Games that need a sequel

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That was a crack in Sega's foundation, looking back. We have so few first-party games; so let's cancel a few more.


Fuck me, they planned on more of these? If that's the case, then they were way too ambitous. Should have been a full-on adventure or puzzle game, one or the other.


I read that somebody approached Kurt Russell about an Escape from NY game. Too bad nothing came of it.


They actually moved resources away from Xenogears to complete it, and both games look unfinished. Thanks, Square.

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I still think Watch Dogs 1 had some promise and held a mirror up to society; but since they botched the concept twice, and now they're just ripping off movies wholesale, I don't hold out hope. Between this and CP2077, I have to conclude that AAA devs are unfit for this kind of material.
I hate it when a good concept gets butchered, because nobody else can use it.
I really liked Watch_Dogs, but it didn't even come close (in the story/themes part) to its potential.

It should have been about fighting corporations and glowie Globohomo, not Mafiosos and gangbangers (though storming the Cabrini-Greene was awesome).
 
It should have been about fighting corporations and glowie Globohomo
You know, now that you mention it, it is kind of funny that the galaxy-brain apex hacker dude's target is some asthmatic, cataract-having mobster who’s like three days from dying in his La-Z-Boy.

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It’d be like if RoboCop’s big mission was to shut down Danny Aiello. Just insanely disproportionate.

Hitman basically picked up that “take down the 1%” plot and ran it to the end zone. All-time bag fumble by Ubisoft.
 
I'm sure people have already said these, but what i'd like and what i can think of off the top of my head. Destroy all humans, Darkwatch, Sly Cooper, Bloodrayne, Timesplitters, Urban reign, F.E.A.R, Bully, Godhand.
 
I know it'll probably never happen, but a sequel to Vanquish would be nice. Platinum Games dropped an absolute sleeper. I have yet to play a third-person shooter that I've enjoyed as much.

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Recettear. Such a charming little Indie Game. In fact it's the only real Weeaboo game that I came to love.
https://youtube.com/watch?v=bwXRjivrrm4I think it's an utterly brilliant concept to merge a dungeon crawler with a simplistic but charmingly addictive shop owner minigame. It was really satisfying to make enough money in time to repay your loan. The two man team of Carpe Fulgar did a really good job writing an English script.

If not a sequel I really hope some indies make a spiritual successor of sorts. A Recettear 2 with a more fine tuned combat system (think the YS series) and more content on the shop side would be really fun.

HD Remaster announced: https://www.pcgamer.com/games/iconic-shop-sim-jrpg-recettear-is-getting-an-hd-remake-in-2025/

Also, something Easy Game Station has been working on for awhile. I hope it's Territoire.
 
I really liked Watch_Dogs, but it didn't even come close (in the story/themes part) to its potential.
https://youtube.com/watch?v=Qs4OcQNOM34

Very rarely do games ever attempt to blend fact and fiction like that (the Northeast power blackout DID happen in August 2003 affecting millions of people in New York and beyond, but it was a bug in an Ohio power plant that stopped monitoring load briefly, not a virus; by the time it was fixed cascading failure had started, causing hundreds of power plants to go offline).

The problem with AAA sequels nowadays is that they don't deliver on an interesting promise. I remember playing Evil Genius back in 2012 (already the game was a bit creaky as it was eight years old) and thinking that there was lots of room for a sequel, but when the sequel came around it didn't really address any of the issues I wanted to see addressed (for instance—in the first game I stopped building hotel rooms because they just served as money sinks and were inevitably destroyed by government agents, whereas I had envisioned building a profitable hotel-casino as a front business to power the actual action in the basement corridors off limits) and had pretty much all of the bullshit of the first game plus some NEW bullshit like DLC.

And even when there were ideas for sequels, they get ruined, like how Beyond a Steel Sky had all sorts of issues in timeline, plot, and other stuff, while forgetting other characters. It felt spiteful how they brought the original Joey back just to kill him off.
 
You know, now that you mention it, it is kind of funny that the galaxy-brain apex hacker dude's target is some asthmatic, cataract-having mobster who’s like three days from dying in his La-Z-Boy.

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It’d be like if RoboCop’s big mission was to shut down Danny Aiello. Just insanely disproportionate.

Hitman basically picked up that “take down the 1%” plot and ran it to the end zone. All-time bag fumble by Ubisoft.
It should have been the Ubislop version of Deus Ex. And a more grounded, contemporary Deus Ex. Instead they made hacking-themed Grand Theft Auto.
 
I have played and enjoyed all of these games. I'm not happy that there are so many of them on this list. I hope to see the industry crash into the fiery pits of hell within my lifetime so that some sliver of hope may arise from the ashes and make games good again

  • SPORE has been criminally underappreciated for years, and it is such a unique game that leaving it to rot like EA has should be a fucking crime. Indies have tried picking up the slack, of course, but they're all so painfully ugly or stuck in development hell that they can never even compare to the original game's somewhat mediocre heights. It also doesn't help that they're more or less just trying to be "SPORE, but with a different name," down to cribbing the art style beat for beat, and the premise alone is an enormous filter to any team smaller than a small army. "Simulate all of life itself" is kind of impossible without decades of work and/or a thousand different people all giving 1000%, it's quite possibly the highest-concept game someone could ever make. It deserves a second chance from a proper AAA studio with actual passion behind it, but given that such studios are extinct nowadays I'm really not holding my breath.
  • Marvel's Midnight Suns is an incredible, deeply flawed game that crashed and burned at retail and got its entire staff team fired. In an alternate reality, the game was properly lauded and polished up enough to get a sequel where those FUCKING CREDITS STINGERS got some follow-up and the ending wasn't rushed to shit. Or there was an actual postgame. Or they got rid of the card aspect so that the game actually sold more than two copies. I long to live in that reality, though I know I never will.
  • Baba Is You is a dumb fun puzzle game that tickles my brain. It contains a set amount of puzzles and I have played through almost all of them. I would like more puzzles please.
  • I know Fortune Street has a thousand sequels in Japan, but I'd like if some of those got localized. I really like the Wii version. If someone just modded that to have online play, like people did with the old Mario Parties, that'd be cool too.

  • Fossil Fighters got two sequels, but only one was actually good and the last one was a fucking travesty that basically killed the brand. I know it'd be very hard to do a sequel nowadays, especially with the franchise's excess reliance on the DS family's peripheral features, but I will hope for a Fossil Fighters trilogy that doesn't shit itself at the last minute regardless. Maybe they could bundle in a third game with HD-remakes of the first two that could get rid of the touchscreen and microphone stuff, I dunno. I'll take anything
  • Hypnospace Outlaw had a sequel but it got cancelled :(
  • If anyone can make a new Sim game that doesn't suck ass, that'd be nice. SimCity, The Sims, MS Flight Sim, etc. All of them got screwed over around the late 2000s/early 2010s, and now Steam is flooded with sloppy asset flips daring to claim the title of "simulator" so that any competition gets drowned out. Not like there is much competition, anyways, since it all gets inevitably stomped by the main franchise being Too Big To Fail. Except for SimCity, I guess, depending on how you view Cities: Skylines, but I've heard that one's gone to shit too so just replace SimCity with Cities: Skylines, if you want to be that pedantic, and you're golden.
  • Animal Crossing Gamecube was a cool, unique game. Animal Crossing Wild World was a cool, unique game with loathsome controls and a poor framerate. Nothing else in that series is worth playing, and it's only gotten worse since. New Leaf is okay as a game, but I think it's a bad Animal Crossing game and wish it sold worse. If anyone wants to try making some actual social simulators more akin to those two again, I'd be more than pleased. Ideally, City Folk and everything past it would either be spun off into its own franchise or culled entirely, but unfortunately I know that's asking for way too much.

Just off the top of my head. Worth noting: I don't actually want any sequels in this shithole of an environment. I want sequels in 20-30 years when the AAA game industry either crashes to the ground or starts sucking less. All of these deserve well-crafted, well-loved sequels with lots of playtesting and attention to detail. And a complimentary back rub for everyone who had to suffer through some of the shit spewed out by the series in the latter category.
 
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Baba Is You is a dumb fun puzzle game
I don't know exactly what you may have meant but while the concept is simple, it's far from dumb. Take it from me, a dumb person.
Anyway I was really replying just to say you should check out Aliensrock on youtube; I enjoy watching him play puzzle games, including Baba Is You, and either way you might enjoy some of the other games he plays.
 
Custers revenge. Joke answer bulletstorm. Fake answer a spiritual successor to dungeon siege 1. Jewish answer most popcap games
 
I don't know exactly what you may have meant but while the concept is simple, it's far from dumb. Take it from me, a dumb person.
I meant that it's dumb fun lol. Something I can throw on when I want to think a bit less hard than usual but still be engaged. It's got that right balance of easy-but-clever solutions vs "I have sat here thinking about this for an hour and a half and I'm no closer to finishing it" eureka moments in the extra levels. Very few puzzle games get anywhere near that sweet spot for me, so having Baba strike it is quite nice lol.

check out Aliensrock on youtube; I enjoy watching him play puzzle games, including Baba Is You, and either way you might enjoy some of the other games he plays.
Huh, maybe? I'm not one for Let's Players, but I might give him a shot regardless. Thank you for the recommendation!
 
FEAR 2 needs a sequel. And don't remind me about F3AR because it was lame and a sequel to the first game. Project Origin is a masterpiece and deserved a proper follow-up.
 
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