Genshin Impact

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Annual award (from Playstation), free primos/jades/polychromes.
Genshin gets 1000, login from Dec 4 to Dec 18 (Sever time).
HSR gets instant 1000 from Dec 4 til end of patch 2.7.
ZZZ gets 800, from Dec 4 10;00 (UTC 8 )

Wuwa already got free astrites from best mobile game award nominated this year TGA. But now they are also in nomination for Players voice award. Both Genshin and ZZZ are in the latter, no HSR for some reason. I mean Astro Bot, DA Veilguard, Senua 2 and Dragon Dogma 2 get in......
The best mobile game award, I have feeling Balatro might win. If ZZZ wins, that feels kinda rigged since the game unfortunately doesn't play that well on phones as some reported.
Players voice award (fan votes "only") has quite many heavy contenders. Elden Ring dlc, Wukong, LoL, Valorant, Fortnite etc..
 
A guy who overdosed on delusion usage and fucking died from that.

I've heard Arleccino's better. Her C1 isn't half-mandatory, at least.

Not much else you can do. She's a god.
I always do one 10 pull meme roll every patch and got her. Had to roll for her spear too.
Arle is my best unit hands down and it's fucking absurd.
Does infinitely more damage than my C6 DILUC_GAMING.
She's great with my Emilie burning team

Finished Inazuma archon quest. My fucking god it was bad. Just running around cool environments, half assed development, Ei and her fox bitch yapping about eternity this eternity that, everything being over and done with in one short cutscene.Kazuha deserved better and Ei deserved a slap across the ass or face.

Who is Teppei again?
Inazuma felt criminally unfinished. It tried to tell a war story but had no war and felt like it was missing an entire patch.
You can absolutely tell a war story with no war (See War in the Pocket, Muv Luv Unlimited, etc) but it didn't even have that going for it.

Honestly, only memorable MSQs are Dainsleif kino and Fontaine.
 
Dainsleif kino and Fontaine.
Inazuma was shit but its world quests saved it. And since another Dainsleif encounter followed, that's a nice soothe. More Dain can always make me happy. Now I'm looking forward for Fontaine at least.

But first Sumeru. Before that, grinding during which I just happened to be needing a lot of Electro folks. I don't have that many characters yet but some are collecting dust so I gave Sethos a run. The last banner loved giving him to me so he's currently at C4 and even though he's Scrappy as shit and pretty unerleveled, he got a surprising amount of juice in him for farming at least - so long as he's boosted by support electros. And constellations I guess.

My only issue with him is that you can't fucking move when doing a charge attack unlike my other three archers (Amber, Sara and Ororon)

It's whatever in combat I guess but horrible for exploration.
 
Got Chasca and Ororon but the latter took me a good 30+ pulls after Chasca to get, as is normal for 4*s these days. Also tried to get her bow but ended up getting Lyney's instead, which ironically still works as a stat stick for her, but so does Yelan's bow which I have two of already, so now Lyney gets his bow and Chasca gets that one. I don't wanna dip further into my reserves so that I can pull for Mavuika when she comes up, though.
 
Anyone who got Chasca and got her trained to 80+ 8/8/8, what are your thoughts or her powerlevel and "funlevel"? I want to gamble on ororon and i might get her on the guarantee i'm saving for mavuika (gambling addiction is hell, do not follow my example). I know i could just watch a youtube but feels like all genshintubers are hyperbolic dramaqueens. So like

1-How much does she get staggered while flying on practice? Is it like Wanderer where a hilichu rock drops you or there is some resistance? Does she need a shielder against agressive bosses?

2-How strong is she in a vaacum, like just exploring and without too much assistance. Assuming high investment and a good team and world 9, can she clear a bandit camp pr a dino +2 babies in one rotation? Can she clear it solo (with team mates giving her bullets)?

3-How much does she need bennet, furina and a 5* bow? Cause i only see youtubers using those and nothing else. Her passive also requiring rainbow teams for 65% bonus dmg sounds really restrictive too.
 
I'm saving for Neuv and his signature. I don't have Chasca, but from what I've testing in trials, comparing to other bow charged characters.

1) Since she's technically flying in gun mode, she won't get stuck on ledge or uneven ground when aiming. I mean when aiming, game won't let your move on uneven ground so you can keep aiming-charging the shot. A plus for Chasca.
Lyney.png
2) For whatever the reasons, also in gun mode. She won't get frozen nor drown in bubble made by Hydro abyss mage. Another plus. So far, she's the only Natlan character in Nightsoul burst mode has couple CC immunity. :optimistic:Maybe Mavuika also has that:optimistic:


3) Considering her bullets are auto-aim, which means she's a lot easier to play and feels more natural to hold down attack than other bow-charged characters. Auto aimed bullets also help with certain angle (really upward or downward) to shoot at mobs.
But you can't really swap in and out when she's in gun mode like other bow characters. More or less, players have to use other characters rotation first then swap back to her. Since her E.skill has 5 seconds cooldown.

4) I don't see much anyone talking about this. Heavily personal opinion, she moves faster than other bow characters in her gun mode. She doesn't get catch up as much against melee mobs. Also, flying means quite many melee mobs won't hit you either.

This video (2:46 onwards) is kinda bad on testing random mobs. It would have been better if he had tested against Natlan enemies (much tankier), like those automatons required Nightsoul attacks to reduce their elemental resistance.
Although, being able to kill overworld mobs without the need to swapping other chars is neat.

Edit: A minus for Chasca, since she elevates higher in gun mode. Picking up stuffs/mats isn't feasible.
 
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How much does she get staggered while flying on practice?
Not much. Surprisingly resistant to that. Plus she flies over quite some attacks. She moves in process of firing, but dashing in that state is definetly a DPS loss, and if she gets hit you might not notice critical HP in time, since she doesn't react.
How strong is she in a vaacum, like just exploring and without too much assistance
She's ok, I think. Flies a bit better than the Wanderer. Moving up or down, sprinting drains her nightsoul really fast. But her base horizontal speed is nice and you will be able to traverse some gaps in terrain. In Natlan you can cover some real ground. Not just because of additional bar, but you can swap between her and Ororon in flight. Also her attacks are considered nighsoul-alligned
How much does she need bennet, furina and a 5* bow?
Didn't really test her in anything serious. In the overworld I often feel like I am half-barrage short of finishing a group. Her damage gets really stretched out vs crowds of small mobs, keep that in mind.
Her artifacts are what I managed to scrap together. Didn't farm that dungeon much before I got her, and now she has 49:217. That is with Skyward harp, which fits her surprisingly well. Small amount of crit% means she's not overcapping(and you don't need crit% in substats almost at all with this setup), and high base works with two ATK% pieces she wants. Don't know how much Bennet contributes, considering all that ATK. Furina so far is the only character that buffs all elemental damage % unconditionally, so yeah.
 
I happened to have 79 pity on standard banner, and got my first 5* weapon. Cool.

On the character event banner, I have like 70 or 75. Fuck it, saving the 50/50 for Zhongli, then hopefully I'll win that shit for once and then grind for Neuvi. Sorry Lyney

Oh well, time to grind in HSR so I can get Jing Yuan (I am aware he's mid but fuck it, half the fun of these games is gambling for the pixels I want regardless if they are good or not) and eventually maybe Sunday. His fans are cringe and his character Meh which make me hate the guy to the point where I was strongly into skipping him.

But something something collection and options and whatnot. And I'm used to doing double duty in HSR at this point

Oh and picked Gepard as my free 5* because I'm in need of another Shield Bitch beyond March and Trailblazer.
 
Sunday pretty much fixes one of the biggest issues Jing Yuan had in the clunkiness and slowness of Lightning Lord. His skill not only makes sure he gets an LL off right after his attack but also guarantees a minimum number of hits each time. The DMG and gifting energy are just icing on the cake. He also cleanses debuffs so the General no longer has to worry about LL being delayed because he got CC'd. I haven't been super keen on pulling both banners but Sunday is possibly the best new hypercarry support even without a summon and he'll probably be essential for upcoming Remembrance units.
 
as messy as inazoomer's story was, it had some absolute kino moments.

I want to gamble on ororon
really don't know what to make of him, from the description he looks like an onfielder (it doesn't mention his stuff triggers off-field), which means c6 for max effect - which is kinda pointless to actually go for with 4* unless you roll for the 5* anyway. if he's just a buffbot it matters less, but haven't really looked into it.
granny will have the same exploration effect apparently, plus waifu. being cryo she's probably equally fucked as senhe or wrio, if you want her best grab her now or wait another 2 years or sth...

Is it playable on steam deck?
apparently it is, but all the guides are older. no idea if hoyo changed something to break it in the meantime.
 
I'm pretty sure that losing J guarantees I get Tuesday(I'm not overdosing on Copium, I swear), which transitions into losing Argus I guess
 
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