Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

  • ⚙️ Performance issue identified and being addressed.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Favorite GTA?

  • Grand Theft Auto

    Votes: 64 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 222 8.0%
  • Grand Theft Auto: Vice City

    Votes: 786 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,106 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 718 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 218 7.9%
  • Grand Theft Auto V

    Votes: 400 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,758
Idk FlyLo FM has Aphex too, there's either a level of appreciation for him among FlyLo and FlyLo adjacent artists or it's just how things worked out
That is compared to Frank, not too many people know that much about Flying Lotus. Speaking of Richard D. James himself, before posting on this site, I never knew that AFX had a song on GTA IV:


Prior to this point, my teenage self thought that this was automated elevator music for the in game GPS. It blew my mind when I found out years later that Aphex actually produced this.

Guess it really goes to show the real talent that he has.
 
Explain how in Option C, Michael smokes Stretch but the Ballas never try to clap him back?
 
Explain how in Option C, Michael smokes Stretch but the Ballas never try to clap him back?
You mean in the mission itself or afterwards? Cause if the former i remember the rest of the Ballas actually turn hostile once Michael walks nearby, if the latter, i'm assuming Michael canonically took all of Stretch's crew out and the rest just didn't care enough to get back at the random middle aged guy
 
You mean in the mission itself or afterwards? Cause if the former i remember the rest of the Ballas actually turn hostile once Michael walks nearby, if the latter, i'm assuming Michael canonically took all of Stretch's crew out and the rest just didn't care enough to get back at the random middle aged guy
If it was Franklin, Lamar or even Trevor, there would've been retaliation.

Again, GTA V's ending felt rushed. Little buildup to it.
 
If it was Franklin, Lamar or even Trevor, there would've been retaliation.

Again, GTA V's ending felt rushed. Little buildup to it.
The reason in-game was because Michael was a nobody to them. So, like @Psyduck said, was for that reason they're choiced Michael to kill Stretch and his Ballas nigga crew.
Remember, gangs in GTA V are more divided than in GTA SA.
Same shit with Franklin and that Triad leader and his son (optional).
Trevor wanted to kill Steve Haines voluntary, which was fun when first seeing that scene.
 
Explain how in Option C, Michael smokes Stretch but the Ballas never try to clap him back?
The reason in-game was because Michael was a nobody to them. So, like @Psyduck said, was for that reason they're choiced Michael to kill Stretch and his Ballas nigga crew.
Also, Stretch got into the Ballas by betraying the Grove Street Families. It's understandable that a gang wouldn't be too eager to avenge someone who has shown themselves to be untrustworthy. Hell, the Ballas talking with Stretch actually turn tail and run once you make your presence known and only start to fight you after Stretch is dead.
 
Also, Stretch got into the Ballas by betraying the Grove Street Families. It's understandable that a gang wouldn't be too eager to avenge someone who has shown themselves to be untrustworthy. Hell, the Ballas talking with Stretch actually turn tail and run once you make your presence known and only start to fight you after Stretch is dead.
Compared to Smoke, Stretch was a nobody. Not a family friend, not an OG, not beloved, just a sociopathic gangbanger.

At least with Steve, Devin and Wei, there were stakes.
 
Again, GTA V's ending felt rushed. Little buildup to it.

The entire story is a rushed mess to be fair. I wish we got more behind the scenes stuff, because a lot of the game feels like writing by committee. I'm pretty sure it's come out that originally Trevor wasn't even supposed to be a playable character, and we know they altered various missions and straight up removed a heist.

Honestly, it makes a lot more sense thematically if the actual ending was killing both Trevor and Michael. Michaels and Trevors stories come full circle with their eventual confrontation, and Franklins and Michaels story comes full circle when Franklin finally understands why Michael did what he did when he is forced to kill him.

But the drooling masses didn't want another bummer GTA IV ending, so they put in the "we're all friends, we killed everyone, kumbaya" ending in.
 
Honestly, it makes a lot more sense thematically if the actual ending was killing both Trevor and Michael. Michaels and Trevors stories come full circle with their eventual confrontation, and Franklins and Michaels story comes full circle when Franklin finally understands why Michael did what he did when he is forced to kill him.
Don't quote me on it, but I heard that Lamar was planned to be a playable character.

I feel both Michael and Trevor were meant to be metaphors of tragedy. Both with family issues and the pursuit of money.
 
None of the GTA V villains felt particularly despicable. Too little screentime for each.
Steve Haines was the most menacing of its villains. Not even because of the waterboarding mission, but how much power he wields with manipulating criminals to do THEIR dirty work.

Devin Weston is a rich, superficial liberal asshole that owns a private army.
 
Steve Haines was the most menacing of its villains. Not even because of the waterboarding mission, but how much power he wields with manipulating criminals to do THEIR dirty work.

Devin Weston is a rich, superficial liberal asshole that owns a private army.
I guess, but Haines felt like a lame copy of Tenpenny, and was treated like a joke throughout the game (no one respected him on his TV show, the running gag of his leg getting shot, and the way each protagonist mocked him). Weston was just a rich douchebag whose big moments were screwing everyone out of their money for the cars (big whoop, the whole game goes to ridiculous lengths to not reward players money beyond 4 of the heists) and ordering a hit on Michael's family.

Stretch only appears in two missions, one of which is locked if you go for the other two endings, so he's more of a minor annoyance than a villain (compared to the others, anyway). Wei Cheng gets a slightly better deal in that he gets some build up in Trevor's missions and he nearly kills Michael, but even then his screen time is too short for him to shine.

Really, I think GTA V has the shittiest villains of all of Rockstar's titles, very disappointing given their pedigree.
 
Always remember kids: when modding a game, make sure you back up the original files.

Also, GTA IV's character models have not aged well.
Late response, but I was way ahead of you there. Could've worded my first post a bit better on the whole game breaking part but eh, what's done is done.
That being said, replaying GTA 4's story to the end as an adult made me appreciate it a lot more than I did as a kid.
 
Back
Top Bottom