500k). How fucking sad.
it was a issue with many mergers that had cheated accounts and full garages, really.
i mean you can still pretty easily cheat but that's going offtopic...
 
70bucks. Zelnick (or whatever his name is) has already said it, he's on a podcast/interview tour the last few weeks.

Rockstar have cleared the way for news next week also. Their newswire this post is for this week + next week. Tomorrow or monday we should see trailer 3.

$70 that might be standard edition, but we know there will be more costly editions, there always is.

what could even be a gta6 deluxe edition? the map? (that was included on the case in the ps3 version), cosmetics?, gtao2 money?
i think this game will release at normal AAA price

Deluxe edition will most likely include cosmetics, shark cards and maybe a seasonpass for GTAO??

Is even getting a physical edition worth it at this point? The only thing I would want is the physical map but you’d still have to download the game so I’d just get it digitally just for the fact of being able to pre download it and have it ready to go
Rockstar released a two disc version for RDR2, it will be interesting to see if they do the same with GTA6, or they gonna half ass it with one disc, then have half the game on disc and the rest is a download. I can totally see that lazy shit happen.
 
Rockstar released a two disc version for RDR2, it will be interesting to see if they do the same with GTA6, or they gonna half ass it with one disc, then have half the game on disc and the rest is a download. I can totally see that lazy shit happen.
That would be the funniest outcome since with the sheer amount of people that will want to play this game day 1, it will no doubt crash the servers...turning the disc into a coaster. And just like that, R* stock plummets and the future of AAA western console gaming in 10th gen goes with it.
 
Anyways, apparently Best Buy leaked the dates for GTA VIs preorders to a bunch of people, which will start from May 18th-May 21st.
Link | Archive
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I think @Sithis predicted this time range.

Next week is officially 6 months from release so my guess is a trailer will drop next Tuesday around 10 am
Granted, he said “trailer,” but this is close enough. Let’s see what happens.
 
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