GLITCH Productions - From the guys that brought you the Super Mario 64 bloopers

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(unrelated to the video creator)
Somewhat good looking character le bad because it just is ok, we need everyone to be a fat ugly physically unfit genderblob with mental issues and calarts art style. Can't reason with "art community" retards, their opinion is worthless. People like gooseworx should stop caring about the opinions of online people entirely. Create what you like and stop caring about criticism.

Also it's funny that the people who cry about "overly sexualized" are the first ones who will talk about being gay all day along and make gay character ships. You see it's ok when I do it.
 
we need everyone to be a fat ugly physically unfit genderblob with mental issues and calarts art style

That doesn't even matter, since people will always find ways to masturbate to unappealing characters. I remember that Netflix's 2018 She-Ra reboot received a lot of NSFW art even though the characters were intentionally redesigned to be unappealing in order to avoid the male gaze and promote body positivity.
 
Alright to summarize my thoughts since I've sperged enough on this for one lifetime.
The good:
Character designs are honestly nice and varied, honestly very fun to look at.*
The banter is pretty alright, like the training montage for the bad guy was overall fun, the gags when it isn't the fucking dolphin are simple and fun. I said it before but for all my complaints about the actual main plot they got the side stuff on point, like that learnosaurus constantly trying to keep a grip on reality in the first few minutes or Miss Information telling Paper to shoot where they're gonna be instead of where they're currently at. I know I jabbed at Kit for being the "gooner cat" earlier but she makes a good contrast with being a slightly more complex design compared to the other good guys, kinda Megaman X like in a way. People who are normally good guys having to be bad guys, and people who are bad guys having to be good guys.
Style and fight scenes were honestly pretty great too, flat-out chaotic in the final fight.
The bad:
*Did I mention I hate that dolphin fuck? I don't think I mentioned it enough. From his design to the way he's gonna be part of the main cast and all he has to show is that he's some weird middle ground between being straight out of a 5 minute parody and being a vehicle for Kit's PTSD comparisons. They're gonna need to pull a miracle if they want me to actually tolerate him but it feels like they blew too much of their collective load on the first episode. Or just kill him in episode 2 immediately. That'd be much better.
There was no reason for him to even be in the very first episode. He's a total dumbass who goes right after the villain, you didn't need to even have the horror glitchy segments with him and what happens when you tell people their world's gonna die. That could've been saved for a different hero who would have been more likely to listen.
They really blew too much on the first episode. I get that they were trying to world-build and get a main grasp on how it's gonna be plot-wise, but they really gotta iron out when it's time for silly video game parodies and when it's time to get serious if they're actually gonna get serious. They've got plenty of potential to make it unnerving in a good way but the way they presented it just leaves a sour taste. Not to mention that there's still plenty of unanswered important questions, so why the fuck just not leave some more mystery?
Probably the best example of this is when that shark villain says that one of his bosses died. Had they not fucked up the tone I could easily see it as a Smiling Friends-esque bit and would have gotten a snicker, but considering what happened earlier I was just left confused on whether or not I was supposed to take that seriously.

I think the reason I'm so invested in sperging out about this is because this took 13 years to get made. Within any of those 13 years this could have been honed in a myriad of ways. I am almost certain someone on the main team got his or her head stuck directly up his or her ass and insisted that nothing changes. I'm almost certain this show's gonna succeed since it's being carred by Ross's popularity, astroturfing and Glitch shilling it, but I also want it to succeed on its own merits of just being a good show. 13 years means you put your heart into it, there no way you couldn't.
Also, it'd be massive wasted potential if Kit didn't try to just ice a hero like this at least once.
 
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I have a sudden urge to spread misinformation on the internet..
 
As it is, Kit having TRAUMA written on a glowing neon sign above her feels like an obvious ploy to quickly get the audience to sympathize with her, when it should've been the other way around. Kit should've earned the audience's respect first, then have her trauma properly addressed.

I agree but i think the issue wasn't being unsubtle, it was that they were really shit at it. I'm not saying she should be hyperventilating harder but for how unsubtle it is, it's not given the dramatic gravitas it should. They stablish her ptsd as early as possible and keep bringing it up over and over but they try to get rid of it as fast as possible.

Instead of "oh my god... kit... kit has ptsd" it's delivered more like "btw kit has ptsd. Sad right? Anyway..."

TADC is not subtle at all (and i complain about therapy talk a lot) but when it portrays trauma it comes across as sincere. Goose is not ashamed of portraying characters as broken and umcorfortable so the viewer respects that. It's a show that has Jax cope in denial for literally 5 minutes straight.

For comparison, Gameoverse will have Kit scream and punch the ground (not cry tho), then a guy she knows for 20 minutes tells her she never did anything wrong ever in her whole life. Now she is fired up and the next scene is Flappers fighting bosses while loud energetic videogame music plays. (this almost reads like a parody lol)

Whew, i almost got invested in her struggle there for a second. It's hard to empathize with Kit's trauma when it feels like the writers didn't.

Also, to play devils advocate to the twitter types, it is A LITTLE boring that every humanoid female character weve seen so far has the exact same base model, especially when everyone except miss information also has a fuckass bob haircut. You dont even have to remove their waist definition or anything but none of them even have tall or short person proportions.

I suppose it makes sense for the catgirls to look similar since theyre from the same videogame where reusing the same base model wouldve been realistic, but lulu and miss information looking like they belong to the same game world even though theyre probably not from there is at least not using the whole videogame multiverse setting very creatively.

The internet has ruined the word "gooner" but the criticism is valid and deflected by people counter jerking that everyone complaining is a puritan (can't call "tourists" as it's a new show).

People can tell when an artist is being horny but they can tell when it's good or trying to convey something or balanced by other factors. Rouge the Bat is a sexy design but no one would call sonic a gooner game. You want to have "plausible deniability" and Gameoverse doesn't really land that plausible deniability. Even a child can tell that this show only has 2 important female characters and it's 2 hot girls with wide hips in bikinis for the sake of it.

Which is not inherently bad but it's certainly lazy at best and audience alieanating at worst. If you want the little girls to buy the dolls, they have to be fashion, pretty and a little cool or funny and so far there is nothing for them.

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(if this was totally spies you know what the joke would be)

If these 2 were more badass they could probably get away with the fit but Kit was thrash the whole episode and Miss Info seemingly doesn't have any powers? Is she really just [adult woman]??

I bet glitch is probably happy with this whole "drama" because Gameoverse got some big free publicity from culture war brainrot.
 
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