Good horror games?

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skykiii

kiwifarms.net
Joined
Jun 17, 2018
So I'm in the mood for horror games again, but there's just three requirements.

The first is... if it does anything resembling the Silent Hill 2 or Stories Untold-style twist, don't bother. I'm basically really tired of "everything is happening because the main character did A Bad Thing and is now being punished for it." (its even worse if its the Stories Untold variation, where it turns out the entire thing is a dream or hallucination... at least in SH2's case the town actually is haunted... just its haunted by the ghost of Judge Judy).

EDIT: Just to be clear, I only hate that when its a twist. I'm fine with horror if it outright establishes that such a thing is thew premise from the word go.

Second, I am not a huge fan of procedural generation or "roguelikes." I'm okay with some random elements but not the entire world being random.

Third and finally.... I find zombies and zombie apocalypse scenarios rather boring

That's it. Lay some rec's on me.
 
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The Mortuary Assistant is pretty good. The gist of it you have to perform an exorcism on a mortuary. You have to find the correct body & burn it.
Every night it's different demon & body. The jumpscares are random everytime you play it. A lot of jumpscares but doesn't rely on it too often. And it have multiple endings.
 
Try I Have No Mouth and I Must Scream. I heard that one's a really good game.
 
Don't play The Dark Pictures: Little Hope. It has a great premise but robs you of it in the last ten minutes. Me and my flatmate were pissed off for a week about it.
 
Condemned, Obscure, Alien: Isolation, Dead Space (not the remake that just came out), Outlast. The Quarry is stupid campy fun if you're into that.
 
Darkwood. It's the only game that got to me spook wise and I'm pretty picky with my horror games.

Alien isolation is also good but it goes on for so damn long.

I like FAITH but its mostly for the horror flavor and atmosphere.

Pathologic 2 is probably the most oppressive feeling story ever told and it could classify as horror in a sense. I'd recommend not touching the difficulty and focus on getting into character. I'd rank this above darkwood overall but its pretty depressing and oppressive rather then spooky.
 
Maybe Little Nightmares 1 and 2.

There's just not many good horror games in my opinion, and when there are, it's more like them having an aspect of psychological horror (like "Nine Hours, Nine Persons, Nine Doors", which is a visual novel, adventure, "puzzle" type of game, I liked it but I wouldn't say it's horror, it just has the mentioned feel along with thriller, mystery and suspense); "experimental", more for the art and atmosphere than for the gameplay (Yume Nikki, the original one, or even one of the good fan-made games), and "play if for an afternoon and forget about it" without much gameplay (The Bathhouse, by Chilla's Art, or Bloodwash by Black Eyed Priest Games).
 
SOMA is a pretty good narrative-driven horror game. Has a pretty mind-fucky plot and a notable ending. Done by the same people who did Amnesia: the Dark Descent and the Penumbra series, which are also really great horror games.

Cry of Fear, a free game that’s a Source Engine mod is a first-person shooter survival-horror.

The Evil Within is basically Resident Evil + Silent Hill.

F.E.A.R.
series is a fun bunch of first-person shooters that take on a horror twist.

Prey is a survival-horror that has a cool setting, fun gameplay and interesting plot.

The Suffering is an underrated gem that has some fucked-up enemy designs.

The S.T.A.L.K.E.R. games aren’t horror, but they have an incredibly well-done atmosphere, and with the various mods that can be added (Gamma, Anomaly) can be transformed into a frightening survival experience.

The original Dead Space and Dead Space 2. Honestly one of the scariest games I’ve ever played. Always kept me on edge.

Underhell is a Half-Life 2 modification that has a completely original story and setting. It turns into a FPS/survival-horror combo. It’s a little cheesy, has a lot of unskippable cutscenes, and long strings of dialog. But I enjoy the sincerity of the characters and how they talk things out with one-another and come up with game-plans. Also made by the same people who did Nightmare House 2, which is another popular horror mod for Half-Life 2 that’s similar to F.E.A.R., and In Sound Mind, which is their original indy title (it’s pretty mediocre, but worth a play if you want something new to try).

Solipsis is a short little experimental horror game that’s pretty simplistic. It has a pretty ominous atmosphere.

Bigfoot is a single/multiplayer experience where you well… hunt Bigfoot.

Monstrum is a horror game where you need to escape a procedurally generated cargo ship. There’s a possibility of one of three different monsters with different play styles that spawns to hunt you.

SCP Containment Breach is an SCP-themed horror game. While SCP is obviously a beaten to death horse, the original game that catapulted it into notoriety is still a pretty atmospheric and scary game (just a little bit janky).
 
I would recommend Haunting Ground, but unless you're a Brit, that game is super expensive. If you do get it though, it's sort of similar to Alien Isolation in that you have to explore a large environment solving puzzles while also evading NPC's that stalk you throughout. All you have to defend yourself is a dog that you can give commands to.
 
Until Dawn. Incredibly well made game that visuals still look incredible. Although if you don't like the David Cage style game, but done way more competently, it's not for you. I for one didn't expect to even like it, and I played the shit out of it. The most fun I've had in that genre.

Alien: Isolation. IMO the best horror game of this generation. I've been playing it again recently on hard mode and I don't think it's a game I'll never not be frazzled from playing since on the harder difficulties the Xeno AI is incredibly aggressive.
 
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What is Song of Horror like? Most of the games I'm seeing listed are well-known ones but I've genuinely never heard of that.

.......

So in order to give back a bit, I decided to give short reviews of ones I've played. These are all for the Nintendo Switch:

Breathing Fear - A pixellated side-scrolling indie horror (basically looks like what happens when you fullscreen a Game Gear game in an emulator) where you're exploring a house. It seems interesting but you quickly realize it has what I call the "Dark Seed" problem--the game is basically designed so you're gonna fail until you've figured out the absolute right order of things to do to reach one of the endings (the biggest issue being that your flashlight drains just too damn fast so you're not really allowed to explore but rather forced to rush from place to place doing what you can). Fortunately this onee often goes on sale--most recently it was only five cents.

Perception - This one had a unique premise: you play as a blind woman who sees via echolocation, but you have to be careful not to beat the stick too much or one of the Nazgul will come and eat you. You're exploring a house you keep having dreams about which it turns out has a dark history. I actually had a lot of fun with this game, especially considering its usually on sale cheap, with only two things I would consider major issues: One, sometimes its not really clear what the game wants you to do (though I usually did figure it out). Two is I kinda thought the final revelation was lame and presented some kinda awkward morality. SPOILER: Basically it turns out the house is haunted because a woman was executed after being falsely accused of witchcraft. You're supposed to see this woman as sympathetic.... ignoring that her curse wound up harming a lot of people who had nothing to do with what happened to her. But at least the house actually IS haunted and its not some lame "personal self-inflicted purgatory" scenario.

Never Again - This one starts out kinda interesting, You play as a little girl who has asthma and keep getting transported to what I think are hallucinatory worlds where you're chased by monsters. Unfortunately I didn't finish this one because the second area kinda bugged out on me and I wasn't able to progress. That said I had a feeling it was heading towards that twist I mentioned hating so much.... also the second enemy was so goofy looking she made me laugh rather than tremble in fear. I officially dubbed that enemy "the Rubber Chicken Witch."

Slender the Arrival - I'll say it: I like this game. That said, this is a case of a game that got better later on, as some of its chapters weren't in its initial release (so if you only know the game via people like Markiplier, playing it yourself will still be fresh to you). Part of what makes the game interesting in its current state is I get the feeling Slender isn't the only thing going on in this area but may be a symptom of something else. That said, one issue I do have is that the "find X pages/generators/whatevers" stage can be luck-dependent (that said, apparently there is some skill.... I struggled with the first Eight Pages level on normal, but afterwards I never struggled with them again, not even when I bumped the difficulty up).

It's too bad the concept of Slenderman has been run into the ground.... the creepypasta community proves you don't need to be a Netflix employee to be an uncreative hack.

Getting away from Switch games, here's some classic horror experience:

Amber: Journeys Beyond (Windows 95/98 )
- This one is awesome. You go to a house to help a friend on a ghost hunt, only to find she's dead and the equipment she set up really is picking shit up. This game came out around the time Myst was popular though and you can see the influence... it ends up being that there's a bunch of spirits you have to help pass on, and you do that first by unlocking the place where you can contact them, then by exploring the world of their memories and forcing them to confront something they'd rather not. Some of the stuff can be disturbing, although at times it feels more like a fantasy adventure than a horror game. I seriously feel like I should run through this again.

EDIT: Is there a way to prevent KF from automatically turning things into emotes? I had to edit the mention of Windows 98 because it came out as 98)

Alone in the Dark (MS-DOS) - This game has aged terribly and its controls are clunky, but there's a bunch it does that I wish modern horror had kept up with... like rooms where the monsters are just sitting in chairs and won't bother you unless you bother them. For some reason I find those kinds of things way more creepy than monsters that make beelines towards you with intent to kill, as it feels like there's an alien intellience while your average horror monster in games could just be replaced with a sabertooth tiger most of the time.
 

How can you not play the game where the developers roped in the guy who sang the Pokemon intro song.
 
The trilogy of the Yomawari games are available either on PC, Switch or PS4 (first two games were also on the Playstation Vita). It's a survival horror franchise in which young girls wander at night in a town full of various spirits, most of them being hazardous. There are no weapons: only a flashlight (that can make spirits visible, attract them or push them away depending of their types), rocks to distract, coins to pay your respects (for save checkpoints) and running away (the stamina bar depletes faster when close to a ghost thus lowering the running speed). Contact with harmful ghosts result in an instant death and the games do heavily rely on trial-and-error.



The third game is what I'd call a "newcomer-friendly" entry as it feels less timing-restrictive compared to the first game, the main locations can be visited in any order, and it introduces the ability to hide your eyes behind your hands (which work for certain ghost types that wont chase you but direct contact still ends in death).

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