Hammr2
kiwifarms.net
- Joined
- Mar 26, 2022
This creates a "roll for global passive" meta and enables hoyo to do even worse later.
Kinda annoying the clip isn't full screen, missing bottom UI for health bar.
I mean we all know Hoyo already scummy and "out of touch"/don't care with the game balance. They could release Castorice with that, then some times later just add another mechanic disable any form of revive. Because at the end of the day, it's endgame and well unfortunately, only a small portion of player base engage in that. Or well, in Genshin, few old characters are intentionally design with trash mechanic, severely lacking if missing constellations or C1-2 conveniently fixes "minor" problem, Dehya (beating the dead horse for nth time) and even Raiden E.skill coordinate attack won't do anything to purple Natlan Abyss mimic nightsoul shield.
Also, depending on how much shilling they want for a specific character. Like lets say Castorice'll be the biggest in majority of 3.x, whether she'll be the 3.x "Firefly" or not.
Other than that, I've seen people complaining about boss fights in HSR the most, even not in end game. Back to the whole "out of touch" balance. Even Genshin is now moving into "dps check" race with Natlan, failing means instant death to active character. More common limited combat events dipping into whale territory for highest medal clear.
I'm just being apathetic to MHY handling their games now. The rest is up to people willing to "let go" or "game is still fun to play".
