Alright to summarize my thoughts since I've sperged enough on this for one lifetime.
The good:
Character designs are honestly nice and varied, honestly very fun to look at.*
The banter is pretty alright, like the training montage for the bad guy was overall fun, the gags when it isn't the fucking dolphin are simple and fun. I said it before but for all my complaints about the actual main plot they got the side stuff on point, like that learnosaurus constantly trying to keep a grip on reality in the first few minutes or Miss Information telling Paper to shoot where they're gonna be instead of where they're currently at. I know I jabbed at Kit for being the "gooner cat" earlier but she makes a good contrast with being a slightly more complex design compared to the other good guys, kinda Megaman X like in a way. People who are normally good guys having to be bad guys, and people who are bad guys having to be good guys.
Style and fight scenes were honestly pretty great too, flat-out chaotic in the final fight.
The bad:
*Did I mention I hate that dolphin fuck? I don't think I mentioned it enough. From his design to the way he's gonna be part of the main cast and all he has to show is that he's some weird middle ground between being straight out of a 5 minute parody and being a vehicle for Kit's PTSD comparisons. They're gonna need to pull a miracle if they want me to actually tolerate him but it feels like they blew too much of their collective load on the first episode. Or just kill him in episode 2 immediately. That'd be much better.
There was no reason for him to even be in the very first episode. He's a total dumbass who goes right after the villain, you didn't need to even have the horror glitchy segments with him and what happens when you tell people their world's gonna die. That could've been saved for a different hero who would have been more likely to listen.
They really blew too much on the first episode. I get that they were trying to world-build and get a main grasp on how it's gonna be plot-wise, but they really gotta iron out when it's time for silly video game parodies and when it's time to get serious if they're actually gonna get serious. They've got plenty of potential to make it unnerving in a good way but the way they presented it just leaves a sour taste. Not to mention that there's still plenty of unanswered important questions, so why the fuck just not leave some more mystery?
Probably the best example of this is when that shark villain says that one of his bosses died. Had they not fucked up the tone I could easily see it as a Smiling Friends-esque bit and would have gotten a snicker, but considering what happened earlier I was just left confused on whether or not I was supposed to take that seriously.
I think the reason I'm so invested in sperging out about this is because this took 13 years to get made. Within any of those 13 years this could have been honed in a myriad of ways. I am almost certain someone on the main team got his or her head stuck directly up his or her ass and insisted that nothing changes. I'm almost certain this show's gonna succeed since it's being carred by Ross's popularity, astroturfing and Glitch shilling it, but I also want it to succeed on its own merits of just being a good show. 13 years means you put your heart into it, there no way you couldn't.
Also, it'd be massive wasted potential if
Kit didn't try to just ice a hero like this at least once.