Games You Both Love and Hate - When you just aren't sure how you feel

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Witcher 3: Wild Hunt

On its own it's really a great game. Terrible sequel though. Dumps most of the plot threads from the books and previous games, fucks up some characters, and abandons some interesting mechanical concepts from previous games instead of just fixing what was broken. Objectively it's great and I enjoy it but I can't play it without thinking about what could have been.
 
I'd say.... Bad Rats. I absolutely hate that game but I still took the time to get every. Single. Achievement. So that means I cared enough to complete it I guess.

I guess the only thing that's funny but frustrating is how it's a physics game with 3D physics on a 2D playing field so half the time the action you want to complete can't be done because something goes off the to the left or right instead up upward. Plus useless timers. Fun times.
 
Insurgency.

The gameplay itself is awesome in my opinion, while I'm usually not one to enjoy "realistic" games (I've been an arena FPS guy for years), I find the way Insurgency feels like to play is great. The problem I have is with the community, mainly because half of the players I meet are super into it and act like it's fucking life or death on how a match plays out, and the other half is just idiots screaming "nigger jews" and shit like that onto voice chat and sabotaging their own team. I'm not a snowflake or anything, I can take banter and love offensive humor, but I'd prefer not to go deaf from the sound of another player's voice.

I couldn't get into Counter-Strike much just because I find all the little gameplay exploits and shit to be a bit cheap and hax-ish, but the players themselves are always pretty chill from my experience, they just want to have some competitive fun.
 
Silent2002.jpg


IMO, Silent Hill 4 is the scariest game in the entire series. It has one of the best stories, the environments are horrific, and it's the only one to genuinely disturb me on a level beyond "oh shit, it's dark and there might be something spooky in here".

It's also got the most annoying fuck-you gameplay of any game I've ever played. Just when you think the game has given you enough middle fingers, you get ten times as many at once.

Generally I stick to Twitch if I want to experience it again.
 
Silent2002.jpg


IMO, Silent Hill 4 is the scariest game in the entire series. It has one of the best stories, the environments are horrific, and it's the only one to genuinely disturb me on a level beyond "oh shit, it's dark and there might be something spooky in here".

It's also got the most annoying fuck-you gameplay of any game I've ever played. Just when you think the game has given you enough middle fingers, you get ten times as many at once.

Generally I stick to Twitch if I want to experience it again.
Tommy Wiseau film adaptation when?
 
I adore Skyrim (and Oblivion and Morrowind) for what it is but hate the marketing and current attitude around it (release it 15 more times)

Please for the love of God make another game
 
100% Orange Juice. Pure Torture but Good Fun.

It's as bad as Dokapon Kingdom when it comes to RNG and Com.

it's a good time if you play it with friends but the RNG will screw your behind in single player.
 
League of Legends.

Shitty :autism: fanbase, but the lore and characters are pretty cool, along with the art style. And when the meta isn't bad it can be fun. Probably one of the only games I love and absolutely despise at the same time.
 
The Elder Scrolls.
I'm addicted to their open worldness but they're not pushing the gameplay or stories to their full potential. Skyrim may have been my first game but the Nords are just vikings with Schwarzeneger accents.
 
Grand Theft Auto V. Fun MP on the rare occasions that I don’t end up with ragequitters during heists.
 
Witcher 3: Wild Hunt

On its own it's really a great game. Terrible sequel though. Dumps most of the plot threads from the books and previous games, fucks up some characters, and abandons some interesting mechanical concepts from previous games instead of just fixing what was broken. Objectively it's great and I enjoy it but I can't play it without thinking about what could have been.

I disagree, a lot of the mechanics from Witcher 2 (hello alchemy) were overly complicated nonsense that greatly benefited from being streamlined.

I'll agree that completely cutting Ioverth and cutting 99% of the Redania/Nilfguard questlines was beyond gay though.
 
Alchemy worked fine in Witcher 1. It was undercooked in TW2 and oversimplified in Witcher 3.
 
Skyrim. Fuck.

I have over 1,000 hours in Skyrim. I've completed all the main quests, including DLC, at least once and most side quests too. Combat is dull. Quests are mostly "go get thing" or "go kill thing." The RP in RPG is almost entirely absent.

Yet, in spite of all that, I keep coming back. Once a year, once every few years, I come back. Why? Because I lose myself in the scenery. Because I still discover new things. Because there are hundreds of thousands of mods. Because even in vanilla with no cheats my high level characters feel like gods. Because Skyrim is like the town in Groundhog Day and I've gotten used to being here.

Fuck you Skyrim, you mediocure beautiful game.
 
Skyrim. Fuck.

I have over 1,000 hours in Skyrim. I've completed all the main quests, including DLC, at least once and most side quests too. Combat is dull. Quests are mostly "go get thing" or "go kill thing." The RP in RPG is almost entirely absent.

Yet, in spite of all that, I keep coming back. Once a year, once every few years, I come back. Why? Because I lose myself in the scenery. Because I still discover new things. Because there are hundreds of thousands of mods. Because even in vanilla with no cheats my high level characters feel like gods. Because Skyrim is like the town in Groundhog Day and I've gotten used to being here.

Fuck you Skyrim, you mediocure beautiful game.

I know what you mean. I have over 1000 hours in Skyrim too and I swore I'd never reinstall but the author of the mod Vigilant has a sequel Glenmorril coming out and Someguy2000's Thirsk saga is due out this year too.

Fuck.
 
Fallout 4.

I hate the plot, I hate the basic looks of the game (Oh, mud-brown shit), hate the graphics.

But...

...

... Mods.

HD graphics. Restore the commonwealth to damn near a jungle (I had a mod that had the apes weilding machineguns yelling lines from Planet of the Apes, but it's gone now due to copyright infringement) with trees, green grass, flowers, bright green ivy with flowers. The Enclave. Better power armor paintjobs. New power armor types.

And "Rise of the Commonwealth" means the only reason I halfway play through the game is to get the settlements.

I'll load it up and work on taking over the Commonwealth through settlements.

I don't give a shit about your shitty plot, especially with the insulting idea that it's too complicated for me to understand right there in the dialogue. Your character designs sucked so I gave them all facelifts, and I hate most of their dialogue and would probably be happier if I replaced their dialogue with movie soundbites and porn.

Fuck you for making me have to have a mod to make the settlements actually effect the game.

Fuck you, Todd.
 
Dark Souls/Bloodborne - the series.

Games have ridiculously high difficulty spikes and punishing mechanics, extremely vague storylines, but there's something about them to where I just keep coming back for more punishment!

And yes, I said punishing - there's a lot of debate about this in the Soulsborne community but I still legit feel there are parts of these games that are anti-fun and simply punishing, i.e. skeletons kicking to your death randomly, enemy weapons going through walls (yours bounce), etc.
 
Dark Souls/Bloodborne - the series.

Games have ridiculously high difficulty spikes and punishing mechanics, extremely vague storylines, but there's something about them to where I just keep coming back for more punishment!

And yes, I said punishing - there's a lot of debate about this in the Soulsborne community but I still legit feel there are parts of these games that are anti-fun and simply punishing, i.e. skeletons kicking to your death randomly, enemy weapons going through walls (yours bounce), etc.

I somewhat disagree. Many areas in these games can be breezed through if you know what you're doing or just run past everything. In DS1 especially you can parry your way through 90% of the game without taking a scratch. For example, you can easily parry the final DS1 boss and once you have the timing down (it doesn't take that long) and the fight becomes a total joke. Watch LobosJr's streams on YouTube, he'll make you feel like a drooling gamer baby. Then there are boss fights like Artorias, the Fume Knight, and Sir Alonne that are extremely challenging but mostly fair while also providing some of the most thrilling battles in gaming.

However, there are some bosses and encounters that are just plain unfair. The Capra Demon, the thieves in the narrow ally of Lower Undead Berg, the Bed of Chaos (WHY), the Anor Londo archer bois, the blue Smelter Demon, and the Frozen Wastes come to mind. S&M can also screw you with RNG once in a while. I know it might seem weird to say that S&M isn't unfair but trust me, most of the time they're not that bad.

I'm not mentioning any from DS3 because I haven't finished it yet.
 
I admire Battletoads for its ambition and variety (it's a technical marvel for a NES game), but all of that amounts to very little when stacked against its crushingly unfair difficulty.
 
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