And that is the most damning thing about GVH. A genuinely creative work inspires others to implicitly collaborate, by creating successor works themselves. GVH inspires nothing but a sort of close-minded tribal defensiveness. It's influence has been to cause people to actually cut themselves off from the creativity of the Snoot Game and its community.
GVH is in fact the work of anti-creativity. You see this again and again with works of the gender ideology. They try to erect walls and say "you aren't allowed to enjoy this". Their believers try to invade fandoms and drive out everyone who disagrees with them. They can't compete with genuinely creative works, so they want them censored and gone. You could say that GVH has dark energy, or that it is touched by the Unholy Spirit, or that it is the manifestation of one or more cluster B personality disorders, or whatever you want, but there is just something fundamentally wrong with it that readily becomes apparent when set side by side with its superior competitor.