- Joined
- Aug 13, 2022
Time for the age old question. Are you a Sega Genesis type of guy or do you enjoy Super Nintendo? You can enjoy both but you need to choose one over the other
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IIRC it was determined that it was wired up for a TV out cable that never got mass produced, though I can't remember where I heard that, or if that was confirmed in a schematic.I remember Vita had some type of mystery slot that never got used and was actually removed in its revisions. Oddly, I don't think it was ever definitively determined what that was.
It's me, I'm the autistic kid who wanted expensive ass Secret of Mana as opposed to a bunch of action figures and Lego and Disney movies on VHS.Dude you're at the main library for autism and you're asking that?
If Virtua Racer had a S&K-style adapter on the top, that would have been one hell of a way to sell that game. The 32x was like $150 and came with no pack-in games, right? Yeah, that's a hard pill to swallow for a kid.Nah the real genius idea that didn't happen was to make the SVP into an adapter like the S&K cart was and you just pop SVP-only games on it. Would've been a far better choice than the 32X, less expensive and wouldn't compete with the Saturn.
I like the idea from an engineering standpoint, but I know it'd be unpopular in practice. Nintendo has internal standards that demand game performance be roughly equal in every game when docked and undocked, right? Imagine the nightmare of having to ensure every single game can jump between an eGPU and an iGPU, and seamlessly switch graphics settings, at any point, with nothing ever going wrong. Yeah, that idea's dead on arrival, but I like thinking about it. Not like there's much else of a use for eGPUs out there.But today nobody cares, so why would nintendo sell you a eGPU when they can sell you a new Switch?
Virtua Racing was already $100 but it was an actual game and in this timeline it would've been more like the game that came with the SVP adapter, and then you could put other games on it like Virtua Fighter or even (I shit you not it was in the plans) Daytona. Plus any 3rd party that could pay for a Genesis cart could've made games for it, since they don't need to purchase the SVP chip themselves like it happened with the FX.If Virtua Racer had a S&K-style adapter on the top, that would have been one hell of a way to sell that game. The 32x was like $150 and came with no pack-in games, right? Yeah, that's a hard pill to swallow for a kid.
It would be a way to get real 1080p 60fps graphics without upscaling or other shitty tricks when in the dock, but then the dock would be as expensive as a switch and devs would've to code for the eGPU which means some kind of SLI which never worked well, or worse bypassing the GPU in the SoC and go with the dock at a much higher latency.I like the idea from an engineering standpoint, but I know it'd be unpopular in practice. Nintendo has internal standards that demand game performance be roughly equal in every game when docked and undocked, right? Imagine the nightmare of having to ensure every single game can jump between an eGPU and an iGPU, and seamlessly switch graphics settings, at any point, with nothing ever going wrong. Yeah, that idea's dead on arrival, but I like thinking about it. Not like there's much else of a use for eGPUs out there.
The SNES version of Robocop VS the Terminator doesn't have the gore either. Weirdly, the level design is worse in the SNES version as well. The Genesis version even has a cheat code to add more gore. Fun game and one of the few licensed titles worth a goddamn.Genesis, but only because I still have mine and never owned a SNES. I was lucky enough to have friends in my hometown with other consoles, so we never missed out. I've always preferred the music and sound on Genesis games though. Example:
https://youtube.com/watch?v=WtOoWRMLThk
I'd totally forgotten the SNES version of Desert Strike had to censor the Madman lowering the Kuwaiti into the vat of boiling oil.
Legit Thunk-rate. That would have been interesting. For Zoomer fucks reading this, there is a precedent with this happening with the N64 Expansion Pak being required for 3 games. I think the Pak confused consumers because I remember back in the day that it was kind of confusing to know which games needed the Pak versus it just boosted graphics or something? I know it say's "Expansion Required" right on the cover but when you're researching a game you just don't know until you actually physically see the box in those early internet days. Big difference is that the Expansion Pak by itself was not $100 but closer to something like $30-ish if memory serves? Buying $100 game is asking a lot especially for a mediocre racer. Make the game Afterburner or an Afterburner sequel and now we're talking.If Virtua Racer had a S&K-style adapter on the top, that would have been one hell of a way to sell that game. The 32x was like $150 and came with no pack-in games, right? Yeah, that's a hard pill to swallow for a kid.